[Bf-blender-cvs] [8c17d8e] object_nodes: Use the base mesh as a fallback result in case no geometry nodes exist.
Lukas Tönne
noreply at git.blender.org
Tue Nov 24 09:45:03 CET 2015
Commit: 8c17d8e46228b3752ed89463d2974306a98df57e
Author: Lukas Tönne
Date: Mon Nov 23 12:50:18 2015 +0100
Branches: object_nodes
https://developer.blender.org/rB8c17d8e46228b3752ed89463d2974306a98df57e
Use the base mesh as a fallback result in case no geometry nodes exist.
===================================================================
M source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 7b82c75..1e0b72a 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1811,6 +1811,9 @@ static void mesh_calc_modifiers(
if (geotree) {
dm = mesh_calc_modifier_nodes(scene, ob, geotree);
}
+ else {
+ dm = CDDM_from_mesh(me);
+ }
*r_final = dm;
if (r_deform)
More information about the Bf-blender-cvs
mailing list