[Bf-blender-cvs] [8af2029] blender-v2.76-release: Fix T46458: BGE Crash on load
Campbell Barton
noreply at git.blender.org
Thu Oct 29 12:06:45 CET 2015
Commit: 8af2029ca53cf99ea47ccbb054048366ddfca297
Author: Campbell Barton
Date: Tue Oct 13 08:43:41 2015 +1100
Branches: blender-v2.76-release
https://developer.blender.org/rB8af2029ca53cf99ea47ccbb054048366ddfca297
Fix T46458: BGE Crash on load
regression from 96dd213e7
===================================================================
M source/gameengine/Ketsji/KX_SoundActuator.cpp
===================================================================
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index 02b1071..f6f09dd 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -65,7 +65,7 @@ KX_SoundActuator::KX_SoundActuator(SCA_IObject* gameobj,
KX_SOUNDACT_TYPE type)//,
: SCA_IActuator(gameobj, KX_ACT_SOUND)
{
- m_sound = AUD_Sound_copy(sound);
+ m_sound = sound ? AUD_Sound_copy(sound) : NULL;
m_handle = NULL;
m_volume = volume;
m_pitch = pitch;
More information about the Bf-blender-cvs
mailing list