[Bf-blender-cvs] [99b1c10] master: Cycles: Recent SSS inline changes broke CPU tests
Sergey Sharybin
noreply at git.blender.org
Wed Aug 3 15:28:20 CEST 2016
Commit: 99b1c1018ac2862c435bcb8649bad161325d1439
Author: Sergey Sharybin
Date: Wed Aug 3 15:27:48 2016 +0200
Branches: master
https://developer.blender.org/rB99b1c1018ac2862c435bcb8649bad161325d1439
Cycles: Recent SSS inline changes broke CPU tests
Very weird, but let's just fall back a bit for now.
===================================================================
M intern/cycles/kernel/kernel_path.h
M intern/cycles/kernel/kernel_subsurface.h
===================================================================
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h
index 1f08f34..903be4f 100644
--- a/intern/cycles/kernel/kernel_path.h
+++ b/intern/cycles/kernel/kernel_path.h
@@ -435,8 +435,12 @@ ccl_device_noinline void kernel_path_ao(KernelGlobals *kg,
}
#ifdef __SUBSURFACE__
-
-ccl_device_inline bool kernel_path_subsurface_scatter(
+# ifndef __KERNEL_CUDA__
+ccl_device
+# else
+ccl_device_inline
+# endif
+bool kernel_path_subsurface_scatter(
KernelGlobals *kg,
ShaderData *sd,
ShaderData *emission_sd,
diff --git a/intern/cycles/kernel/kernel_subsurface.h b/intern/cycles/kernel/kernel_subsurface.h
index 6107315..4477a9f 100644
--- a/intern/cycles/kernel/kernel_subsurface.h
+++ b/intern/cycles/kernel/kernel_subsurface.h
@@ -85,11 +85,16 @@ ccl_device ShaderClosure *subsurface_scatter_pick_closure(KernelGlobals *kg, Sha
return NULL;
}
-ccl_device_inline float3 subsurface_scatter_eval(ShaderData *sd,
- ShaderClosure *sc,
- float disk_r,
- float r,
- bool all)
+#ifndef __KERNEL_GPU__
+ccl_device
+#else
+ccl_device_inline
+#endif
+float3 subsurface_scatter_eval(ShaderData *sd,
+ ShaderClosure *sc,
+ float disk_r,
+ float r,
+ bool all)
{
#ifdef BSSRDF_MULTI_EVAL
/* this is the veach one-sample model with balance heuristic, some pdf
@@ -218,7 +223,12 @@ ccl_device void subsurface_color_bump_blur(KernelGlobals *kg,
/* Subsurface scattering step, from a point on the surface to other
* nearby points on the same object.
*/
-ccl_device_inline int subsurface_scatter_multi_intersect(
+#ifndef __KERNEL_CUDA__
+ccl_device
+#else
+ccl_device_inline
+#endif
+int subsurface_scatter_multi_intersect(
KernelGlobals *kg,
SubsurfaceIntersection* ss_isect,
ShaderData *sd,
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