[Bf-blender-cvs] [43bf78c] master: Image editor: Add options to display separate R, G and B channels

Sergey Sharybin noreply at git.blender.org
Fri Oct 30 12:21:18 CET 2015


Commit: 43bf78c946c478fd944d70f11b940ac4dd630fcf
Author: Sergey Sharybin
Date:   Fri Oct 30 16:06:00 2015 +0500
Branches: master
https://developer.blender.org/rB43bf78c946c478fd944d70f11b940ac4dd630fcf

Image editor: Add options to display separate R, G and B channels

Works totally similar to backdrop in the compositor.

Requested by Sean Kennedy, but could be useful for lots for VFX guys.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Subscribers: sebastian_k, hype

Differential Revision: https://developer.blender.org/D1590

===================================================================

M	source/blender/editors/space_image/image_draw.c
M	source/blender/makesdna/DNA_space_types.h
M	source/blender/makesrna/intern/rna_space.c

===================================================================

diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index b714628..81711df 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -478,6 +478,19 @@ static void sima_draw_zbuffloat_pixels(Scene *scene, float x1, float y1, int rec
 	MEM_freeN(rectf);
 }
 
+static int draw_image_channel_offset(SpaceImage *sima)
+{
+#ifdef __BIG_ENDIAN__
+	if      (sima->flag & SI_SHOW_R) return 2;
+	else if (sima->flag & SI_SHOW_G) return 1;
+	else                             return 0;
+#else
+	if      (sima->flag & SI_SHOW_R) return 1;
+	else if (sima->flag & SI_SHOW_G) return 2;
+	else                             return 3;
+#endif
+}
+
 static void draw_image_buffer(const bContext *C, SpaceImage *sima, ARegion *ar, Scene *scene, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy)
 {
 	int x, y;
@@ -513,7 +526,27 @@ static void draw_image_buffer(const bContext *C, SpaceImage *sima, ARegion *ar,
 			fdrawcheckerboard(x, y, x + ibuf->x * zoomx, y + ibuf->y * zoomy);
 		}
 
-		glaDrawImBuf_glsl_ctx(C, ibuf, x, y, GL_NEAREST);
+		if ((sima->flag & (SI_SHOW_R | SI_SHOW_G | SI_SHOW_B)) == 0) {
+			glaDrawImBuf_glsl_ctx(C, ibuf, x, y, GL_NEAREST);
+		}
+		else {
+			unsigned char *display_buffer;
+			void *cache_handle;
+
+			/* TODO(sergey): Ideally GLSL shading should be capable of either
+			 * disabling some channels or displaying buffer with custom offset.
+			 */
+			display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
+
+			if (display_buffer != NULL) {
+				int channel_offset = draw_image_channel_offset(sima);
+				glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT,
+				                  display_buffer + channel_offset);
+			}
+			if (cache_handle != NULL) {
+				IMB_display_buffer_release(cache_handle);
+			}
+		}
 
 		if (sima->flag & SI_USE_ALPHA)
 			glDisable(GL_BLEND);
@@ -551,6 +584,7 @@ static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene,
 	unsigned int *rect;
 	int dx, dy, sx, sy, x, y;
 	void *cache_handle;
+	int channel_offset = -1;
 
 	/* verify valid values, just leave this a while */
 	if (ima->xrep < 1) return;
@@ -577,11 +611,19 @@ static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene,
 	rect = get_part_from_buffer((unsigned int *)display_buffer, ibuf->x, sx, sy, sx + dx, sy + dy);
 	
 	/* draw repeated */
+	if ((sima->flag & (SI_SHOW_R | SI_SHOW_G | SI_SHOW_B)) != 0) {
+		channel_offset = draw_image_channel_offset(sima);
+	}
 	for (sy = 0; sy + dy <= ibuf->y; sy += dy) {
 		for (sx = 0; sx + dx <= ibuf->x; sx += dx) {
 			UI_view2d_view_to_region(&ar->v2d, fx + (float)sx / (float)ibuf->x, fy + (float)sy / (float)ibuf->y, &x, &y);
-
-			glaDrawPixelsSafe(x, y, dx, dy, dx, GL_RGBA, GL_UNSIGNED_BYTE, rect);
+			if (channel_offset == -1) {
+				glaDrawPixelsSafe(x, y, dx, dy, dx, GL_RGBA, GL_UNSIGNED_BYTE, rect);
+			}
+			else {
+				glaDrawPixelsSafe(x, y, dx, dy, dx, GL_LUMINANCE, GL_UNSIGNED_INT,
+				                  (unsigned char*)rect + channel_offset);
+			}
 		}
 	}
 
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index d9d3b5c..a0820ed 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -966,7 +966,11 @@ typedef enum eSpaceImage_Flag {
 	SI_COLOR_CORRECTION   = (1 << 24),
 
 	SI_NO_DRAW_TEXPAINT   = (1 << 25),
-	SI_DRAW_METADATA      = (1 << 26)
+	SI_DRAW_METADATA      = (1 << 26),
+
+	SI_SHOW_R             = (1 << 27),
+	SI_SHOW_G             = (1 << 28),
+	SI_SHOW_B             = (1 << 29),
 } eSpaceImage_Flag;
 
 /* Text Editor ============================================ */
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 9e660ad..65de219 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -142,6 +142,9 @@ static EnumPropertyItem draw_channels_items[] = {
 	{SI_SHOW_ALPHA, "ALPHA", ICON_IMAGE_ALPHA, "Alpha", "Draw alpha transparency channel"},
 	{SI_SHOW_ZBUF, "Z_BUFFER", ICON_IMAGE_ZDEPTH, "Z-Buffer",
 	               "Draw Z-buffer associated with image (mapped from camera clip start to end)"},
+	{SI_SHOW_R, "RED",   ICON_COLOR_RED, "Red", ""},
+	{SI_SHOW_G, "GREEN", ICON_COLOR_GREEN, "Green", ""},
+	{SI_SHOW_B, "BLUE",  ICON_COLOR_BLUE, "Blue", ""},
 	{0, NULL, 0, NULL, NULL}
 };
 
@@ -838,6 +841,10 @@ static EnumPropertyItem *rna_SpaceImageEditor_draw_channels_itemf(bContext *UNUS
 		RNA_enum_items_add_value(&item, &totitem, draw_channels_items, 0);
 	}
 
+	RNA_enum_items_add_value(&item, &totitem, draw_channels_items, SI_SHOW_R);
+	RNA_enum_items_add_value(&item, &totitem, draw_channels_items, SI_SHOW_G);
+	RNA_enum_items_add_value(&item, &totitem, draw_channels_items, SI_SHOW_B);
+
 	RNA_enum_item_end(&item, &totitem);
 	*r_free = true;




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