[Bf-blender-cvs] [c0384c4] blender-v2.76-release: Fix T46159: OpenSubdiv does not always give same results as Blender own subsurf code with crease edges
Sergey Sharybin
noreply at git.blender.org
Wed Sep 23 16:12:07 CEST 2015
Commit: c0384c46459e89efe1c220e9a535527291d7f940
Author: Sergey Sharybin
Date: Mon Sep 21 17:53:21 2015 +0500
Branches: blender-v2.76-release
https://developer.blender.org/rBc0384c46459e89efe1c220e9a535527291d7f940
Fix T46159: OpenSubdiv does not always give same results as Blender own subsurf code with crease edges
===================================================================
M intern/opensubdiv/opensubdiv_converter.cc
===================================================================
diff --git a/intern/opensubdiv/opensubdiv_converter.cc b/intern/opensubdiv/opensubdiv_converter.cc
index 5d43caf..3fadde6 100644
--- a/intern/opensubdiv/opensubdiv_converter.cc
+++ b/intern/opensubdiv/opensubdiv_converter.cc
@@ -467,6 +467,14 @@ inline bool TopologyRefinerFactory<OpenSubdiv_Converter>::assignComponentTags(
break;
}
}
+ if (vert_edges.size() == 2) {
+ int edge0 = vert_edges[0],
+ edge1 = vert_edges[1];
+ float sharpness0 = conv.get_edge_sharpness(&conv, edge0),
+ sharpness1 = conv.get_edge_sharpness(&conv, edge1);
+ float sharpness = std::min(sharpness0, sharpness1);
+ setBaseVertexSharpness(refiner, vert, sharpness);
+ }
}
return true;
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