[Bf-blender-cvs] SVN commit: /data/svn/repos/bf-blender [61519] trunk/lib/mingw64/openexr/ include/OpenEXR/ImfPartHelper.h: Fix for mingw64 compiling

Joshua Leung aligorith at gmail.com
Tue May 12 02:23:36 CEST 2015


Revision: 61519
          https://developer.blender.org/rBL61519
Author:   aligorith
Date:     2015-05-12 00:23:35 +0000 (Tue, 12 May 2015)
Log Message:
-----------
Fix for mingw64 compiling

As per Dalai/Antony's advice a few weeks ago, I locally copied the
ImfPartHelper.h from the MSVC libs to get mingw64 compiling the OpenEXR
stuff again. It seems to have worked fine, so I'm committing this now to
solve the compilation problems for others too.

Added Paths:
-----------
    trunk/lib/mingw64/openexr/include/OpenEXR/ImfPartHelper.h

Added: trunk/lib/mingw64/openexr/include/OpenEXR/ImfPartHelper.h
===================================================================
--- trunk/lib/mingw64/openexr/include/OpenEXR/ImfPartHelper.h	                        (rev 0)
+++ trunk/lib/mingw64/openexr/include/OpenEXR/ImfPartHelper.h	2015-05-12 00:23:35 UTC (rev 61519)
@@ -0,0 +1,262 @@
+///////////////////////////////////////////////////////////////////////////
+//
+// Copyright (c) 2012, Weta Digital Ltd
+// 
+// All rights reserved.
+// 
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+// *       Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// *       Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// *       Neither the name of Weta Digital nor the names of
+// its contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission. 
+// 
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////
+
+
+#ifndef INCLUDED_IMF_PARTHELPER_H
+#define INCLUDED_IMF_PARTHELPER_H
+
+//-----------------------------------------------------------------------------
+//
+//	Functions to help split channels into separate parts: provide a list of
+//      channels, with desired views. call SplitChannels to assign a part to each
+//      layer, or correct the name of the channel.
+//      Also can enumerate the parts in a file and list which parts channels are in
+//
+//      This is a good way to offer a 'create Multipart file' checkbox to the user in a
+//      write dialog box: Populate a list of MultiViewChannelName objects,
+//      call SplitChannels with whether single or multipart files are required.
+//      Then write the number of parts it specifies, using internal_name for the channel
+//      names in the ChannelList and FrameBuffer objects. There should be no need
+//      for different codepaths for single part and multipart files
+//
+//      Similarly, on reading a file as a MultiPartInputFile, use GetChannelsInMultiPartFile to
+//      enumerate all channels in the file, using internal_name in FrameBuffer objects
+//      to read the channel
+//   
+//
+//-----------------------------------------------------------------------------
+
+#include "ImfForward.h"
+#include "ImfNamespace.h"
+#include "ImfExport.h"
+#include "ImfMultiPartInputFile.h"
+#include "ImfChannelList.h"
+#include "ImfStringVectorAttribute.h"
+#include "ImfStandardAttributes.h"
+#include "ImfMultiView.h"
+
+#include <string>
+#include <map>
+#include <set>
+
+OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
+
+struct MultiViewChannelName{
+  
+public:
+  std::string name;         ///< name of channel
+  std::string view;         ///< view for channel
+  
+  int part_number;          ///< part number: updated by SplitChannels
+  std::string internal_name;///< name used in headers: in singlepart mode, may contain viewname
+  
+  virtual ~MultiViewChannelName() {}
+    
+    //return layer for this channel, or "" if no layer
+    std::string getLayer() const 
+    {
+        std::size_t q=name.rfind('.');
+	if(  q==name.npos  )
+	{
+	    return "";
+	}
+	return name.substr(0,q);
+    
+  }
+
+  std::string getSuffix() const
+  {
+        std::size_t q=name.rfind('.');
+	if(  q==name.npos  )
+	{
+	    return name;
+	}
+	return name.substr(q+1);
+      
+  }
+  
+};
+
+
+
+//
+///\brief assigns individual channels to different parts based on their layer and view name
+///       input is an array, list, vector etc of MultiViewChannelName objects
+///       on entry, each MultiViewChannelName name/view must be set (view can be empty if not multiview)
+///
+///       if singlepart set, then on exit part_number will be zero, and internal_name will have view name inserted
+///       otherwise, each channel will be assigned to a different part based on its layer name and view name
+///
+/// @param begin pointer to first MultiViewChannelName item
+/// @param end   pointer to end of MultiViewChannelName item array
+/// @return      total number of parts required
+//
+
+template<typename T> int 
+SplitChannels(const T & begin,const T & end,bool multipart=true,const std::string & heroView="")
+{
+    if(!multipart)
+    {
+	for(T i=begin;i!=end;i++)
+	{
+	    i->part_number=0;
+	
+	    //does this have a view name set?
+	    if(i->view=="")
+	    {
+		i->internal_name=i->name;
+	    }else{
+		
+		std::string lname = i->getLayer();
+	   
+		// no layer, only non-hero views get view name in layer name
+	
+	    
+		if(lname=="")
+		{
+		    if(i->view==heroView)
+		    {
+			i->internal_name = i->name;
+		    }else{
+			i->internal_name = i->view+"."+i->name;
+		    }
+		}else{
+		    i->internal_name = lname+"."+i->view+"."+i->getSuffix();
+		}
+	    }
+	}
+	// single part created
+	return 1;
+    }else{
+	// step 1: extract individual layers and parts
+	// for each layer, enumerate which views are active
+	
+	std::map< std::string , std::set< std::string > > viewsInLayers;
+	for(T i=begin;i!=end;i++)
+	{
+	    viewsInLayers[i->getLayer()].insert(i->view);
+	}
+	
+	// step 2: assign a part number to each layer/view
+	
+	std::map< std::pair<std::string,std::string> , int > layerToPart;
+	
+	int partCount=0;
+	
+	for(std::map< std::string , std::set< std::string > >::const_iterator layer=viewsInLayers.begin();
+	    layer!=viewsInLayers.end();layer++)
+	{
+	    // if this layer has a heroView, insert that first
+	    bool layer_has_hero = layer->second.find(heroView)!=layer->second.end();
+	    if( layer_has_hero )
+	    {
+		layerToPart[ std::make_pair(layer->first,heroView) ] = partCount++;
+	    }
+	    
+	    
+	    // insert other layers which aren't the hero view
+	    for(std::set< std::string >::const_iterator view=layer->second.begin();
+		view!=layer->second.end();view++)
+	    {
+		if(*view!=heroView)
+		{
+		    layerToPart[ std::make_pair(layer->first,*view) ] = partCount++;
+		}
+	    }
+		
+	}
+	
+	// step 3: update part number of each provided channel
+	
+	for( T i=begin;i!=end;i++)
+	{
+	    i->internal_name=i->name;
+	    i->part_number = layerToPart[ std::make_pair(i->getLayer(),i->view) ];
+	}
+	
+	
+	// return number of parts created
+	return partCount;
+    }
+}
+
+//
+// populate the chans vector<MultiViewChannelName> with a list of channels in the file
+// and their corresponding part number
+//
+template<class T> void
+GetChannelsInMultiPartFile(const MultiPartInputFile & file,T & chans)
+{
+    bool has_multiview=false;
+    StringVector mview; 
+    if(file.parts()==1)
+    {
+	if(hasMultiView(file.header(0)))
+	{
+	    mview=multiView(file.header(0));
+	    has_multiview=true;
+	}
+    }
+    
+    for(int p=0;p<file.parts();p++)
+    {
+	const ChannelList & c=file.header(p).channels();
+	
+	std::string view="";
+	if(file.header(p).hasView())
+	{
+	    view=file.header(p).view();
+	}
+	for(ChannelList::ConstIterator i=c.begin();i!=c.end();i++)
+	{
+	    MultiViewChannelName m;
+            m.name=std::string(i.name());
+	    m.internal_name=m.name;
+
+	    if(has_multiview)
+	    {
+		m.view=viewFromChannelName(m.name,mview);
+		m.name=removeViewName(m.internal_name,m.view);
+	    }else{
+		m.view=view;
+	    }
+            m.part_number=p;
+	    chans.push_back(m);
+		
+	}
+    }
+}
+
+OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
+
+#endif




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