[Bf-blender-cvs] [8c5c083] shapekeys-normals: Add functions to compute normals (verts, polys and loops ones) for a given shapekey.

Bastien Montagne noreply at git.blender.org
Mon Sep 7 20:13:53 CEST 2015


Commit: 8c5c083acc7acf00a12bf0a4e80b77ac5853efa7
Author: Bastien Montagne
Date:   Mon Sep 7 20:11:58 2015 +0200
Branches: shapekeys-normals
https://developer.blender.org/rB8c5c083acc7acf00a12bf0a4e80b77ac5853efa7

Add functions to compute normals (verts, polys and loops ones) for a given shapekey.

This is needed to address T46019...

===================================================================

M	source/blender/blenkernel/BKE_key.h
M	source/blender/blenkernel/BKE_mesh.h
M	source/blender/blenkernel/intern/cdderivedmesh.c
M	source/blender/blenkernel/intern/data_transfer.c
M	source/blender/blenkernel/intern/key.c
M	source/blender/blenkernel/intern/mesh.c
M	source/blender/blenkernel/intern/mesh_evaluate.c
M	source/blender/blenkernel/intern/mesh_remap.c
M	source/blender/makesrna/intern/rna_key.c
M	source/blender/makesrna/intern/rna_mesh_api.c
M	source/blender/modifiers/intern/MOD_normal_edit.c
M	source/blender/modifiers/intern/MOD_solidify.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index abe1228..7496e36 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -101,6 +101,8 @@ void    BKE_keyblock_convert_to_curve(struct KeyBlock *kb, struct Curve  *cu, st
 void    BKE_keyblock_update_from_mesh(struct Mesh *me, struct KeyBlock *kb);
 void    BKE_keyblock_convert_from_mesh(struct Mesh *me, struct KeyBlock *kb);
 void    BKE_keyblock_convert_to_mesh(struct KeyBlock *kb, struct Mesh *me);
+void    BKE_keyblock_mesh_calc_normals(
+        struct KeyBlock *kb, struct Mesh *mesh, float (*r_vertnors)[3], float (*r_polynors)[3], float (*r_loopnors)[3]);
 
 void    BKE_keyblock_update_from_vertcos(struct Object *ob, struct KeyBlock *kb, float (*vertCos)[3]);
 void    BKE_keyblock_convert_from_vertcos(struct Object *ob, struct KeyBlock *kb, float (*vertCos)[3]);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index a27688c..5bd8931 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -170,7 +170,7 @@ void BKE_mesh_calc_normals_mapping_ex(
         const struct MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3],
         const bool only_face_normals);
 void BKE_mesh_calc_normals_poly(
-        struct MVert *mverts, int numVerts,
+        struct MVert *mverts, float (*r_vertnors)[3], int numVerts,
         const struct MLoop *mloop, const struct MPoly *mpolys,
         int numLoops, int numPolys, float (*r_polyNors)[3],
         const bool only_face_normals);
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index c3168c0..26dad66 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -2530,7 +2530,7 @@ void CDDM_calc_normals_mapping_ex(DerivedMesh *dm, const bool only_face_normals)
 
 	/* calculate face normals */
 	BKE_mesh_calc_normals_poly(
-	        cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
+	        cddm->mvert, NULL, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
 	        dm->numLoopData, dm->numPolyData, face_nors,
 	        only_face_normals);
 
@@ -2580,7 +2580,7 @@ void CDDM_calc_normals(DerivedMesh *dm)
 	/* we don't want to overwrite any referenced layers */
 	cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
 
-	BKE_mesh_calc_normals_poly(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
+	BKE_mesh_calc_normals_poly(cddm->mvert, NULL, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
 	                           dm->numLoopData, dm->numPolyData, NULL, false);
 
 	cddm->dm.dirty &= ~DM_DIRTY_NORMALS;
@@ -2629,7 +2629,7 @@ void CDDM_calc_loop_normals_spacearr(
 	if (!pnors) {
 		pnors = CustomData_add_layer(pdata, CD_NORMAL, CD_CALLOC, NULL, numPolys);
 	}
-	BKE_mesh_calc_normals_poly(mverts, numVerts, mloops, mpolys, numLoops, numPolys, pnors,
+	BKE_mesh_calc_normals_poly(mverts, NULL, numVerts, mloops, mpolys, numLoops, numPolys, pnors,
 	                           (dm->dirty & DM_DIRTY_NORMALS) ? false : true);
 
 	dm->dirty &= ~DM_DIRTY_NORMALS;
diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c
index 53b6f4a..28aaec8 100644
--- a/source/blender/blenkernel/intern/data_transfer.c
+++ b/source/blender/blenkernel/intern/data_transfer.c
@@ -291,7 +291,7 @@ static void data_transfer_dtdata_type_preprocess(
 					poly_nors_dst = CustomData_add_layer(pdata_dst, CD_NORMAL, CD_CALLOC, NULL, num_polys_dst);
 					CustomData_set_layer_flag(pdata_dst, CD_NORMAL, CD_FLAG_TEMPORARY);
 				}
-				BKE_mesh_calc_normals_poly(verts_dst, num_verts_dst, loops_dst, polys_dst,
+				BKE_mesh_calc_normals_poly(verts_dst, NULL, num_verts_dst, loops_dst, polys_dst,
 				                           num_loops_dst, num_polys_dst, poly_nors_dst, true);
 			}
 			/* Cache loop nors into a temp CDLayer. */
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index b591dc1..6b2488f 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -58,6 +58,7 @@
 #include "BKE_key.h"
 #include "BKE_lattice.h"
 #include "BKE_library.h"
+#include "BKE_mesh.h"
 #include "BKE_editmesh.h"
 #include "BKE_scene.h"
 
@@ -1774,6 +1775,67 @@ void BKE_keyblock_convert_to_mesh(KeyBlock *kb, Mesh *me)
 	}
 }
 
+/**
+ * Computes normals (vertices, polygons and/or loops ones) of given mesh for given shape key.
+ *
+ * \param kb the KeyBlock to use to compute normals.
+ * \param mesh the Mesh to apply keyblock to.
+ * \param r_vertnors if non-NULL, an array of vectors, same length as number of vertices.
+ * \param r_polynors if non-NULL, an array of vectors, same length as number of polygons.
+ * \param r_loopnors if non-NULL, an array of vectors, same length as number of loops.
+ */
+void BKE_keyblock_mesh_calc_normals(
+        struct KeyBlock *kb, struct Mesh *mesh,
+        float (*r_vertnors)[3], float (*r_polynors)[3], float (*r_loopnors)[3])
+{
+	/* We use a temp, shallow copy of mesh to work. */
+	Mesh *me;
+	bool free_polynors = false;
+
+	if (r_vertnors == NULL && r_polynors == NULL && r_loopnors == NULL) {
+		return;
+	}
+
+	me = MEM_dupallocN(mesh);
+	me->mvert = MEM_dupallocN(mesh->mvert);
+	CustomData_reset(&me->vdata);
+	CustomData_reset(&me->edata);
+	CustomData_reset(&me->pdata);
+	CustomData_reset(&me->ldata);
+	CustomData_reset(&me->fdata);
+
+	BKE_keyblock_convert_to_mesh(kb, me);
+
+	if (r_polynors == NULL && r_loopnors != NULL) {
+		r_polynors = MEM_mallocN(sizeof(float[3]) * me->totpoly, __func__);
+		free_polynors = true;
+	}
+	BKE_mesh_calc_normals_poly(
+	            me->mvert, r_vertnors, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, r_polynors, false);
+
+	if (r_loopnors) {
+		short (*clnors)[2] = CustomData_get_layer(&mesh->ldata, CD_CUSTOMLOOPNORMAL);  /* May be NULL. */
+
+		BKE_mesh_normals_loop_split(
+		        me->mvert, me->totvert, me->medge, me->totedge,
+		        me->mloop, r_loopnors, me->totloop, me->mpoly, r_polynors, me->totpoly,
+		        (me->flag & ME_AUTOSMOOTH) != 0, me->smoothresh, NULL, clnors, NULL);
+	}
+
+	CustomData_free(&me->vdata, me->totvert);
+	CustomData_free(&me->edata, me->totedge);
+	CustomData_free(&me->pdata, me->totpoly);
+	CustomData_free(&me->ldata, me->totloop);
+	CustomData_free(&me->fdata, me->totface);
+	MEM_freeN(me->mvert);
+	MEM_freeN(me);
+
+	if (free_polynors) {
+		MEM_freeN(r_polynors);
+	}
+}
+
+
 /************************* raw coords ************************/
 void BKE_keyblock_update_from_vertcos(Object *ob, KeyBlock *kb, float (*vertCos)[3])
 {
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index f85e54a..e783dfe 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -2199,8 +2199,9 @@ void BKE_mesh_calc_normals_split(Mesh *mesh)
 	}
 	else {
 		polynors = MEM_mallocN(sizeof(float[3]) * mesh->totpoly, __func__);
-		BKE_mesh_calc_normals_poly(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly,
-		                           polynors, false);
+		BKE_mesh_calc_normals_poly(
+		            mesh->mvert, NULL, mesh->totvert,
+		            mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, polynors, false);
 		free_polynors = true;
 	}
 
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index e8c7107..225ee55 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -132,7 +132,7 @@ void BKE_mesh_calc_normals_mapping_ex(
 	if (only_face_normals == false) {
 		/* vertex normals are optional, they require some extra calculations,
 		 * so make them optional */
-		BKE_mesh_calc_normals_poly(mverts, numVerts, mloop, mpolys, numLoops, numPolys, pnors, false);
+		BKE_mesh_calc_normals_poly(mverts, NULL, numVerts, mloop, mpolys, numLoops, numPolys, pnors, false);
 	}
 	else {
 		/* only calc poly normals */
@@ -221,18 +221,20 @@ static void mesh_calc_normals_poly_accum(
 }
 
 void BKE_mesh_calc_normals_poly(
-        MVert *mverts, int numVerts,
+        MVert *mverts, float (*r_vertnors)[3], int numVerts,
         const MLoop *mloop, const MPoly *mpolys,
         int UNUSED(numLoops), int numPolys, float (*r_polynors)[3],
         const bool only_face_normals)
 {
 	float (*pnors)[3] = r_polynors;
-	float (*tnorms)[3];
+	float (*vnors)[3] = r_vertnors;
+	bool free_vnors = false;
 	int i;
 	const MPoly *mp;
 
 	if (only_face_normals) {
 		BLI_assert((pnors != NULL) || (numPolys == 0));
+		BLI_assert(r_vertnors == NULL);
 
 #pragma omp parallel for if (numPolys > BKE_MESH_OMP_LIMIT)
 		for (i = 0; i < numPolys; i++) {
@@ -242,25 +244,30 @@ void BKE_mesh_calc_normals_poly(
 	}
 
 	/* first go through and calculate normals for all the polys */
-	tnorms = MEM_callocN(sizeof(*tnorms) * (size_t)numVerts, __func__);
+	if (vnors == NULL) {
+		vnors = MEM_callocN(sizeof(*vnors) * (size_t)numVerts, __func__);
+		free_vnors = true;
+	}
+	else {
+		memset(vnors, 0, sizeof(*vnors) * (size_t)numVerts);
+	}
 
+	mp = mpolys;
 	if (pnors) {
-		mp = mpolys;
 		for (i = 0; i < numPolys; i++, mp++) {
-			mesh_calc_normals_poly_accum(mp, mloop + mp->loopstart, mverts, pnors[i], tnorms);
+			mesh_calc_normals_poly_accum(mp, mloop + mp->loopstart, mverts, pnors[i], vnors);
 		}
 	}
 	else {
 		float tpnor[3];  /* temp poly normal */
-		mp = mpolys;
 		for (i = 0; i < numPolys; i++, mp++) {
-			mesh_calc_normals_poly_accum(mp, mloop + mp->loopstart, mverts, tpnor, tnorms);
+			mesh_calc_normals_poly_accum(mp, mloop + mp->loopstart, mverts, tpnor, vnors);
 		}
 	}
 
 	for (i = 0; i < numVerts; i++) {
 		MVert *mv = &mverts[i];
-		float *no = tnorms[i];
+		float *no = vnors[i];
 
 		if (UNLIKELY(normalize_v3(no) == 0.0f)) {
 			/* following Mesh convention; we use vertex coordinate itself for normal in this case */
@@ -270,7 +277,9 @@ void BKE_mesh_calc_normals_

@@ Diff output truncated at 10240 characters. @@




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