[Bf-blender-cvs] [9bd5173] master: Cleanup: use const, duplicate header

Campbell Barton noreply at git.blender.org
Wed Apr 27 05:18:29 CEST 2016


Commit: 9bd51735a10280af3cf56edf3698961a1e230d4d
Author: Campbell Barton
Date:   Wed Apr 27 12:49:37 2016 +1000
Branches: master
https://developer.blender.org/rB9bd51735a10280af3cf56edf3698961a1e230d4d

Cleanup: use const, duplicate header

===================================================================

M	source/blender/blenkernel/BKE_mask.h
M	source/blender/blenkernel/intern/mask.c
M	source/blender/editors/mask/mask_add.c
M	source/blender/editors/transform/transform_snap_object.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_mask.h b/source/blender/blenkernel/BKE_mask.h
index 2f85db4..25893d5 100644
--- a/source/blender/blenkernel/BKE_mask.h
+++ b/source/blender/blenkernel/BKE_mask.h
@@ -61,8 +61,10 @@ typedef enum {
 	MASK_HANDLE_MODE_INDIVIDUAL_HANDLES = 2,
 } eMaskhandleMode;
 
-struct MaskSplinePoint *BKE_mask_spline_point_array(struct MaskSpline *spline);
-struct MaskSplinePoint *BKE_mask_spline_point_array_from_point(struct MaskSpline *spline, struct MaskSplinePoint *point_ref);
+struct MaskSplinePoint *BKE_mask_spline_point_array(
+        struct MaskSpline *spline);
+struct MaskSplinePoint *BKE_mask_spline_point_array_from_point(
+        struct MaskSpline *spline, const struct MaskSplinePoint *point_ref);
 
 /* mask layers */
 struct MaskLayer *BKE_mask_layer_new(struct Mask *mask, const char *name);
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 12db3a8..930a3c4 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -116,7 +116,7 @@ MaskSplinePoint *BKE_mask_spline_point_array(MaskSpline *spline)
 	return spline->points_deform ? spline->points_deform : spline->points;
 }
 
-MaskSplinePoint *BKE_mask_spline_point_array_from_point(MaskSpline *spline, MaskSplinePoint *point_ref)
+MaskSplinePoint *BKE_mask_spline_point_array_from_point(MaskSpline *spline, const MaskSplinePoint *point_ref)
 {
 	if ((point_ref >= spline->points) && (point_ref < &spline->points[spline->tot_point])) {
 		return spline->points;
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index 822bb42..3730cff 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -196,7 +196,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
 
 static void setup_vertex_point(Mask *mask, MaskSpline *spline, MaskSplinePoint *new_point,
                                const float point_co[2], const float u,
-                               MaskSplinePoint *reference_point, const bool reference_adjacent)
+                               const MaskSplinePoint *reference_point, const bool reference_adjacent)
 {
 	MaskSplinePoint *prev_point = NULL;
 	MaskSplinePoint *next_point = NULL;
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 484307d..62c0128 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -29,9 +29,6 @@
 
 #include "MEM_guardedalloc.h"
 
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-
 #include "BLI_math.h"
 #include "BLI_kdopbvh.h"
 #include "BLI_memarena.h"
@@ -56,9 +53,6 @@
 #include "ED_transform.h"
 #include "ED_view3d.h"
 #include "ED_armature.h"
-#include "ED_view3d.h"
-
-#include "MEM_guardedalloc.h"
 
 #include "transform.h"




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