[Bf-blender-cvs] [cde4150] fracture_modifier: fix for crash with physical rough edges (via addon)
Martin Felke
noreply at git.blender.org
Fri Dec 30 17:12:06 CET 2016
Commit: cde4150d7bd09ce5ea53f6760b51f13102a8bbe7
Author: Martin Felke
Date: Fri Dec 30 17:10:25 2016 +0100
Branches: fracture_modifier
https://developer.blender.org/rBcde4150d7bd09ce5ea53f6760b51f13102a8bbe7
fix for crash with physical rough edges (via addon)
caused by not checking whether objects in rigidbody group are rigidbodies, actually.
===================================================================
M source/blender/blenkernel/intern/rigidbody.c
===================================================================
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index b76f2e2..cb4db05 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -3224,7 +3224,7 @@ static int rigidbody_group_count_items(const ListBase *group, int *r_num_objects
}
}
}
- if (found_modifiers == false) {
+ if (found_modifiers == false && gob->ob->rigidbody_object) {
(*r_num_objects)++;
}
num_gobjects++;
@@ -3243,7 +3243,7 @@ void BKE_rigidbody_update_ob_array(RigidBodyWorld *rbw, bool do_bake_correction)
ModifierData *md;
FractureModifierData *rmd;
MeshIsland *mi;
- int i, j = 0, l = 0, m = 0, n = 0, counter = 0;
+ int i, j = 0, l = 0, m = 0, n = 0, counter = 0, k = 0;
bool ismapped = false;
Object** temp_obj = NULL;
@@ -3274,19 +3274,15 @@ void BKE_rigidbody_update_ob_array(RigidBodyWorld *rbw, bool do_bake_correction)
temp_obj = MEM_mallocN(sizeof(Object*) * l, "temp_obj");
for (go = rbw->group->gobject.first, i = 0; go; go = go->next, i++) {
Object *ob = go->ob;
- if (ob->rigidbody_object) {
- temp_obj[i] = ob;
- }
- else {
- //should not happen... but just in case
- temp_obj[i] = NULL;
- }
+ temp_obj[i] = ob;
}
- for (i = 0; i < l; i++) {
+ i = 0;
+ for (k = 0; k < l; k++) {
- Object *ob = temp_obj[i];
- if (!ob) {
+ Object *ob = temp_obj[k];
+ if (!ob->rigidbody_object) {
+ //sort out non-rigidbodies which might be accidentally in the group...
continue;
}
@@ -3334,6 +3330,7 @@ void BKE_rigidbody_update_ob_array(RigidBodyWorld *rbw, bool do_bake_correction)
}
ismapped = false;
+ i++;
}
MEM_freeN(temp_obj);
@@ -4271,7 +4268,7 @@ static void rigidbody_update_simulation_post_step(RigidBodyWorld *rbw)
BLI_mutex_unlock(&post_step_lock);
/* handle regular rigidbodies */
- if (ob && !modFound) {
+ if (ob && ob->rigidbody_object && !modFound) {
RigidBodyOb *rbo = ob->rigidbody_object;
/* reset kinematic state for transformed objects */
if (rbo && (ob->flag & SELECT) && (G.moving & G_TRANSFORM_OBJ)) {
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