[Bf-blender-cvs] [8f25c12] master: Fix T46050: blender internal geometry node UV not working inside node group.

Brecht Van Lommel noreply at git.blender.org
Sun Sep 20 23:42:37 CEST 2015


Commit: 8f25c1211001daa68a5a4b3271eb722064367908
Author: Brecht Van Lommel
Date:   Sun Sep 20 23:05:27 2015 +0200
Branches: master
https://developer.blender.org/rB8f25c1211001daa68a5a4b3271eb722064367908

Fix T46050: blender internal geometry node UV not working inside node group.

===================================================================

M	source/blender/blenkernel/intern/material.c

===================================================================

diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index fa0d34b..3e7e98b 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -1078,7 +1078,10 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb)
 static void init_render_nodetree(bNodeTree *ntree, Material *basemat, int r_mode, float *amb)
 {
 	bNode *node;
-	
+
+	/* parses the geom+tex nodes */
+	ntreeShaderGetTexcoMode(ntree, r_mode, &basemat->texco, &basemat->mode_l);
+
 	for (node = ntree->nodes.first; node; node = node->next) {
 		if (node->id) {
 			if (GS(node->id->name) == ID_MA) {
@@ -1115,9 +1118,6 @@ void init_render_material(Material *mat, int r_mode, float *amb)
 		mat->mode_l = (mat->mode & MA_MODE_PIPELINE) | MA_SHLESS;
 		mat->mode2_l = mat->mode2 & MA_MODE2_PIPELINE;
 
-		/* parses the geom+tex nodes */
-		ntreeShaderGetTexcoMode(mat->nodetree, r_mode, &mat->texco, &mat->mode_l);
-
 		init_render_nodetree(mat->nodetree, mat, r_mode, amb);
 		
 		if (!mat->nodetree->execdata)




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