[Bf-blender-cvs] [56021ca] master: Support for multi-sample sequencer GL render
Campbell Barton
noreply at git.blender.org
Wed Oct 14 03:55:43 CEST 2015
Commit: 56021cad31c2cc17aa5abbbad1bf789563f530af
Author: Campbell Barton
Date: Wed Oct 14 12:39:52 2015 +1100
Branches: master
https://developer.blender.org/rB56021cad31c2cc17aa5abbbad1bf789563f530af
Support for multi-sample sequencer GL render
OpenGL sequencer render now uses a single fbo for all rendering.
===================================================================
M source/blender/blenkernel/BKE_sequencer.h
M source/blender/blenkernel/intern/sequencer.c
M source/blender/editors/include/ED_view3d.h
M source/blender/editors/render/render_opengl.c
M source/blender/editors/sculpt_paint/paint_image_proj.c
M source/blender/editors/space_view3d/view3d_draw.c
M source/blender/windowmanager/intern/wm_files.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 360243d..06f4613 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -35,6 +35,7 @@ struct EvaluationContext;
struct StripColorBalance;
struct Editing;
struct GSet;
+struct GPUOffScreen;
struct ImBuf;
struct Main;
struct Mask;
@@ -101,6 +102,10 @@ typedef struct SeqRenderData {
bool skip_cache;
bool is_proxy_render;
size_t view_id;
+
+ /* special case for OpenGL render */
+ struct GPUOffScreen *gpu_offscreen;
+ int gpu_samples;
} SeqRenderData;
void BKE_sequencer_new_render_data(
@@ -408,7 +413,11 @@ struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seq
struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
/* view3d draw callback, run when not in background view */
-typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, bool, bool, bool, int, const char *, char[256]);
+typedef struct ImBuf *(*SequencerDrawView)(
+ struct Scene *, struct Object *, int, int,
+ unsigned int, int, bool, bool, bool,
+ int, int, const char *,
+ struct GPUOffScreen *, char[256]);
extern SequencerDrawView sequencer_view3d_cb;
/* copy/paste */
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index fc8fa61..40cacb2 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -563,6 +563,8 @@ void BKE_sequencer_new_render_data(
r_context->skip_cache = false;
r_context->is_proxy_render = false;
r_context->view_id = 0;
+ r_context->gpu_offscreen = NULL;
+ r_context->gpu_samples = (scene->r.mode & R_OSA) ? scene->r.osa : 0;
}
/* ************************* iterator ************************** */
@@ -3212,10 +3214,14 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
/* opengl offscreen render */
BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay);
- ibuf = sequencer_view3d_cb(scene, camera, width, height, IB_rect,
- context->scene->r.seq_prev_type,
- (context->scene->r.seq_flag & R_SEQ_SOLID_TEX) != 0,
- use_gpencil, true, scene->r.alphamode, viewname, err_out);
+ ibuf = sequencer_view3d_cb(
+ /* set for OpenGL render (NULL when scrubbing) */
+ scene, camera, width, height, IB_rect,
+ context->scene->r.seq_prev_type,
+ (context->scene->r.seq_flag & R_SEQ_SOLID_TEX) != 0,
+ use_gpencil, true, scene->r.alphamode,
+ context->gpu_samples, viewname,
+ context->gpu_offscreen, err_out);
if (ibuf == NULL) {
fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out);
}
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 416e821..5cd73e4 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -323,15 +323,20 @@ bool ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen_init(struct Scene *scene, struct View3D *v3d);
void ED_view3d_draw_offscreen(
struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4],
- float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp,
- struct GPUOffScreen *ofs,
+ float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp, const char *viewname,
struct GPUFX *fx, struct GPUFXSettings *fx_settings,
- const char *viewname);
-
-struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag,
- bool draw_background, int alpha_mode, const char *viewname, char err_out[256]);
-struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype,
- bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode, const char *viewname, char err_out[256]);
+ struct GPUOffScreen *ofs);
+
+struct ImBuf *ED_view3d_draw_offscreen_imbuf(
+ struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey,
+ unsigned int flag, bool draw_background,
+ int alpha_mode, int samples, const char *viewname,
+ struct GPUOffScreen *ofs, char err_out[256]);
+struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
+ struct Scene *scene, struct Object *camera, int width, int height,
+ unsigned int flag, int drawtype, bool use_solid_tex, bool use_gpencil, bool draw_background,
+ int alpha_mode, int samples, const char *viewname,
+ struct GPUOffScreen *ofs, char err_out[256]);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_clip);
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index c8ced55..46ed860 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -96,6 +96,7 @@ typedef struct OGLRender {
ImageUser iuser;
GPUOffScreen *ofs;
+ int ofs_samples;
GPUFX *fx;
int sizex, sizey;
int write_still;
@@ -279,6 +280,9 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
&context);
context.view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
+ context.gpu_offscreen = oglrender->ofs;
+ context.gpu_samples = oglrender->ofs_samples;
+
ibuf = BKE_sequencer_give_ibuf(&context, CFRA, chanshown);
if (ibuf) {
@@ -377,8 +381,9 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, winmat,
- draw_bgpic, draw_sky, is_persp,
- oglrender->ofs, oglrender->fx, &fx_settings, viewname);
+ draw_bgpic, draw_sky, is_persp, viewname,
+ oglrender->fx, &fx_settings,
+ oglrender->ofs);
GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
GPU_offscreen_unbind(oglrender->ofs, true); /* unbind */
@@ -386,9 +391,11 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
else {
/* shouldnt suddenly give errors mid-render but possible */
char err_out[256] = "unknown";
- ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey,
- IB_rect, OB_SOLID, false, true, true,
- (draw_sky) ? R_ADDSKY : R_ALPHAPREMUL, viewname, err_out);
+ ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(
+ scene, scene->camera, oglrender->sizex, oglrender->sizey,
+ IB_rect, OB_SOLID, false, true, true,
+ (draw_sky) ? R_ADDSKY : R_ALPHAPREMUL, oglrender->ofs_samples, viewname,
+ oglrender->ofs, err_out);
camera = scene->camera;
if (ibuf_view) {
@@ -498,12 +505,12 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
GPUOffScreen *ofs;
OGLRender *oglrender;
int sizex, sizey;
+ const int samples = (scene->r.mode & R_OSA) ? scene->r.osa : 0;
bool is_view_context = RNA_boolean_get(op->ptr, "view_context");
const bool is_animation = RNA_boolean_get(op->ptr, "animation");
const bool is_sequencer = RNA_boolean_get(op->ptr, "sequencer");
const bool is_write_still = RNA_boolean_get(op->ptr, "write_still");
char err_out[256] = "unknown";
- int samples = (scene->r.mode & R_OSA) ? scene->r.osa : 0;
if (G.background) {
BKE_report(op->reports, RPT_ERROR, "Cannot use OpenGL render in background mode (no opengl context)");
@@ -555,6 +562,7 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
op->customdata = oglrender;
oglrender->ofs = ofs;
+ oglrender->ofs_samples = samples;
oglrender->sizex = sizex;
oglrender->sizey = sizey;
oglrender->bmain = CTX_data_main(C);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 73a3cce..565f8a5 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5399,7 +5399,10 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
if (w > maxsize) w = maxsize;
if (h > maxsize) h = maxsize;
- ibuf = ED_view3d_draw_offscreen_imbuf(scene, CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, false, R_ALPHAPREMUL, NULL, err_out);
+ ibuf = ED_view3d_draw_offscreen_imbuf(
+ scene, CTX_wm_view3d(C), CTX_wm_region(C),
+ w, h, IB_rect, false, R_ALPHAPREMUL, 0, NULL,
+ NULL, err_out);
if (!ibuf) {
/* Mostly happens when OpenGL offscreen buffer was failed to create, */
/* but could be other reasons. Should be handled in the future. nazgul */
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index ac12528..6840e8a 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -3144,10 +3144,9 @@ static void view3d_main_area_clear(Scene *scene, View3D *v3d, ARegion *ar)
void ED_view3d_draw_offscreen(
Scene *scene, View3D *v3d, ARegion *ar, int winx, int winy,
float viewmat[4][4], float winmat[4][4],
- bool do_bgpic, bool do_sky, bool is_persp,
- GPUOffScreen *ofs,
+ bool do_bgpic, bool do_sky, bool is_persp, const char *viewname,
GPUFX *fx, GPUFXSettings *fx_settings,
- const char *viewname)
+ GPUOffScreen *ofs)
{
struct bThemeState theme_state;
int bwinx, bwiny;
@@ -3247,26 +3246,37 @@ void E
@@ Diff output truncated at 10240 characters. @@
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