[Bf-blender-cvs] [7142bf6] master: Cycles: Use proper primitive for the motion subsurface refine
Sergey Sharybin
noreply at git.blender.org
Tue Jan 12 13:09:55 CET 2016
Commit: 7142bf6cf3beef26f0f67582010e44a829754142
Author: Sergey Sharybin
Date: Tue Jan 12 17:09:29 2016 +0500
Branches: master
https://developer.blender.org/rB7142bf6cf3beef26f0f67582010e44a829754142
Cycles: Use proper primitive for the motion subsurface refine
===================================================================
M intern/cycles/kernel/kernel_subsurface.h
===================================================================
diff --git a/intern/cycles/kernel/kernel_subsurface.h b/intern/cycles/kernel/kernel_subsurface.h
index 2685cc0..3693851 100644
--- a/intern/cycles/kernel/kernel_subsurface.h
+++ b/intern/cycles/kernel/kernel_subsurface.h
@@ -303,11 +303,12 @@ ccl_device int subsurface_scatter_multi_intersect(
#ifdef __OBJECT_MOTION__
else if(ccl_fetch(sd, type) & PRIMITIVE_MOTION_TRIANGLE) {
float3 verts[3];
- motion_triangle_vertices(kg,
- ccl_fetch(sd, object),
- ccl_fetch(sd, prim),
- ccl_fetch(sd, time),
- verts);
+ motion_triangle_vertices(
+ kg,
+ ccl_fetch(sd, object),
+ kernel_tex_fetch(__prim_index, ss_isect->hits[hit].prim),
+ ccl_fetch(sd, time),
+ verts);
hit_P = motion_triangle_refine_subsurface(kg,
sd,
&ss_isect->hits[hit],
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