[Bf-blender-cvs] [1478ac3] master: Depsgraph: Don't use legacy function when building without legacy depsgraph

Sergey Sharybin noreply at git.blender.org
Sat Sep 5 14:52:34 CEST 2015


Commit: 1478ac35c743430d0b333ae9829689782baf70c2
Author: Sergey Sharybin
Date:   Sat Sep 5 17:51:58 2015 +0500
Branches: master
https://developer.blender.org/rB1478ac35c743430d0b333ae9829689782baf70c2

Depsgraph: Don't use legacy function when building without legacy depsgraph

===================================================================

M	source/blender/editors/space_view3d/CMakeLists.txt
M	source/blender/editors/space_view3d/SConscript
M	source/blender/editors/space_view3d/space_view3d.c

===================================================================

diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt
index 181a0ad..059b384 100644
--- a/source/blender/editors/space_view3d/CMakeLists.txt
+++ b/source/blender/editors/space_view3d/CMakeLists.txt
@@ -90,4 +90,8 @@ if(WITH_FREESTYLE)
 	add_definitions(-DWITH_FREESTYLE)
 endif()
 
+if(WITH_LEGACY_DEPSGRAPH)
+	add_definitions(-DWITH_LEGACY_DEPSGRAPH)
+endif()
+
 blender_add_lib(bf_editor_space_view3d "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/editors/space_view3d/SConscript b/source/blender/editors/space_view3d/SConscript
index 6e4e47e..7fdccce 100644
--- a/source/blender/editors/space_view3d/SConscript
+++ b/source/blender/editors/space_view3d/SConscript
@@ -68,4 +68,7 @@ if env['WITH_BF_INTERNATIONAL']:
 if env['WITH_BF_FREESTYLE']:
     defs.append('WITH_FREESTYLE')
 
+if env['WITH_BF_LEGACY_DEPSGRAPH']:
+    defs.append('WITH_LEGACY_DEPSGRAPH')
+
 env.BlenderLib ( 'bf_editors_space_view3d', sources, incs, defines = defs, libtype=['core'], priority=[40] )
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 5d65ccc..7869522 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -928,6 +928,7 @@ static void view3d_main_area_listener(bScreen *sc, ScrArea *sa, ARegion *ar, wmN
 				case ND_SHADING:
 				case ND_NODES:
 				{
+#ifdef WITH_LEGACY_DEPSGRAPH
 					Object *ob = OBACT;
 					if ((v3d->drawtype == OB_MATERIAL) ||
 					    (ob && (ob->mode == OB_MODE_TEXTURE_PAINT)) ||
@@ -935,6 +936,7 @@ static void view3d_main_area_listener(bScreen *sc, ScrArea *sa, ARegion *ar, wmN
 					     (scene->gm.matmode == GAME_MAT_GLSL ||
 					      BKE_scene_use_new_shading_nodes(scene))) ||
 					    !DEG_depsgraph_use_legacy())
+#endif
 					{
 						ED_region_tag_redraw(ar);
 					}




More information about the Bf-blender-cvs mailing list