[Bf-blender-cvs] [dded01a] master: Fix T46392: Navmesh generator error.
Bastien Montagne
noreply at git.blender.org
Tue Oct 6 16:04:40 CEST 2015
Commit: dded01aa5252addffcc07d958c3de58dfdaff344
Author: Bastien Montagne
Date: Tue Oct 6 15:58:45 2015 +0200
Branches: master
https://developer.blender.org/rBdded01aa5252addffcc07d958c3de58dfdaff344
Fix T46392: Navmesh generator error.
We now have to explicitely enure tesselation of DMs when we need it.
Notes: Maybe we could use looptris here as well?
Not a regression (bug already present in 2.75, but not 2.74), nice to backport to 2.76 nontheless.
===================================================================
M source/blender/editors/mesh/mesh_navmesh.c
===================================================================
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index 1c36826..85868da 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -84,6 +84,7 @@ static void createVertsTrisData(bContext *C, LinkNode *obs,
for (oblink = obs; oblink; oblink = oblink->next) {
ob = (Object *) oblink->link;
dm = mesh_create_derived_no_virtual(scene, ob, NULL, CD_MASK_MESH);
+ DM_ensure_tessface(dm);
BLI_linklist_prepend(&dms, dm);
nverts += dm->getNumVerts(dm);
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