[Bf-blender-cvs] [5abca63] soc-2016-layer_manager: Use utility for adding new object layer tree when adding new scene

Julian Eisel noreply at git.blender.org
Thu Aug 18 19:14:59 CEST 2016


Commit: 5abca635bc1e2f26f729fa504635693be19ffd8e
Author: Julian Eisel
Date:   Thu Aug 18 19:14:04 2016 +0200
Branches: soc-2016-layer_manager
https://developer.blender.org/rB5abca635bc1e2f26f729fa504635693be19ffd8e

Use utility for adding new object layer tree when adding new scene

Missed this in last commit.

===================================================================

M	source/blender/blenkernel/intern/scene.c

===================================================================

diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 9ffe26c..a972e93 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -747,7 +747,7 @@ void BKE_scene_init(Scene *sce)
 
 	sce->gm.exitkey = 218; // Blender key code for ESC
 
-	sce->object_layers = BKE_layertree_new(LAYER_TREETYPE_OBJECT);
+	sce->object_layers = BKE_objectlayer_tree_new();
 
 	BKE_sound_create_scene(sce);




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