[Bf-blender-cvs] [3aa7482] master: Cycles: Cleanup, indentation and braces
Sergey Sharybin
noreply at git.blender.org
Wed Feb 3 15:06:00 CET 2016
Commit: 3aa74828ab627723e6c98163bf6344ef1f009bcf
Author: Sergey Sharybin
Date: Wed Feb 3 15:00:55 2016 +0100
Branches: master
https://developer.blender.org/rB3aa74828ab627723e6c98163bf6344ef1f009bcf
Cycles: Cleanup, indentation and braces
===================================================================
M intern/cycles/blender/blender_object.cpp
M intern/cycles/blender/blender_shader.cpp
M intern/cycles/device/device_cuda.cpp
M intern/cycles/device/device_opencl.cpp
M intern/cycles/kernel/geom/geom_bvh.h
M intern/cycles/kernel/kernel_light.h
M intern/cycles/kernel/kernel_path_surface.h
M intern/cycles/kernel/kernel_shader.h
M intern/cycles/kernel/split/kernel_next_iteration_setup.h
M intern/cycles/kernel/svm/svm_closure.h
M intern/cycles/kernel/svm/svm_sky.h
M intern/cycles/kernel/svm/svm_types.h
M intern/cycles/render/graph.cpp
M intern/cycles/render/image.cpp
M intern/cycles/render/nodes.cpp
M intern/cycles/render/sky_model.cpp
M intern/cycles/subd/subd_mesh.cpp
M intern/cycles/util/util_md5.cpp
M intern/cycles/util/util_ssef.h
===================================================================
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 1c5180a..5c0c30f 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -212,8 +212,8 @@ void BlenderSync::sync_background_light(bool use_portal)
ObjectKey key(b_world, 0, b_world);
if(light_map.sync(&light, b_world, b_world, key) ||
- world_recalc ||
- b_world.ptr.data != world_map)
+ world_recalc ||
+ b_world.ptr.data != world_map)
{
light->type = LIGHT_BACKGROUND;
light->map_resolution = get_int(cworld, "sample_map_resolution");
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index ffe99bd..8870507 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -142,32 +142,32 @@ static void set_default_value(ShaderInput *input,
{
/* copy values for non linked inputs */
switch(input->type) {
- case SHADER_SOCKET_FLOAT: {
- input->set(get_float(b_sock.ptr, "default_value"));
- break;
- }
- case SHADER_SOCKET_INT: {
- input->set((float)get_int(b_sock.ptr, "default_value"));
- break;
- }
- case SHADER_SOCKET_COLOR: {
- input->set(float4_to_float3(get_float4(b_sock.ptr, "default_value")));
- break;
- }
- case SHADER_SOCKET_NORMAL:
- case SHADER_SOCKET_POINT:
- case SHADER_SOCKET_VECTOR: {
- input->set(get_float3(b_sock.ptr, "default_value"));
- break;
- }
- case SHADER_SOCKET_STRING: {
- input->set((ustring)blender_absolute_path(b_data, b_id, get_string(b_sock.ptr, "default_value")));
- break;
- }
-
- case SHADER_SOCKET_CLOSURE:
- case SHADER_SOCKET_UNDEFINED:
- break;
+ case SHADER_SOCKET_FLOAT: {
+ input->set(get_float(b_sock.ptr, "default_value"));
+ break;
+ }
+ case SHADER_SOCKET_INT: {
+ input->set((float)get_int(b_sock.ptr, "default_value"));
+ break;
+ }
+ case SHADER_SOCKET_COLOR: {
+ input->set(float4_to_float3(get_float4(b_sock.ptr, "default_value")));
+ break;
+ }
+ case SHADER_SOCKET_NORMAL:
+ case SHADER_SOCKET_POINT:
+ case SHADER_SOCKET_VECTOR: {
+ input->set(get_float3(b_sock.ptr, "default_value"));
+ break;
+ }
+ case SHADER_SOCKET_STRING: {
+ input->set((ustring)blender_absolute_path(b_data, b_id, get_string(b_sock.ptr, "default_value")));
+ break;
+ }
+
+ case SHADER_SOCKET_CLOSURE:
+ case SHADER_SOCKET_UNDEFINED:
+ break;
}
}
@@ -399,12 +399,12 @@ static ShaderNode *add_node(Scene *scene,
SubsurfaceScatteringNode *subsurface = new SubsurfaceScatteringNode();
switch(b_subsurface_node.falloff()) {
- case BL::ShaderNodeSubsurfaceScattering::falloff_CUBIC:
- subsurface->closure = CLOSURE_BSSRDF_CUBIC_ID;
- break;
- case BL::ShaderNodeSubsurfaceScattering::falloff_GAUSSIAN:
- subsurface->closure = CLOSURE_BSSRDF_GAUSSIAN_ID;
- break;
+ case BL::ShaderNodeSubsurfaceScattering::falloff_CUBIC:
+ subsurface->closure = CLOSURE_BSSRDF_CUBIC_ID;
+ break;
+ case BL::ShaderNodeSubsurfaceScattering::falloff_GAUSSIAN:
+ subsurface->closure = CLOSURE_BSSRDF_GAUSSIAN_ID;
+ break;
}
node = subsurface;
@@ -414,18 +414,18 @@ static ShaderNode *add_node(Scene *scene,
GlossyBsdfNode *glossy = new GlossyBsdfNode();
switch(b_glossy_node.distribution()) {
- case BL::ShaderNodeBsdfGlossy::distribution_SHARP:
- glossy->distribution = ustring("Sharp");
- break;
- case BL::ShaderNodeBsdfGlossy::distribution_BECKMANN:
- glossy->distribution = ustring("Beckmann");
- break;
- case BL::ShaderNodeBsdfGlossy::distribution_GGX:
- glossy->distribution = ustring("GGX");
- break;
- case BL::ShaderNodeBsdfGlossy::distribution_ASHIKHMIN_SHIRLEY:
- glossy->distribution = ustring("Ashikhmin-Shirley");
- break;
+ case BL::ShaderNodeBsdfGlossy::distribution_SHARP:
+ glossy->distribution = ustring("Sharp");
+ break;
+ case BL::ShaderNodeBsdfGlossy::distribution_BECKMANN:
+ glossy->distribution = ustring("Beckmann");
+ break;
+ case BL::ShaderNodeBsdfGlossy::distribution_GGX:
+ glossy->distribution = ustring("GGX");
+ break;
+ case BL::ShaderNodeBsdfGlossy::distribution_ASHIKHMIN_SHIRLEY:
+ glossy->distribution = ustring("Ashikhmin-Shirley");
+ break;
}
node = glossy;
}
@@ -433,15 +433,15 @@ static ShaderNode *add_node(Scene *scene,
BL::ShaderNodeBsdfGlass b_glass_node(b_node);
GlassBsdfNode *glass = new GlassBsdfNode();
switch(b_glass_node.distribution()) {
- case BL::ShaderNodeBsdfGlass::distribution_SHARP:
- glass->distribution = ustring("Sharp");
- break;
- case BL::ShaderNodeBsdfGlass::distribution_BECKMANN:
- glass->distribution = ustring("Beckmann");
- break;
- case BL::ShaderNodeBsdfGlass::distribution_GGX:
- glass->distribution = ustring("GGX");
- break;
+ case BL::ShaderNodeBsdfGlass::distribution_SHARP:
+ glass->distribution = ustring("Sharp");
+ break;
+ case BL::ShaderNodeBsdfGlass::distribution_BECKMANN:
+ glass->distribution = ustring("Beckmann");
+ break;
+ case BL::ShaderNodeBsdfGlass::distribution_GGX:
+ glass->distribution = ustring("GGX");
+ break;
}
node = glass;
}
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp
index 39af40d..8bef6c9 100644
--- a/intern/cycles/device/device_cuda.cpp
+++ b/intern/cycles/device/device_cuda.cpp
@@ -657,14 +657,14 @@ public:
/* pass in parameters */
void *args[] = {&d_buffer,
- &d_rng_state,
- &sample,
- &rtile.x,
- &rtile.y,
- &rtile.w,
- &rtile.h,
- &rtile.offset,
- &rtile.stride};
+ &d_rng_state,
+ &sample,
+ &rtile.x,
+ &rtile.y,
+ &rtile.w,
+ &rtile.h,
+ &rtile.offset,
+ &rtile.stride};
/* launch kernel */
int threads_per_block;
@@ -684,9 +684,9 @@ public:
cuda_assert(cuFuncSetCacheConfig(cuPathTrace, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuLaunchKernel(cuPathTrace,
- xblocks , yblocks, 1, /* blocks */
- xthreads, ythreads, 1, /* threads */
- 0, 0, args, 0));
+ xblocks , yblocks, 1, /* blocks */
+ xthreads, ythreads, 1, /* threads */
+ 0, 0, args, 0));
cuda_assert(cuCtxSynchronize());
@@ -717,14 +717,14 @@ public:
/* pass in parameters */
void *args[] = {&d_rgba,
- &d_buffer,
- &sample_scale,
- &task.x,
- &task.y,
- &task.w,
- &task.h,
- &task.offset,
- &task.stride};
+ &d_buffer,
+ &sample_scale,
+ &task.x,
+ &task.y,
+ &task.w,
+ &task.h,
+ &task.offset,
+ &task.stride};
/* launch kernel */
int threads_per_block;
@@ -738,9 +738,9 @@ public:
cuda_assert(cuFuncSetCacheConfig(cuFilmConvert, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuLaunchKernel(cuFilmConvert,
- xblocks , yblocks, 1, /* blocks */
- xthreads, ythreads, 1, /* threads */
- 0, 0, args, 0));
+ xblocks , yblocks, 1, /* blocks */
+ xthreads, ythreads, 1, /* threads */
+ 0, 0, args, 0));
unmap_pixels((rgba_byte)? rgba_byte: rgba_half);
@@ -803,9 +803,9 @@ public:
cuda_assert(cuFuncSetCacheConfig(cuShader, CU_FUNC_CACHE_PREFER_L1));
cuda_assert(cuLaunchKernel(cuShader,
- xblocks , 1, 1, /* blocks */
- threads_per_block, 1, 1, /* threads */
- 0, 0, args, 0));
+ xblocks , 1, 1, /* blocks */
+ threads_per_block, 1, 1, /* threads */
+ 0, 0, args, 0));
cuda_assert(cuCtxSynchronize());
diff --git a/intern/cycles/device/device_opencl.cpp b/intern/cycles/device/device_opencl.cpp
index c41da54..1b4e542 100644
--- a/intern/cycles/device/device_opencl.cpp
+++ b/intern/cycles/device/device_opencl.cpp
@@ -994,7 +994,8 @@ public:
if(path_exists(clbin) && load_binary(kernel_path,
clbin,
build_flags,
- &cpProgram)) {
+ &cpProgram))
+ {
/* Kernel loaded from binary, nothing to do. */
VLOG(2) << "Loaded kernel from " << clbin << ".";
}
@@ -1672,7 +1673,8 @@ public:
clbin,
custom_kernel_build_options,
&path_trace_program,
- debug_src)) {
+ debug_src))
+ {
/* Kernel loaded from binary, nothing to do. */
}
else {
@@ -2080,7 +2082,8 @@ public:
clbin,
custom_kernel_build_options,
program,
- debug_src)) {
+ debug_src))
+ {
/* Kernel loaded from binary. */
}
else {
diff --git a/intern/cycles/kernel/geom/geom_bvh.h b/intern/cycles/kernel/geom/geom_bvh.h
index cea5050..d9f4076 100644
--- a/intern/cycles/kernel/geom/geom_bvh.h
+++ b/intern/cycles/kernel/geom/geom_bvh.h
@@ -216,8 +216,13 @@ CCL_NAMESPACE_BEGIN
#undef BVH_NAME_EVAL
#undef BVH_FUNCTION_FULL_NAME
-ccl_device_intersect bool scene_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect,
- uint *lcg_state, float difl, float extmax)
+ccl_device_intersect bool scene_intersect(KernelGlobals *kg,
+ const Ray *ray,
+ const uint visibility,
+ Intersection *isect,
+ uint *lcg_state,
+ float difl,
+ float extmax)
{
#ifdef __OBJECT_
@@ Diff output truncated at 10240 characters. @@
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