[Bf-blender-cvs] [8c17d8e] object_nodes: Use the base mesh as a fallback result in case no geometry nodes exist.

Lukas Tönne noreply at git.blender.org
Tue Nov 24 09:45:03 CET 2015


Commit: 8c17d8e46228b3752ed89463d2974306a98df57e
Author: Lukas Tönne
Date:   Mon Nov 23 12:50:18 2015 +0100
Branches: object_nodes
https://developer.blender.org/rB8c17d8e46228b3752ed89463d2974306a98df57e

Use the base mesh as a fallback result in case no geometry nodes exist.

===================================================================

M	source/blender/blenkernel/intern/DerivedMesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 7b82c75..1e0b72a 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1811,6 +1811,9 @@ static void mesh_calc_modifiers(
 		if (geotree) {
 			dm = mesh_calc_modifier_nodes(scene, ob, geotree);
 		}
+		else {
+			dm = CDDM_from_mesh(me);
+		}
 		
 		*r_final = dm;
 		if (r_deform)




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