[Bf-blender-cvs] [124bfa4] master: Cleanup: spelling, style

Campbell Barton noreply at git.blender.org
Thu Jul 7 16:47:49 CEST 2016


Commit: 124bfa4d2d4027cdb2cd2b9375b99c8d98b106de
Author: Campbell Barton
Date:   Fri Jul 8 00:48:03 2016 +1000
Branches: master
https://developer.blender.org/rB124bfa4d2d4027cdb2cd2b9375b99c8d98b106de

Cleanup: spelling, style

===================================================================

M	source/blender/blenkernel/intern/curve.c
M	source/blender/blenkernel/intern/dynamicpaint.c
M	source/blender/blenkernel/intern/library_query.c
M	source/blender/blenkernel/intern/nla.c
M	source/blender/bmesh/intern/bmesh_mesh.c
M	source/blender/bmesh/intern/bmesh_polygon.c
M	source/blender/editors/interface/interface_widgets.c
M	source/blender/editors/space_file/filesel.c
M	source/blender/editors/space_view3d/view3d_edit.c
M	source/blender/editors/space_view3d/view3d_view.c
M	source/blender/editors/transform/transform_generics.c
M	source/blender/editors/transform/transform_snap_object.c
M	source/blender/editors/uvedit/uvedit_parametrizer.c
M	source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
M	source/blender/gpu/intern/gpu_material.c
M	source/blender/makesdna/DNA_action_types.h
M	source/blender/makesrna/intern/rna_action.c
M	source/blender/modifiers/intern/MOD_correctivesmooth.c
M	source/blender/python/bmesh/bmesh_py_types.c

===================================================================

diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index face3ae..377013b 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -1397,7 +1397,7 @@ unsigned int BKE_curve_calc_coords_axis_len(
 }
 
 /**
- * Calcualte an array for the entire curve (cyclic or non-cyclic).
+ * Calculate an array for the entire curve (cyclic or non-cyclic).
  * \note Call for each axis.
  *
  * \param use_cyclic_duplicate_endpoint: Duplicate values at the beginning & end of the array.
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 2c596ea..2b097f3 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -2249,7 +2249,7 @@ static void dynamic_paint_create_uv_surface_neighbor_cb(void *userdata, const in
 							/* tri index */
 							/* There is a low possibility of actually having a neighbor point which tri is
 							 * already set from another neighbor in a separate thread here.
-							 * Cheking for both tri_index and neighbour_pixel above reduces that probability
+							 * Checking for both tri_index and neighbour_pixel above reduces that probability
 							 * but it remains possible.
 							 * That atomic op (and its memory fence) ensures tPoint->neighbour_pixel is set
 							 * to non--1 *before* its tri_index is set (i.e. that it cannot be used a neighbour).
@@ -4797,7 +4797,7 @@ static void dynamic_paint_effect_drip_cb(void *userdata, const int index)
 
 			/* Sort of spinlock, but only for given ePoint.
 			 * Since the odds a same ePoint is modified at the same time by several threads is very low, this is
-			 * much more eficient than a global spin lock. */
+			 * much more efficient than a global spin lock. */
 			const unsigned int pointlock_idx = n_trgt / 8;
 			const uint8_t pointlock_bitmask = 1 << (n_trgt & 7);  /* 7 == 0b111 */
 			while (atomic_fetch_and_or_uint8(&point_locks[pointlock_idx], pointlock_bitmask) & pointlock_bitmask);
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c
index adde522..6e2e07e 100644
--- a/source/blender/blenkernel/intern/library_query.c
+++ b/source/blender/blenkernel/intern/library_query.c
@@ -881,7 +881,7 @@ static int foreach_libblock_check_indirect_usage_callback(
 }
 
 /**
- * Check wether given ID is used indirectly (i.e. by another linked ID).
+ * Check weather given ID is used indirectly (i.e. by another linked ID).
  */
 bool BKE_library_ID_is_indirectly_used(Main *bmain, void *idv)
 {
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 0527df6..992042c 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -1291,7 +1291,7 @@ void BKE_nlastrip_recalculate_bounds(NlaStrip *strip)
 	if (IS_EQF(mapping, 0.0f) == 0)
 		strip->end = (actlen * mapping) + strip->start;
 	
-	/* make sure we don't overlap our neighbours */
+	/* make sure we don't overlap our neighbors */
 	nlastrip_fix_resize_overlaps(strip);
 }
 
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index 32aa80a..57a6d8d 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -1974,7 +1974,7 @@ void BM_mesh_rebuild(
 }
 
 /**
- * Re-allocatges mesh data with/without toolflags.
+ * Re-allocates mesh data with/without toolflags.
  */
 void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags)
 {
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index fff6bea..870f8c7f 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -384,7 +384,7 @@ void  BM_face_calc_tangent_edge(const BMFace *f, float r_tangent[3])
 }
 
 /**
- * Compute the tanget of the face, using the two longest disconected edges.
+ * Compute the tanget of the face, using the two longest disconnected edges.
  *
  * \param r_tangent: Calculated unit length tangent (return value).
  */
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 5098e70..02981b5 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -3042,7 +3042,7 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
 	
 	if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
 		/* Now we reduce alpha of the inner color (i.e. the color shown)
-		 * so that this setting can look greyed out, while retaining
+		 * so that this setting can look grayed out, while retaining
 		 * the checkboard (for transparent values). This is needed
 		 * here as the effects of ui_widget_color_disabled() are overwritten.
 		 */
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 175d835..8ae2ed6 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -618,7 +618,7 @@ int file_select_match(struct SpaceFile *sfile, const char *pattern, char *matche
 	 */
 	for (i = 0; i < n; i++) {
 		file = filelist_file(sfile->files, i);
-		/* Do not check wether file is a file or dir here! Causes T44243 (we do accept dirs at this stage). */
+		/* Do not check weather file is a file or dir here! Causes T44243 (we do accept dirs at this stage). */
 		if (fnmatch(pattern, file->relpath, 0) == 0) {
 			filelist_entry_select_set(sfile->files, file, FILE_SEL_ADD, FILE_SEL_SELECTED, CHECK_ALL);
 			if (!match) {
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 4d5d03d..90f79f0 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -3435,8 +3435,7 @@ static int render_border_exec(bContext *C, wmOperator *op)
 	}
 
 	/* drawing a border outside the camera view switches off border rendering */
-	if ((border.xmin == border.xmax || border.ymin == border.ymax))
-	{
+	if ((border.xmin == border.xmax || border.ymin == border.ymax)) {
 		if (rv3d->persp == RV3D_CAMOB)
 			scene->r.mode &= ~R_BORDER;
 		else
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 00fd3cd..bc7a998 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -221,7 +221,7 @@ void ED_view3d_smooth_view_ex(
 		copy_v3_v3(sms.dyn_ofs, sview->dyn_ofs);
 		sms.use_dyn_ofs = true;
 
-		/* calcualte the final destination offset */
+		/* calculate the final destination offset */
 		view3d_orbit_apply_dyn_ofs(sms.dst.ofs, sms.src.ofs, sms.src.quat, sms.dst.quat, sms.dyn_ofs);
 	}
 
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 6774064..728b10f 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -563,7 +563,7 @@ static void recalcData_nla(TransInfo *t)
 		}
 		
 		/* Use RNA to write the values to ensure that constraints on these are obeyed
-		 * (e.g. for transition strips, the values are taken from the neighbours)
+		 * (e.g. for transition strips, the values are taken from the neighbors)
 		 * 
 		 * NOTE: we write these twice to avoid truncation errors which can arise when
 		 * moving the strips a large distance using numeric input [#33852] 
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index bacd9b6..59dfe18 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -891,9 +891,9 @@ static bool snapDerivedMesh(
 				hit.dist = local_depth;
 
 				if (treedata->tree &&
-					BLI_bvhtree_ray_cast(
-					    treedata->tree, ray_start_local, ray_normal_local, 0.0f,
-					    &hit, treedata->raycast_callback, treedata) != -1)
+				    BLI_bvhtree_ray_cast(
+				        treedata->tree, ray_start_local, ray_normal_local, 0.0f,
+				        &hit, treedata->raycast_callback, treedata) != -1)
 				{
 					hit.dist += len_diff;
 					hit.dist /= local_scale;
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index cd368ab..bdfff12 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -743,7 +743,7 @@ static PVert *p_vert_add(PHandle *handle, PHashKey key, const float co[3], PEdge
 
 	/* Sanity check, a single nan/inf point causes the entire result to be invalid.
 	 * Note that values within the calculation may _become_ non-finite,
-	 * so the rest of the code still needs to take this possability into account. */
+	 * so the rest of the code still needs to take this possibility into account. */
 	for (int i = 0; i < 3; i++) {
 		if (UNLIKELY(!isfinite(v->co[i]))) {
 			v->co[i] = 0.0f;
diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
index 85c6390..6f2a89e 100644
--- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
+++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
@@ -640,7 +640,7 @@ void FEdgeXDetector::postProcessSuggestiveContourFace(WXFace *iFace)
 			normal_vec = wxf->GetVertexNormal(v); // FIXME: what about e1 ^ e2 ?
 			radial_normal_vec = er_vec ^ normal_vec;
 
-			// Test wether the radial plan intersects with the edge at the opposite of v.
+			// Test weather the radial plan intersects with the edge at the opposite of v.
 			res = GeomUtils::intersectRayPlane(opposite_vertex_a->GetVertex(), opposite_edge->GetVec(),
 			                                   radial_normal_vec, -(v_vec * radial_normal_vec),
 			                                   t, 1.0e-06);
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gp

@@ Diff output truncated at 10240 characters. @@




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