[Bf-blender-cvs] [05dbc47] master: Cleanup: warnings & style

Campbell Barton noreply at git.blender.org
Thu Jan 28 07:30:54 CET 2016


Commit: 05dbc470ad9c1f953b5e8d2da5e3f1bfba6d4814
Author: Campbell Barton
Date:   Thu Jan 28 17:23:12 2016 +1100
Branches: master
https://developer.blender.org/rB05dbc470ad9c1f953b5e8d2da5e3f1bfba6d4814

Cleanup: warnings & style

===================================================================

M	source/blender/blenkernel/intern/bvhutils.c
M	source/blender/blenkernel/intern/mesh_evaluate.c
M	source/blender/blenkernel/intern/pbvh.c
M	source/blender/blenkernel/intern/tracking_util.c
M	source/blender/blenlib/PIL_time_utildefines.h
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/space_clip/tracking_select.c
M	source/blender/gpu/GPU_texture.h
M	source/blender/gpu/intern/gpu_draw.c
M	source/blender/gpu/intern/gpu_material.c

===================================================================

diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index dfa6c6f..abba613 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -399,7 +399,7 @@ static BVHTree *bvhtree_from_mesh_verts_create_tree(
 			for (i = 0; i < numVerts; i++) {
 				if (BLI_BITMAP_TEST_BOOL(mask, i)) {
 					if (em != NULL) {
-						if (index_array){
+						if (index_array) {
 							index = index_array[i];
 							if (index == ORIGINDEX_NONE) {
 								continue;
@@ -432,7 +432,7 @@ static BVHTree *bvhtree_from_mesh_verts_create_tree(
 					continue;
 				}
 				if (em != NULL) {
-					if (index_array){
+					if (index_array) {
 						index = index_array[i];
 						if (index == ORIGINDEX_NONE) {
 							continue;
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index ca3eda7..e3b9b21 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -188,7 +188,7 @@ static void mesh_calc_normals_poly_accum_task_cb(void *userdata, const int pidx)
 	MeshCalcNormalsData *data = userdata;
 	const MPoly *mp = &data->mpolys[pidx];
 	const MLoop *ml = &data->mloop[mp->loopstart];
-    const MVert *mverts = data->mverts;
+	const MVert *mverts = data->mverts;
 
 	float pnor_temp[3];
 	float *pnor = data->pnors ? data->pnors[pidx] : pnor_temp;
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index a13daf2..00c22e1 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -1015,7 +1015,8 @@ static void pbvh_update_normals_store_task_cb(void *userdata, const int n)
 			MVert *mvert = &bvh->verts[v];
 
 			/* mvert is shared between nodes, hence between threads. */
-			if (atomic_fetch_and_and_uint8((uint8_t *)&mvert->flag, (uint8_t)~ME_VERT_PBVH_UPDATE) & ME_VERT_PBVH_UPDATE)
+			if (atomic_fetch_and_and_uint8(
+			        (uint8_t *)&mvert->flag, (uint8_t)~ME_VERT_PBVH_UPDATE) & ME_VERT_PBVH_UPDATE)
 			{
 				normalize_v3(vnors[v]);
 				normal_float_to_short_v3(mvert->no, vnors[v]);
@@ -1056,7 +1057,7 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
 
 	PBVHUpdateData data = {
 	    .bvh = bvh, .nodes = nodes,
-		.fnors = fnors, .vnors = vnors,
+	    .fnors = fnors, .vnors = vnors,
 	};
 
 	BLI_task_parallel_range(0, totnode, &data, pbvh_update_normals_accum_task_cb, totnode > PBVH_THREADED_LIMIT);
@@ -1090,7 +1091,7 @@ void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
 	/* update BB, redraw flag */
 	PBVHUpdateData data = {
 	    .bvh = bvh, .nodes = nodes,
-		.flag = flag,
+	    .flag = flag,
 	};
 
 	BLI_task_parallel_range(0, totnode, &data, pbvh_update_BB_redraw_task_cb, totnode > PBVH_THREADED_LIMIT);
diff --git a/source/blender/blenkernel/intern/tracking_util.c b/source/blender/blenkernel/intern/tracking_util.c
index 078aaf1..3c2444b 100644
--- a/source/blender/blenkernel/intern/tracking_util.c
+++ b/source/blender/blenkernel/intern/tracking_util.c
@@ -486,7 +486,7 @@ MovieTrackingMarker *tracking_get_keyframed_marker(MovieTrackingTrack *track,
 				/* Could happen when trying to get reference marker for the fist
 				 * one on the segment which isn't surrounded by disabled markers.
 				 *
-				 * There's no really good choise here, just use the reference
+				 * There's no really good choice here, just use the reference
 				 * marker which looks correct..
 				 */
 				if (marker_keyed_fallback == NULL) {
diff --git a/source/blender/blenlib/PIL_time_utildefines.h b/source/blender/blenlib/PIL_time_utildefines.h
index 3984482..9157e04 100644
--- a/source/blender/blenlib/PIL_time_utildefines.h
+++ b/source/blender/blenlib/PIL_time_utildefines.h
@@ -62,7 +62,7 @@
 	} (void)0
 
 /**
- * _AVERAGED variants do same thing as their basic counterpart, but additionnally add elapsed time to an averaged
+ * _AVERAGED variants do same thing as their basic counterpart, but additionally add elapsed time to an averaged
  * static value, useful to get sensible timing of code running fast and often.
  */
 #define TIMEIT_START_AVERAGED(var)                                            \
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 7cc7041..5675b2e 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -4819,7 +4819,7 @@ static void sculpt_brush_stroke_cancel(bContext *C, wmOperator *op)
 	Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
 	const Brush *brush = BKE_paint_brush(&sd->paint);
 
-	/* XXX Cancelling strokes that way does not work with dynamic topology, user will have to do real undo for now.
+	/* XXX Canceling strokes that way does not work with dynamic topology, user will have to do real undo for now.
 	 *     See T46456. */
 	if (ss->cache && !sculpt_stroke_is_dynamic_topology(ss, brush)) {
 		paint_mesh_restore_co(sd, ob);
diff --git a/source/blender/editors/space_clip/tracking_select.c b/source/blender/editors/space_clip/tracking_select.c
index b9b53a5..e970b1b 100644
--- a/source/blender/editors/space_clip/tracking_select.c
+++ b/source/blender/editors/space_clip/tracking_select.c
@@ -53,7 +53,8 @@
 
 #include "UI_view2d.h"
 
-#include "clip_intern.h"    // own include
+#include "tracking_ops_intern.h"  /* own include */
+#include "clip_intern.h"  /* own include */
 
 static float dist_to_crns(float co[2], float pos[2], float crns[4][2]);
 
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index efa98f7..756fe79 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -72,7 +72,7 @@ GPUTexture *GPU_texture_create_2D_multisample(
         int w, int h, const float *pixels, GPUHDRType hdr, int samples, char err_out[256]);
 GPUTexture *GPU_texture_create_depth_multisample(int w, int h, int samples, char err_out[256]);
 GPUTexture *GPU_texture_from_blender(
-		struct Image *ima, struct ImageUser *iuser, int textarget, bool is_data, double time, int mipmap);
+        struct Image *ima, struct ImageUser *iuser, int textarget, bool is_data, double time, int mipmap);
 GPUTexture *GPU_texture_from_preview(struct PreviewImage *prv, int mipmap);
 void GPU_invalid_tex_init(void);
 void GPU_invalid_tex_bind(int mode);
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index be5235b..71be262 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -226,8 +226,8 @@ static bool is_power_of_2_resolution(int w, int h)
 
 static bool is_over_resolution_limit(GLenum textarget, int w, int h)
 {
-	int size = (textarget == GL_TEXTURE_2D)?
-	GPU_max_texture_size() : GPU_max_cube_map_size();
+	int size = (textarget == GL_TEXTURE_2D) ?
+	        GPU_max_texture_size() : GPU_max_cube_map_size();
 	int reslimit = (U.glreslimit != 0) ?
 		min_ii(U.glreslimit, size) : size;
 
@@ -237,8 +237,8 @@ static bool is_over_resolution_limit(GLenum textarget, int w, int h)
 static int smaller_power_of_2_limit(int num)
 {
 	int reslimit = (U.glreslimit != 0) ?
-		min_ii(U.glreslimit, GPU_max_texture_size()) :
-		GPU_max_texture_size();
+	        min_ii(U.glreslimit, GPU_max_texture_size()) :
+	        GPU_max_texture_size();
 	/* take texture clamping into account */
 	if (num > reslimit)
 		return reslimit;
@@ -744,7 +744,7 @@ static void **gpu_gen_cube_map(unsigned int *rect, float *frect, int rectw, int
 		return sides;
 
 	/* PosX, NegX, PosY, NegY, PosZ, NegZ */
-	sides = MEM_mallocN(sizeof(void*) * 6, "");
+	sides = MEM_mallocN(sizeof(void *) * 6, "");
 	for (int i = 0; i < 6; i++)
 		sides[i] = MEM_mallocN(block_size * w * h, "");
 
@@ -813,8 +813,8 @@ void GPU_create_gl_tex(unsigned int *bind, unsigned int *rect, float *frect, int
 	 * GPUs (OpenGL version >= 2.0) since they support non-power-of-two-textures 
 	 * Then don't bother scaling for hardware that supports NPOT textures! */
 	if (textarget == GL_TEXTURE_2D &&
-			(!GPU_full_non_power_of_two_support() && !is_power_of_2_resolution(rectw, recth) ||
-			is_over_resolution_limit(textarget, rectw, recth)))
+	    ((!GPU_full_non_power_of_two_support() && !is_power_of_2_resolution(rectw, recth)) ||
+	     is_over_resolution_limit(textarget, rectw, recth)))
 	{
 		rectw = smaller_power_of_2_limit(rectw);
 		recth = smaller_power_of_2_limit(recth);
@@ -918,8 +918,9 @@ void GPU_create_gl_tex(unsigned int *bind, unsigned int *rect, float *frect, int
 
 					for (int i = 1; i < ibuf->miptot; i++) {
 						ImBuf *mip = ibuf->mipmap[i - 1];
-						void **mip_cube_map = gpu_gen_cube_map(mip->rect, mip->rect_float,
-													mip->x, mip->y, use_high_bit_depth);
+						void **mip_cube_map = gpu_gen_cube_map(
+						        mip->rect, mip->rect_float,
+						        mip->x, mip->y, use_high_bit_depth);
 						int mipw = mip->x / 3, miph = mip->y / 2;
 
 						if (mip_cube_map) {
@@ -1157,7 +1158,7 @@ void GPU_paint_set_mipmap(bool mipmap)
 static bool GPU_check_scaled_image(ImBuf *ibuf, Image *ima, float *frect, int x, int y, int w, int h)
 {
 	if ((!GPU_full_non_power_of_two_support() && !is_power_of_2_resolution(ibuf->x, ibuf->y)) ||
-		is_over_resolution_limit(GL_TEXTURE_2D, ibuf->x, ibuf->y))
+	    is_over_resolution_limit(GL_TEXTURE_2D, ibuf->x, ibuf->y))
 	{
 		int x_limit = smaller_power_of_2_limit(ibuf->x);
 		int y_limit = smaller_power_of_2_limit(ibuf->y);
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 09d326e..4d9fa54 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -1924,16 +1924,17 @@ static void do_world_tex(GPUShadeInput *shi, struct World *wo, GPUNodeLink **hor
 						if (mtex->mapto & WOMAP_ZENUP) {
 							if (mtex->mapto & WOMAP_ZENDOWN) {
 								GPU_link(mat, "world_zen_mapping", shi->view, GPU_uniform(&mtex->zenupfac),
-									GPU_uniform(&mtex->zendownfac), &zenfac);
+								         GPU_uniform(&mtex->zendownfac), &zenfac);
 							}
 							else {
 								GPU_link(mat, "world_zen_mapping", shi->view, GPU_uniform(&mte

@@ Diff output truncated at 10240 characters. @@




More information about the Bf-blender-cvs mailing list