[Bf-blender-cvs] [f6f851d] master: Fix T47404: Bones get draw fat line in pose mode
Julian Eisel
noreply at git.blender.org
Sat Feb 13 23:17:10 CET 2016
Commit: f6f851d28ae35deb98604f9d62369a69a3988b3b
Author: Julian Eisel
Date: Sat Feb 13 23:16:04 2016 +0100
Branches: master
https://developer.blender.org/rBf6f851d28ae35deb98604f9d62369a69a3988b3b
Fix T47404: Bones get draw fat line in pose mode
Removed this glLineWidth call in rBe8d7a0206e99, thought it wasn't needed. Really hope this was the last line width issue for now :/
===================================================================
M source/blender/editors/space_view3d/drawobject.c
===================================================================
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 0874862..83da407 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -7708,6 +7708,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
draw_bounding_volume(ob, ob->boundtype);
}
else {
+ glLineWidth(1.0f);
empty_object = draw_armature(scene, v3d, ar, base, dt, dflag, ob_wire_col, false);
}
}
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