[Bf-blender-cvs] [5e51434] master: Depsgraph: Fix particle system component nodes not being displayed in debug graph
Sergey Sharybin
noreply at git.blender.org
Tue Feb 2 15:44:12 CET 2016
Commit: 5e5143460cbcf7b865e745a683b15d9d2b75699a
Author: Sergey Sharybin
Date: Tue Feb 2 15:33:50 2016 +0100
Branches: master
https://developer.blender.org/rB5e5143460cbcf7b865e745a683b15d9d2b75699a
Depsgraph: Fix particle system component nodes not being displayed in debug graph
===================================================================
M source/blender/depsgraph/intern/depsgraph_debug.cc
===================================================================
diff --git a/source/blender/depsgraph/intern/depsgraph_debug.cc b/source/blender/depsgraph/intern/depsgraph_debug.cc
index 298cb99..544433a 100644
--- a/source/blender/depsgraph/intern/depsgraph_debug.cc
+++ b/source/blender/depsgraph/intern/depsgraph_debug.cc
@@ -513,6 +513,7 @@ static void deg_debug_graphviz_node(const DebugContext &ctx,
case DEPSNODE_TYPE_EVAL_POSE:
case DEPSNODE_TYPE_BONE:
case DEPSNODE_TYPE_SHADING:
+ case DEPSNODE_TYPE_EVAL_PARTICLES:
{
ComponentDepsNode *comp_node = (ComponentDepsNode *)node;
if (!comp_node->operations.empty()) {
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