[Bf-blender-cvs] [411deae] master: Fix T47451: Blender internal not rendering meshes with zero vertices in the original mesh.
Brecht Van Lommel
noreply at git.blender.org
Thu Feb 18 20:06:27 CET 2016
Commit: 411deae9b01a77d4e21232b08595713cce220033
Author: Brecht Van Lommel
Date: Thu Feb 18 05:29:05 2016 +0100
Branches: master
https://developer.blender.org/rB411deae9b01a77d4e21232b08595713cce220033
Fix T47451: Blender internal not rendering meshes with zero vertices in the original mesh.
===================================================================
M source/blender/render/intern/source/convertblender.c
===================================================================
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 8aea86c..64fd567 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -3131,9 +3131,6 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
copy_m3_m4(imat, ob->imat);
negative_scale= is_negative_m4(mat);
- if (me->totvert==0)
- return;
-
need_orco= 0;
for (a=1; a<=ob->totcol; a++) {
ma= give_render_material(re, ob, a);
@@ -3194,6 +3191,14 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
dm= mesh_create_derived_render(re->scene, ob, mask);
if (dm==NULL) return; /* in case duplicated object fails? */
+ mvert= dm->getVertArray(dm);
+ totvert= dm->getNumVerts(dm);
+
+ if (totvert == 0) {
+ dm->release(dm);
+ return;
+ }
+
if (mask & CD_MASK_ORCO) {
orco = get_object_orco(re, ob);
if (!orco) {
@@ -3205,9 +3210,6 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
}
}
- mvert= dm->getVertArray(dm);
- totvert= dm->getNumVerts(dm);
-
/* attempt to autsmooth on original mesh, only without subsurf */
if (do_autosmooth && me->totvert==totvert && me->totface==dm->getNumTessFaces(dm))
use_original_normals= true;
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