[Bf-blender-cvs] [8f53838] fracture_modifier: attempt to make fast bisect usable with mousebased fracture... now the user has a bit control how the halving is performed via the helpers
Martin Felke
noreply at git.blender.org
Mon Jul 11 16:50:33 CEST 2016
Commit: 8f53838675f81bb8ddbf5b8b615b07fac217ffa6
Author: Martin Felke
Date: Mon Jul 11 16:42:58 2016 +0200
Branches: fracture_modifier
https://developer.blender.org/rB8f53838675f81bb8ddbf5b8b615b07fac217ffa6
attempt to make fast bisect usable with mousebased fracture... now the user has a bit control how the halving is performed via the helpers
===================================================================
M source/blender/blenkernel/intern/fracture.c
M source/blender/blenkernel/intern/fracture_util.c
===================================================================
diff --git a/source/blender/blenkernel/intern/fracture.c b/source/blender/blenkernel/intern/fracture.c
index 168bed6..bd69896 100644
--- a/source/blender/blenkernel/intern/fracture.c
+++ b/source/blender/blenkernel/intern/fracture.c
@@ -154,6 +154,27 @@ static void shard_boundbox(Shard *s, float r_loc[3], float r_size[3])
r_size[2] = (max[2] - min[2]) / 2.0f;
}
+static int shard_sortdist(const void *s1, const void *s2, void* context)
+{
+ Shard **sh1 = (Shard **)s1;
+ Shard **sh2 = (Shard **)s2;
+ cell *sh = (cell*)context;
+
+ float val_a, val_b;
+
+ if ((*sh1 == NULL) || (*sh2 == NULL)) {
+ return -1;
+ }
+
+ val_a = len_squared_v3v3(sh->centroid, (*sh1)->centroid);
+ val_b = len_squared_v3v3(sh->centroid, (*sh2)->centroid);
+
+ /* sort descending */
+ if (val_a < val_b) return -1;
+ else if (val_a > val_b) return 1;
+ return 0;
+}
+
static int shard_sortsize(const void *s1, const void *s2, void* UNUSED(context))
{
Shard **sh1 = (Shard **)s1;
@@ -401,15 +422,14 @@ FracMesh *BKE_create_fracture_container(void)
static void handle_fast_bisect(FracMesh *fm, int expected_shards, int algorithm, BMesh** bm_parent, float obmat[4][4],
float centroid[3], short inner_material_index, int parent_id, Shard **tempshards, Shard ***tempresults,
- char uv_layer[64])
+ char uv_layer[64], cell* cells)
{
- int i = 0;
+ int i = 0, index = 0;
for (i = 0; i < expected_shards; i++) {
Shard *s = NULL;
Shard *s2 = NULL;
Shard *t;
- int index = 0;
if (fm->cancel == 1) {
break;
@@ -425,12 +445,13 @@ static void handle_fast_bisect(FracMesh *fm, int expected_shards, int algorithm,
if (t == NULL || t->totvert == 0 || t->totloop == 0 || t->totpoly == 0) {
/* invalid shard, stop parsing*/
- break;
+ continue;
}
- index = (int)(BLI_frand() * (t->totpoly - 1));
- if (index == 0) {
- index = 1;
+ //index = (int)(BLI_frand() * (t->totpoly - 1));
+
+ if (index > (t->totpoly - 1)){
+ index = 0;
}
printf("Bisecting cell %d...\n", i);
@@ -441,6 +462,13 @@ static void handle_fast_bisect(FracMesh *fm, int expected_shards, int algorithm,
s2 = BKE_fracture_shard_bisect(*bm_parent, t, obmat, algorithm == MOD_FRACTURE_BISECT_FAST_FILL,
true, false, index, centroid, inner_material_index, uv_layer, NULL);
+ index++;
+
+ if (s == NULL || s2 == NULL) {
+ printf("Shard missed....\n");
+ continue;
+ }
+
if (s != NULL && s2 != NULL && tempresults != NULL) {
int j = 0;
@@ -460,7 +488,7 @@ static void handle_fast_bisect(FracMesh *fm, int expected_shards, int algorithm,
(*tempresults)[i] = s;
(*tempresults)[i + 1] = s2;
- BLI_qsort_r(*tempresults, i + 1, sizeof(Shard *), shard_sortsize, &i);
+ BLI_qsort_r(*tempresults, i + 1, sizeof(Shard *), shard_sortdist, &(cells[i]));
while ((*tempresults)[j] == NULL && j < (i + 1)) {
/* ignore invalid shards */
@@ -605,7 +633,7 @@ static bool handle_boolean_bisect(FracMesh *fm, Object *obj, int expected_shards
else if (algorithm == MOD_FRACTURE_BISECT || algorithm == MOD_FRACTURE_BISECT_FILL) {
float co[3] = {0, 0, 0};
printf("Bisecting cell %d...\n", *i);
- s = BKE_fracture_shard_bisect(bm_parent, t, obmat, algorithm == MOD_FRACTURE_BISECT_FILL, false, true, 0, co, inner_material_index, uv_layer,
+ s = BKE_fracture_shard_bisect(bm_parent, t, obmat, algorithm == MOD_FRACTURE_BISECT_FILL, false, true, -1, co, inner_material_index, uv_layer,
preselect_tree);
}
else {
@@ -929,7 +957,7 @@ static void parse_cells(cell *cells, int expected_shards, ShardID parent_id, Fra
else
{
handle_fast_bisect(fm, expected_shards, algorithm, &bm_parent, obmat, centroid, inner_material_index, parent_id,
- tempshards, &tempresults, uv_layer);
+ tempshards, &tempresults, uv_layer, cells);
}
}
diff --git a/source/blender/blenkernel/intern/fracture_util.c b/source/blender/blenkernel/intern/fracture_util.c
index 430a1db..97c7779 100644
--- a/source/blender/blenkernel/intern/fracture_util.c
+++ b/source/blender/blenkernel/intern/fracture_util.c
@@ -756,7 +756,7 @@ static void do_bisect(BMesh* bm_parent, BMesh* bm_child, float obmat[4][4], bool
break;
}
- if (cutlimit > 0) {
+ if (cutlimit > -1) {
f = BM_face_at_index_find(bm_child, cutlimit);
copy_v3_v3(plane_co, centroid);
copy_v3_v3(plane_no, f->no /*normal*/);
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