[Bf-blender-cvs] [bdceea9] master: GPencil Sculpt: Numpad keys now work when doing sculpt sessions (i.e. when the operator is run using wait_for_input=True)
Joshua Leung
noreply at git.blender.org
Thu Dec 1 15:14:36 CET 2016
Commit: bdceea9475ea039b76bee3b290f17ef800d3433e
Author: Joshua Leung
Date: Thu Dec 1 19:36:30 2016 +1300
Branches: master
https://developer.blender.org/rBbdceea9475ea039b76bee3b290f17ef800d3433e
GPencil Sculpt: Numpad keys now work when doing sculpt sessions (i.e. when the operator is run using wait_for_input=True)
This just brings it in line with the drawing operator
===================================================================
M source/blender/editors/gpencil/gpencil_brush.c
===================================================================
diff --git a/source/blender/editors/gpencil/gpencil_brush.c b/source/blender/editors/gpencil/gpencil_brush.c
index 8576cbc..ec5a42c 100644
--- a/source/blender/editors/gpencil/gpencil_brush.c
+++ b/source/blender/editors/gpencil/gpencil_brush.c
@@ -1798,6 +1798,12 @@ static int gpsculpt_brush_modal(bContext *C, wmOperator *op, const wmEvent *even
case UPARROWKEY:
case DOWNARROWKEY:
return OPERATOR_PASS_THROUGH;
+
+ /* Camera/View Manipulations - Allowed */
+ /* (See rationale in gpencil_paint.c -> gpencil_draw_modal()) */
+ case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
+ case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
+ return OPERATOR_PASS_THROUGH;
/* Unhandled event */
default:
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