[Bf-blender-cvs] [24f05bb] master: OpenGL: remove extra vertex in arrowhead
Mike Erwin
noreply at git.blender.org
Fri Jan 22 08:52:42 CET 2016
Commit: 24f05bb9177a97311c0000c0e711cd922273dac0
Author: Mike Erwin
Date: Fri Jan 22 01:11:23 2016 -0500
Branches: master
https://developer.blender.org/rB24f05bb9177a97311c0000c0e711cd922273dac0
OpenGL: remove extra vertex in arrowhead
Now draws 2 lines instead of 3 (with a zero-length middle).
Same visual result.
===================================================================
M source/blender/editors/space_node/drawnode.c
===================================================================
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index fb3fd60..a2ed8fb 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -3465,7 +3465,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
glBegin(GL_LINE_STRIP);
glVertex2fv(arrow1);
glVertex2fv(arrow);
- glVertex2fv(arrow);
glVertex2fv(arrow2);
glEnd();
}
@@ -3502,7 +3501,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
glBegin(GL_LINE_STRIP);
glVertex2fv(arrow1);
glVertex2fv(arrow);
- glVertex2fv(arrow);
glVertex2fv(arrow2);
glEnd();
}
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