[Bf-blender-cvs] [6b0544e] master: Cycles: Update TODO, camera in volume is supported already

Sergey Sharybin noreply at git.blender.org
Tue Sep 8 08:29:30 CEST 2015


Commit: 6b0544eaaf1cd08b43361d7b22500c6a29188560
Author: Sergey Sharybin
Date:   Tue Sep 8 11:29:14 2015 +0500
Branches: master
https://developer.blender.org/rB6b0544eaaf1cd08b43361d7b22500c6a29188560

Cycles: Update TODO, camera in volume is supported already

===================================================================

M	intern/cycles/render/shader.cpp

===================================================================

diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp
index d5f0da7..aba3e72 100644
--- a/intern/cycles/render/shader.cpp
+++ b/intern/cycles/render/shader.cpp
@@ -357,8 +357,8 @@ void ShaderManager::device_update_common(Device *device,
 				flag |= SD_HAS_ONLY_VOLUME;
 
 			/* todo: this could check more fine grained, to skip useless volumes
-			 * enclosed inside an opaque bsdf, although we still need to handle
-			 * the case with camera inside volumes too */
+			 * enclosed inside an opaque bsdf.
+			 */
 			flag |= SD_HAS_TRANSPARENT_SHADOW;
 		}
 		if(shader->heterogeneous_volume && shader->has_heterogeneous_volume)




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