[Bf-blender-cvs] [fce0e31] master: Docs: use doxygen sections

Campbell Barton noreply at git.blender.org
Wed Feb 10 19:47:20 CET 2016


Commit: fce0e31bcf10efd97492f9303fefeb6a0b894889
Author: Campbell Barton
Date:   Thu Feb 11 05:36:56 2016 +1100
Branches: master
https://developer.blender.org/rBfce0e31bcf10efd97492f9303fefeb6a0b894889

Docs: use doxygen sections

===================================================================

M	source/blender/blenlib/BLI_kdopbvh.h
M	source/blender/blenlib/intern/BLI_kdopbvh.c

===================================================================

diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h
index 2349be1..d7ff55e 100644
--- a/source/blender/blenlib/BLI_kdopbvh.h
+++ b/source/blender/blenlib/BLI_kdopbvh.h
@@ -136,8 +136,9 @@ float BLI_bvhtree_getepsilon(const BVHTree *tree);
 
 /* find nearest node to the given coordinates
  * (if nearest is given it will only search nodes where square distance is smaller than nearest->dist) */
-int BLI_bvhtree_find_nearest(BVHTree *tree, const float co[3], BVHTreeNearest *nearest,
-                             BVHTree_NearestPointCallback callback, void *userdata);
+int BLI_bvhtree_find_nearest(
+        BVHTree *tree, const float co[3], BVHTreeNearest *nearest,
+        BVHTree_NearestPointCallback callback, void *userdata);
 
 int BLI_bvhtree_find_nearest_to_ray(
         BVHTree *tree, const float co[3], const float dir[3], float radius, BVHTreeNearest *nearest,
@@ -162,8 +163,9 @@ int BLI_bvhtree_ray_cast_all(
 float BLI_bvhtree_bb_raycast(const float bv[6], const float light_start[3], const float light_end[3], float pos[3]);
 
 /* range query */
-int BLI_bvhtree_range_query(BVHTree *tree, const float co[3], float radius,
-                            BVHTree_RangeQuery callback, void *userdata);
+int BLI_bvhtree_range_query(
+        BVHTree *tree, const float co[3], float radius,
+        BVHTree_RangeQuery callback, void *userdata);
 
 void BLI_bvhtree_walk_dfs(
         BVHTree *tree,
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index baef5ab..caf89ef 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -72,6 +72,12 @@
 #  define KDOPBVH_THREAD_LEAF_THRESHOLD 1024
 #endif
 
+
+/* -------------------------------------------------------------------- */
+
+/** \name Struct Definitions
+ * \{ */
+
 typedef unsigned char axis_t;
 
 typedef struct BVHNode {
@@ -165,6 +171,9 @@ typedef struct BVHNearestRayData {
 	BVHTreeNearest nearest;
 } BVHNearestRayData;
 
+/** \} */
+
+
 /**
  * Bounding Volume Hierarchy Definition
  *
@@ -179,6 +188,12 @@ const float bvhtree_kdop_axes[13][3] = {
 	{0, 1.0, -1.0}
 };
 
+
+/* -------------------------------------------------------------------- */
+
+/** \name Utility Functions
+ * \{ */
+
 MINLINE axis_t min_axis(axis_t a, axis_t b)
 {
 	return (a < b) ? a : b;
@@ -288,6 +303,14 @@ static void node_minmax_init(const BVHTree *tree, BVHNode *node)
 	}
 }
 
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Balance Utility Functions
+ * \{ */
+
 /**
  * Insertion sort algorithm
  */
@@ -897,8 +920,13 @@ static void non_recursive_bvh_div_nodes(BVHTree *tree, BVHNode *branches_array,
 	}
 }
 
+/** \} */
+
+
 /* -------------------------------------------------------------------- */
-/* BLI_bvhtree api */
+
+/** \name BLI_bvhtree API
+ * \{ */
 
 /**
  * \note many callers don't check for ``NULL`` return.
@@ -1092,9 +1120,13 @@ float BLI_bvhtree_getepsilon(const BVHTree *tree)
 	return tree->epsilon;
 }
 
+/** \} */
+
 
 /* -------------------------------------------------------------------- */
-/* BLI_bvhtree_overlap */
+
+/** \name BLI_bvhtree_overlap
+ * \{ */
 
 /**
  * overlap - is it possible for 2 bv's to collide ?
@@ -1298,6 +1330,14 @@ BVHTreeOverlap *BLI_bvhtree_overlap(
 	return overlap;
 }
 
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name BLI_bvhtree_find_nearest
+ * \{ */
+
 /* Determines the nearest point of the given node BV. Returns the squared distance to that point. */
 static float calc_nearest_point_squared(const float proj[3], BVHNode *node, float nearest[3])
 {
@@ -1511,12 +1551,16 @@ int BLI_bvhtree_find_nearest(BVHTree *tree, const float co[3], BVHTreeNearest *n
 	return data.nearest.index;
 }
 
+/** \} */
+
 
-/**
- * Raycast - BLI_bvhtree_ray_cast
+/* -------------------------------------------------------------------- */
+
+/** \name BLI_bvhtree_ray_cast
  *
- * raycast is done by performing a DFS on the BVHTree and saving the closest hit
- */
+ * raycast is done by performing a DFS on the BVHTree and saving the closest hit.
+ *
+ * \{ */
 
 
 /* Determines the distance that the ray must travel to hit the bounding volume of the given node */
@@ -1922,12 +1966,18 @@ int BLI_bvhtree_find_nearest_to_ray(
 	return data.nearest.index;
 }
 
-/**
- * Range Query - as request by broken :P
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name BLI_bvhtree_range_query
  *
- * Allocs and fills an array with the indexs of node that are on the given spherical range (center, radius) 
+ * Allocs and fills an array with the indexs of node that are on the given spherical range (center, radius).
  * Returns the size of the array.
- */
+ *
+ * \{ */
+
 typedef struct RangeQueryData {
 	BVHTree *tree;
 	const float *center;
@@ -1969,7 +2019,9 @@ static void dfs_range_query(RangeQueryData *data, BVHNode *node)
 	}
 }
 
-int BLI_bvhtree_range_query(BVHTree *tree, const float co[3], float radius, BVHTree_RangeQuery callback, void *userdata)
+int BLI_bvhtree_range_query(
+        BVHTree *tree, const float co[3], float radius,
+        BVHTree_RangeQuery callback, void *userdata)
 {
 	BVHNode *root = tree->nodes[tree->totleaf];
 
@@ -1999,6 +2051,8 @@ int BLI_bvhtree_range_query(BVHTree *tree, const float co[3], float radius, BVHT
 	return data.hits;
 }
 
+/** \} */
+
 
 /* -------------------------------------------------------------------- */




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