[Bf-blender-cvs] [5ad8489] master: Fix compiling with GE
Julian Eisel
noreply at git.blender.org
Sun Sep 20 21:15:46 CEST 2015
Commit: 5ad8489c1da20a72d01e880668ecb2c822646116
Author: Julian Eisel
Date: Sun Sep 20 21:11:08 2015 +0200
Branches: master
https://developer.blender.org/rB5ad8489c1da20a72d01e880668ecb2c822646116
Fix compiling with GE
Enabled Freestyle instead of GE :| Sry
===================================================================
M source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
===================================================================
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
index a5055f6..1758b7a 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
@@ -1303,7 +1303,7 @@ void RAS_OpenGLRasterizer::applyTransform(double* oglmatrix,int objectdrawmode )
up[0], up[1], up[2], 0,
0, 0, 0, 1};
- glTranslate3dv(objpos);
+ glTranslatef(objpos[0],objpos[1],objpos[2]);
glMultMatrixd(maat);
}
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