[Bf-blender-cvs] [4ef918d] master: Koro request: add 'active layer' and 'selected' options to view3D' paste operator.

Bastien Montagne noreply at git.blender.org
Fri Jan 8 11:15:05 CET 2016


Commit: 4ef918d661510610728fe9bbebb3df1fb565eef2
Author: Bastien Montagne
Date:   Fri Jan 8 11:05:39 2016 +0100
Branches: master
https://developer.blender.org/rB4ef918d661510610728fe9bbebb3df1fb565eef2

Koro request: add 'active layer' and 'selected' options to view3D' paste operator.

Those two are ON by default, since I think it's most common expected behavior
(as with append/link ops).

===================================================================

M	source/blender/blenkernel/BKE_blender.h
M	source/blender/blenkernel/intern/blender.c
M	source/blender/blenkernel/intern/sound.c
M	source/blender/blenloader/BLO_readfile.h
M	source/blender/blenloader/intern/readfile.c
M	source/blender/editors/space_view3d/view3d_ops.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index aaf47b6..f1d90c1 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -107,7 +107,7 @@ extern struct Main  *BKE_undo_get_main(struct Scene **r_scene);
 void BKE_copybuffer_begin(struct Main *bmain);
 void BKE_copybuffer_tag_ID(struct ID *id);
 int BKE_copybuffer_save(const char *filename, struct ReportList *reports);
-int BKE_copybuffer_paste(struct bContext *C, const char *libname, struct ReportList *reports);
+int BKE_copybuffer_paste(struct bContext *C, const char *libname, const short flag, struct ReportList *reports);
 
 #ifdef __cplusplus
 }
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index ef9cce3..743fd58 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -52,6 +52,7 @@
 #include "DNA_userdef_types.h"
 #include "DNA_scene_types.h"
 #include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
 #include "DNA_windowmanager_types.h"
 
 #include "BLI_blenlib.h"
@@ -1044,10 +1045,11 @@ int BKE_copybuffer_save(const char *filename, ReportList *reports)
 }
 
 /* return success (1) */
-int BKE_copybuffer_paste(bContext *C, const char *libname, ReportList *reports)
+int BKE_copybuffer_paste(bContext *C, const char *libname, const short flag, ReportList *reports)
 {
 	Main *bmain = CTX_data_main(C);
 	Scene *scene = CTX_data_scene(C);
+	View3D *v3d = CTX_wm_view3d(C);
 	Main *mainl = NULL;
 	Library *lib;
 	BlendHandle *bh;
@@ -1070,9 +1072,9 @@ int BKE_copybuffer_paste(bContext *C, const char *libname, ReportList *reports)
 	/* here appending/linking starts */
 	mainl = BLO_library_link_begin(bmain, &bh, libname);
 	
-	BLO_library_link_all(mainl, bh);
+	BLO_library_link_all(mainl, bh, flag, scene, v3d);
 
-	BLO_library_link_end(mainl, &bh, 0, scene, CTX_wm_view3d(C));
+	BLO_library_link_end(mainl, &bh, flag, scene, v3d);
 	
 	/* mark all library linked objects to be updated */
 	BKE_main_lib_objects_recalc_all(bmain);
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 00eb129..b016f8a 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -562,6 +562,7 @@ void BKE_sound_set_scene_sound_pitch(void *handle, float pitch, char animated)
 
 void BKE_sound_set_scene_sound_pan(void *handle, float pan, char animated)
 {
+	printf("%s\n", __func__);
 	AUD_SequenceEntry_setAnimationData(handle, AUD_AP_PANNING, sound_cfra, &pan, animated);
 }
 
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index 51b016a..9f549bb 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -103,7 +103,9 @@ struct ID *BLO_library_link_named_part_ex(
         struct Scene *scene, struct View3D *v3d);
 void BLO_library_link_end(struct Main *mainl, BlendHandle **bh, short flag, struct Scene *scene, struct View3D *v3d);
 
-void BLO_library_link_all(struct Main *mainl, BlendHandle *bh);
+void BLO_library_link_all(
+        struct Main *mainl, BlendHandle *bh, const short flag,
+        struct Scene *scene, struct View3D *v3d);
 
 void *BLO_library_read_struct(struct FileData *fd, struct BHead *bh, const char *blockname);
 
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 86a7b10..84565fc 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -9662,16 +9662,47 @@ static ID *link_named_part(Main *mainl, FileData *fd, const short idcode, const
 	return id;
 }
 
+static void link_object_postprocess(ID *id, Scene *scene, View3D *v3d, const short flag)
+{
+	if (scene) {
+		Base *base;
+		Object *ob;
+
+		base = MEM_callocN(sizeof(Base), "app_nam_part");
+		BLI_addtail(&scene->base, base);
+
+		ob = (Object *)id;
+
+		/* link at active layer (view3d if available in context, else scene one */
+		if (flag & FILE_ACTIVELAY) {
+			ob->lay = BKE_screen_view3d_layer_active(v3d, scene);
+		}
+
+		ob->mode = OB_MODE_OBJECT;
+		base->lay = ob->lay;
+		base->object = ob;
+		base->flag = ob->flag;
+		ob->id.us++;
+
+		if (flag & FILE_AUTOSELECT) {
+			base->flag |= SELECT;
+			base->object->flag = base->flag;
+			/* do NOT make base active here! screws up GUI stuff, if you want it do it on src/ level */
+		}
+	}
+}
+
 /**
  * Simple reader for copy/paste buffers.
  */
-void BLO_library_link_all(Main *mainl, BlendHandle *bh)
+void BLO_library_link_all(Main *mainl, BlendHandle *bh, const short flag, Scene *scene, View3D *v3d)
 {
 	FileData *fd = (FileData *)(bh);
 	BHead *bhead;
-	ID *id = NULL;
 	
 	for (bhead = blo_firstbhead(fd); bhead; bhead = blo_nextbhead(fd, bhead)) {
+		ID *id = NULL;
+
 		if (bhead->code == ENDB)
 			break;
 		if (bhead->code == ID_OB)
@@ -9681,6 +9712,8 @@ void BLO_library_link_all(Main *mainl, BlendHandle *bh)
 			/* sort by name in list */
 			ListBase *lb = which_libbase(mainl, GS(id->name));
 			id_sort_by_name(lb, id);
+
+			link_object_postprocess(id, scene, v3d, flag);
 		}
 	}
 }
@@ -9692,32 +9725,7 @@ static ID *link_named_part_ex(
 	ID *id = link_named_part(mainl, fd, idcode, name);
 
 	if (id && (GS(id->name) == ID_OB)) {	/* loose object: give a base */
-		if (scene) {
-			Base *base;
-			Object *ob;
-
-			base = MEM_callocN(sizeof(Base), "app_nam_part");
-			BLI_addtail(&scene->base, base);
-
-			ob = (Object *)id;
-
-			/* link at active layer (view3d if available in context, else scene one */
-			if (flag & FILE_ACTIVELAY) {
-				ob->lay = BKE_screen_view3d_layer_active(v3d, scene);
-			}
-
-			ob->mode = OB_MODE_OBJECT;
-			base->lay = ob->lay;
-			base->object = ob;
-			base->flag = ob->flag;
-			ob->id.us++;
-
-			if (flag & FILE_AUTOSELECT) {
-				base->flag |= SELECT;
-				base->object->flag = base->flag;
-				/* do NOT make base active here! screws up GUI stuff, if you want it do it on src/ level */
-			}
-		}
+		link_object_postprocess(id, scene, v3d, flag);
 	}
 	else if (id && (GS(id->name) == ID_GR)) {
 		/* tag as needing to be instantiated */
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 8c668b2..bebaa5e 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -49,6 +49,7 @@
 #include "BKE_report.h"
 
 #include "RNA_access.h"
+#include "RNA_define.h"
 
 #include "WM_api.h"
 #include "WM_types.h"
@@ -102,9 +103,15 @@ static void VIEW3D_OT_copybuffer(wmOperatorType *ot)
 static int view3d_pastebuffer_exec(bContext *C, wmOperator *op)
 {
 	char str[FILE_MAX];
+	short flag = 0;
+
+	if (RNA_boolean_get(op->ptr, "autoselect"))
+		flag |= FILE_AUTOSELECT;
+	if (RNA_boolean_get(op->ptr, "active_layer"))
+		flag |= FILE_ACTIVELAY;
 
 	BLI_make_file_string("/", str, BKE_tempdir_base(), "copybuffer.blend");
-	if (BKE_copybuffer_paste(C, str, op->reports)) {
+	if (BKE_copybuffer_paste(C, str, flag, op->reports)) {
 		WM_event_add_notifier(C, NC_WINDOW, NULL);
 
 		BKE_report(op->reports, RPT_INFO, "Objects pasted from buffer");
@@ -131,6 +138,9 @@ static void VIEW3D_OT_pastebuffer(wmOperatorType *ot)
 	
 	/* flags */
 	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+	RNA_def_boolean(ot->srna, "autoselect", true, "Select", "Select pasted objects");
+	RNA_def_boolean(ot->srna, "active_layer", true, "Active Layer", "Put pasted objects on the active layer");
 }
 
 /* ************************** registration **********************************/




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