[Bf-blender-cvs] [24f05bb] master: OpenGL: remove extra vertex in arrowhead

Mike Erwin noreply at git.blender.org
Fri Jan 22 08:52:42 CET 2016


Commit: 24f05bb9177a97311c0000c0e711cd922273dac0
Author: Mike Erwin
Date:   Fri Jan 22 01:11:23 2016 -0500
Branches: master
https://developer.blender.org/rB24f05bb9177a97311c0000c0e711cd922273dac0

OpenGL: remove extra vertex in arrowhead

Now draws 2 lines instead of 3 (with a zero-length middle).
Same visual result.

===================================================================

M	source/blender/editors/space_node/drawnode.c

===================================================================

diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index fb3fd60..a2ed8fb 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -3465,7 +3465,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
 				glBegin(GL_LINE_STRIP);
 				glVertex2fv(arrow1);
 				glVertex2fv(arrow);
-				glVertex2fv(arrow);
 				glVertex2fv(arrow2);
 				glEnd();
 			}
@@ -3502,7 +3501,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
 			glBegin(GL_LINE_STRIP);
 			glVertex2fv(arrow1);
 			glVertex2fv(arrow);
-			glVertex2fv(arrow);
 			glVertex2fv(arrow2);
 			glEnd();
 		}




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