[Bf-blender-cvs] [5e51434] master: Depsgraph: Fix particle system component nodes not being displayed in debug graph

Sergey Sharybin noreply at git.blender.org
Tue Feb 2 15:44:12 CET 2016


Commit: 5e5143460cbcf7b865e745a683b15d9d2b75699a
Author: Sergey Sharybin
Date:   Tue Feb 2 15:33:50 2016 +0100
Branches: master
https://developer.blender.org/rB5e5143460cbcf7b865e745a683b15d9d2b75699a

Depsgraph: Fix particle system component nodes not being displayed in debug graph

===================================================================

M	source/blender/depsgraph/intern/depsgraph_debug.cc

===================================================================

diff --git a/source/blender/depsgraph/intern/depsgraph_debug.cc b/source/blender/depsgraph/intern/depsgraph_debug.cc
index 298cb99..544433a 100644
--- a/source/blender/depsgraph/intern/depsgraph_debug.cc
+++ b/source/blender/depsgraph/intern/depsgraph_debug.cc
@@ -513,6 +513,7 @@ static void deg_debug_graphviz_node(const DebugContext &ctx,
 		case DEPSNODE_TYPE_EVAL_POSE:
 		case DEPSNODE_TYPE_BONE:
 		case DEPSNODE_TYPE_SHADING:
+		case DEPSNODE_TYPE_EVAL_PARTICLES:
 		{
 			ComponentDepsNode *comp_node = (ComponentDepsNode *)node;
 			if (!comp_node->operations.empty()) {




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