[Bf-blender-cvs] [0ca4e39] master: Fix T49148: Blender Crash With B select on Skeleton Sketching
Sergey Sharybin
noreply at git.blender.org
Wed Aug 24 14:17:51 CEST 2016
Commit: 0ca4e3942427ad294428ba1b8db2cafe3bbdf5d6
Author: Sergey Sharybin
Date: Wed Aug 24 14:17:26 2016 +0200
Branches: master
https://developer.blender.org/rB0ca4e3942427ad294428ba1b8db2cafe3bbdf5d6
Fix T49148: Blender Crash With B select on Skeleton Sketching
===================================================================
M source/blender/editors/space_view3d/view3d_select.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index a460d89..3239d07 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1954,6 +1954,9 @@ static int do_armature_box_select(ViewContext *vc, rcti *rect, bool select, bool
int index = buffer[(4 * a) + 3];
if (index != -1) {
ebone = BLI_findlink(arm->edbo, index & ~(BONESEL_ANY));
+ if ((index & 0xFFFF0000) == 0) {
+ continue;
+ }
if ((select == false) || ((ebone->flag & BONE_UNSELECTABLE) == 0)) {
if (index & BONESEL_TIP) {
ebone->flag |= BONE_DONE;
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