[Bf-blender-cvs] [0ca4e39] master: Fix T49148: Blender Crash With B select on Skeleton Sketching

Sergey Sharybin noreply at git.blender.org
Wed Aug 24 14:17:51 CEST 2016


Commit: 0ca4e3942427ad294428ba1b8db2cafe3bbdf5d6
Author: Sergey Sharybin
Date:   Wed Aug 24 14:17:26 2016 +0200
Branches: master
https://developer.blender.org/rB0ca4e3942427ad294428ba1b8db2cafe3bbdf5d6

Fix T49148: Blender Crash With B select on Skeleton Sketching

===================================================================

M	source/blender/editors/space_view3d/view3d_select.c

===================================================================

diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index a460d89..3239d07 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1954,6 +1954,9 @@ static int do_armature_box_select(ViewContext *vc, rcti *rect, bool select, bool
 		int index = buffer[(4 * a) + 3];
 		if (index != -1) {
 			ebone = BLI_findlink(arm->edbo, index & ~(BONESEL_ANY));
+			if ((index & 0xFFFF0000) == 0) {
+				continue;
+			}
 			if ((select == false) || ((ebone->flag & BONE_UNSELECTABLE) == 0)) {
 				if (index & BONESEL_TIP) {
 					ebone->flag |= BONE_DONE;




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