[Bf-blender-cvs] [148ed4e] master: Cycles: Cleanup, synchronize name across file name, program and kernel names
Sergey Sharybin
noreply at git.blender.org
Wed May 20 20:10:23 CEST 2015
Commit: 148ed4e05eafd3642d7f8f16f7c28a2267bcf4b8
Author: Sergey Sharybin
Date: Wed May 20 16:59:28 2015 +0500
Branches: master
https://developer.blender.org/rB148ed4e05eafd3642d7f8f16f7c28a2267bcf4b8
Cycles: Cleanup, synchronize name across file name, program and kernel names
===================================================================
M intern/cycles/device/device_opencl.cpp
M intern/cycles/kernel/kernel_data_init.cl
M intern/cycles/kernel/kernel_next_iteration_setup.cl
M intern/cycles/kernel/kernel_shader_eval.cl
M intern/cycles/kernel/kernel_shadow_blocked.cl
===================================================================
diff --git a/intern/cycles/device/device_opencl.cpp b/intern/cycles/device/device_opencl.cpp
index 8be36fc..68c4af8 100644
--- a/intern/cycles/device/device_opencl.cpp
+++ b/intern/cycles/device/device_opencl.cpp
@@ -1514,11 +1514,11 @@ public:
cl_kernel ckPathTraceKernel_lamp_emission;
cl_kernel ckPathTraceKernel_queue_enqueue;
cl_kernel ckPathTraceKernel_background_buffer_update;
- cl_kernel ckPathTraceKernel_shader_lighting;
+ cl_kernel ckPathTraceKernel_shader_eval;
cl_kernel ckPathTraceKernel_holdout_emission_blurring_pathtermination_ao;
cl_kernel ckPathTraceKernel_direct_lighting;
- cl_kernel ckPathTraceKernel_shadow_blocked_direct_lighting;
- cl_kernel ckPathTraceKernel_setup_next_iteration;
+ cl_kernel ckPathTraceKernel_shadow_blocked;
+ cl_kernel ckPathTraceKernel_next_iteration_setup;
cl_kernel ckPathTraceKernel_sum_all_radiance;
/* cl_program declaration. */
@@ -1684,11 +1684,11 @@ public:
ckPathTraceKernel_scene_intersect = NULL;
ckPathTraceKernel_lamp_emission = NULL;
ckPathTraceKernel_background_buffer_update = NULL;
- ckPathTraceKernel_shader_lighting = NULL;
+ ckPathTraceKernel_shader_eval = NULL;
ckPathTraceKernel_holdout_emission_blurring_pathtermination_ao = NULL;
ckPathTraceKernel_direct_lighting = NULL;
- ckPathTraceKernel_shadow_blocked_direct_lighting = NULL;
- ckPathTraceKernel_setup_next_iteration = NULL;
+ ckPathTraceKernel_shadow_blocked = NULL;
+ ckPathTraceKernel_next_iteration_setup = NULL;
ckPathTraceKernel_sum_all_radiance = NULL;
ckPathTraceKernel_queue_enqueue = NULL;
@@ -2017,6 +2017,7 @@ public:
custom_kernel_build_options, \
&GLUE(name, _program))) \
{ \
+ fprintf(stderr, "Faled to compile %s\n", #name); \
return false; \
} \
} while(false)
@@ -2035,29 +2036,28 @@ public:
#undef LOAD_KERNEL
-#define FIND_KERNEL(kernel, program, function) \
+#define FIND_KERNEL(name) \
do { \
- GLUE(ckPathTraceKernel_, kernel) = \
- clCreateKernel(GLUE(program, _program), \
- "kernel_ocl_path_trace_" function, &ciErr); \
+ GLUE(ckPathTraceKernel_, name) = \
+ clCreateKernel(GLUE(name, _program), \
+ "kernel_ocl_path_trace_" #name, &ciErr); \
if(opencl_error(ciErr)) { \
+ fprintf(stderr,"Missing kernel kernel_ocl_path_trace_%s\n", #name); \
return false; \
} \
} while(false)
- FIND_KERNEL(data_init, data_init, "data_initialization");
- FIND_KERNEL(scene_intersect, scene_intersect, "scene_intersect");
- FIND_KERNEL(lamp_emission, lamp_emission, "lamp_emission");
- FIND_KERNEL(queue_enqueue, queue_enqueue, "queue_enqueue");
- FIND_KERNEL(background_buffer_update, background_buffer_update, "background_buffer_update");
- FIND_KERNEL(shader_lighting, shader_eval, "shader_evaluation");
- FIND_KERNEL(holdout_emission_blurring_pathtermination_ao,
- holdout_emission_blurring_pathtermination_ao,
- "holdout_emission_blurring_pathtermination_ao");
- FIND_KERNEL(direct_lighting, direct_lighting, "direct_lighting");
- FIND_KERNEL(shadow_blocked_direct_lighting, shadow_blocked, "shadow_blocked_direct_lighting");
- FIND_KERNEL(setup_next_iteration, next_iteration_setup, "setup_next_iteration");
- FIND_KERNEL(sum_all_radiance, sum_all_radiance, "sum_all_radiance");
+ FIND_KERNEL(data_init);
+ FIND_KERNEL(scene_intersect);
+ FIND_KERNEL(lamp_emission);
+ FIND_KERNEL(queue_enqueue);
+ FIND_KERNEL(background_buffer_update);
+ FIND_KERNEL(shader_eval);
+ FIND_KERNEL(holdout_emission_blurring_pathtermination_ao);
+ FIND_KERNEL(direct_lighting);
+ FIND_KERNEL(shadow_blocked);
+ FIND_KERNEL(next_iteration_setup);
+ FIND_KERNEL(sum_all_radiance);
#undef FIND_KERNEL
#undef GLUE
@@ -2076,11 +2076,11 @@ public:
release_kernel_safe(ckPathTraceKernel_lamp_emission);
release_kernel_safe(ckPathTraceKernel_queue_enqueue);
release_kernel_safe(ckPathTraceKernel_background_buffer_update);
- release_kernel_safe(ckPathTraceKernel_shader_lighting);
+ release_kernel_safe(ckPathTraceKernel_shader_eval);
release_kernel_safe(ckPathTraceKernel_holdout_emission_blurring_pathtermination_ao);
release_kernel_safe(ckPathTraceKernel_direct_lighting);
- release_kernel_safe(ckPathTraceKernel_shadow_blocked_direct_lighting);
- release_kernel_safe(ckPathTraceKernel_setup_next_iteration);
+ release_kernel_safe(ckPathTraceKernel_shadow_blocked);
+ release_kernel_safe(ckPathTraceKernel_next_iteration_setup);
release_kernel_safe(ckPathTraceKernel_sum_all_radiance);
/* Release global memory */
@@ -2595,7 +2595,7 @@ public:
#endif
num_parallel_samples);
- kernel_set_args(ckPathTraceKernel_shader_lighting,
+ kernel_set_args(ckPathTraceKernel_shader_eval,
0,
kgbuffer,
d_data,
@@ -2655,7 +2655,7 @@ public:
Queue_index,
dQueue_size);
- kernel_set_args(ckPathTraceKernel_shadow_blocked_direct_lighting,
+ kernel_set_args(ckPathTraceKernel_shadow_blocked,
0,
kgbuffer,
d_data,
@@ -2671,7 +2671,7 @@ public:
dQueue_size,
total_num_rays);
- kernel_set_args(ckPathTraceKernel_setup_next_iteration,
+ kernel_set_args(ckPathTraceKernel_next_iteration_setup,
0,
kgbuffer,
d_data,
@@ -2741,11 +2741,11 @@ public:
ENQUEUE_SPLIT_KERNEL(lamp_emission, global_size, local_size);
ENQUEUE_SPLIT_KERNEL(queue_enqueue, global_size, local_size);
ENQUEUE_SPLIT_KERNEL(background_buffer_update, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(shader_lighting, global_size, local_size);
+ ENQUEUE_SPLIT_KERNEL(shader_eval, global_size, local_size);
ENQUEUE_SPLIT_KERNEL(holdout_emission_blurring_pathtermination_ao, global_size, local_size);
ENQUEUE_SPLIT_KERNEL(direct_lighting, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(shadow_blocked_direct_lighting, global_size_shadow_blocked, local_size);
- ENQUEUE_SPLIT_KERNEL(setup_next_iteration, global_size, local_size);
+ ENQUEUE_SPLIT_KERNEL(shadow_blocked, global_size_shadow_blocked, local_size);
+ ENQUEUE_SPLIT_KERNEL(next_iteration_setup, global_size, local_size);
}
/* Read ray-state into Host memory to decide if we should exit
diff --git a/intern/cycles/kernel/kernel_data_init.cl b/intern/cycles/kernel/kernel_data_init.cl
index 4c5f086..62b5c4e 100644
--- a/intern/cycles/kernel/kernel_data_init.cl
+++ b/intern/cycles/kernel/kernel_data_init.cl
@@ -51,7 +51,7 @@
* All slots in queues are initialized to queue empty slot;
* The number of elements in the queues is initialized to 0;
*/
-__kernel void kernel_ocl_path_trace_data_initialization(
+__kernel void kernel_ocl_path_trace_data_init(
ccl_global char *globals,
ccl_global char *shader_data_sd, /* Arguments related to ShaderData */
ccl_global char *shader_data_sd_DL_shadow, /* Arguments related to ShaderData */
diff --git a/intern/cycles/kernel/kernel_next_iteration_setup.cl b/intern/cycles/kernel/kernel_next_iteration_setup.cl
index 49562ca..3c0e4e9 100644
--- a/intern/cycles/kernel/kernel_next_iteration_setup.cl
+++ b/intern/cycles/kernel/kernel_next_iteration_setup.cl
@@ -27,7 +27,7 @@
*
* The input and output are as follows,
*
- * rng_coop ---------------------------------------------|--- kernel_ocl_path_trace_setup_next_iteration -|--- Queue_index (QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS)
+ * rng_coop ---------------------------------------------|--- kernel_ocl_path_trace_next_iteration_setup -|--- Queue_index (QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS)
* throughput_coop --------------------------------------| |--- Queue_data (QUEUE_HITBF_BUFF_UPDATE_TOREGEN_RAYS)
* PathRadiance_coop ------------------------------------| |--- throughput_coop
* PathState_coop ---------------------------------------| |--- PathRadiance_coop
@@ -61,7 +61,7 @@
* QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS will be filled with RAY_TO_REGENERATE and more RAY_UPDATE_BUFFER rays
*/
-__kernel void kernel_ocl_path_trace_setup_next_iteration(
+__kernel void kernel_ocl_path_trace_next_iteration_setup(
ccl_global char *globals,
ccl_constant KernelData *data,
ccl_global char *shader_data, /* Required for setting up ray for next iteration */
diff --git a/intern/cycles/kernel/kernel_shader_eval.cl b/intern/cycles/kernel/kernel_shader_eval.cl
index 78cf19a..b398308 100644
--- a/intern/cycles/kernel/kernel_shader_eval.cl
+++ b/intern/cycles/kernel/kernel_shader_eval.cl
@@ -17,22 +17,22 @@
#include "kernel_split.h"
/*
- * Note on kernel_ocl_path_trace_shader_evaluation kernel
+ * Note on kernel_ocl_path_trace_shader_eval kernel
* This kernel is the 5th kernel in the ray tracing logic. This is
* the 4rd kernel in path iteration. This kernel sets up the ShaderData
* structure from the values computed by the previous kernels. It also identifies
* the rays of state RAY_TO_REGENERATE and enqueues them in QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS queue.
*
* The input and output of the kernel is as follows,
- * rng_coop -------------------------------------------|--- kernel_ocl_path_trace_shader_evaluation --|--- shader_data
- * Ray_coop -------------------------------------------| |--- Queue_data (QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS)
- * PathState_coop -------------------------------------| |--- Queue_index (QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS)
- * Intersection_coop ----------------------------------| |
- * Queue_data (QUEUE_ACTIVE_AND_REGENERATD_RAYS)-------| |
- * Queue_index(QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS)---| |
- * ray_state ------------------------------------------| |
- * kg (globals + data) -----------
@@ Diff output truncated at 10240 characters. @@
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