[Bf-blender-cvs] [939ca2e] soc-2016-pbvh-painting: Removed unnecessary debug code. Forgot to remove some old code.

Nathan Vollmer noreply at git.blender.org
Fri Aug 19 21:08:40 CEST 2016


Commit: 939ca2e474da6475abf4044bfc9b03bac48483ea
Author: Nathan Vollmer
Date:   Fri Aug 19 13:08:32 2016 -0600
Branches: soc-2016-pbvh-painting
https://developer.blender.org/rB939ca2e474da6475abf4044bfc9b03bac48483ea

Removed unnecessary debug code. Forgot to remove some old code.

===================================================================

M	source/blender/blenkernel/intern/paint.c
M	source/blender/editors/sculpt_paint/paint_vertex.c

===================================================================

diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 736e7a2..bcb4ad9 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -772,8 +772,6 @@ void BKE_sculptsession_free(Object *ob)
 			MEM_freeN(ob->sculpt->totalWeight);
 		if (ob->sculpt->maxWeight)
 			MEM_freeN(ob->sculpt->maxWeight);
-    if (ob->sculpt->maxColor)
-      MEM_freeN(ob->sculpt->maxColor);
 
 		MEM_freeN(ss);
 
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 782f1f6..ed93947 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1726,8 +1726,6 @@ static void vertex_paint_init_session(Scene *scene, Object *ob)
 }
 
 static void vertex_paint_init_session_maps(Object *ob) {
-	if (G.debug & G_DEBUG)
-		printf("Allocating vert maps\n");
 	/* Create maps */
 	Mesh *me = ob->data;
 	ob->sculpt->map_mem = NULL;
@@ -1739,8 +1737,6 @@ static void vertex_paint_init_session_maps(Object *ob) {
 }
 
 static void vertex_paint_init_session_average_arrays(Object *ob){
-	if (G.debug & G_DEBUG)
-		printf("Allocating average and blur brush arrays\n");
 	/* Create average brush arrays */
 	int totNode = 0;
 	//I think the totNodes might include internal nodes, and we really only need the tot leaves.
@@ -3615,7 +3611,6 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
 	VPaint *vp = ts->vpaint;
 	ViewContext *vc = &vpd->vc;
 	Object *ob = vc->obact;
-  printf("%d\n", vp->flag);
 	Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
 
 	vwpaint_update_cache_variants(C, vp, ob, itemptr);




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