[Bf-blender-cvs] [f45e2be] cycles_kernel_split: use ccl_fetch in kernel_path_surdace
Martijn Berger
noreply at git.blender.org
Sat May 9 12:09:15 CEST 2015
Commit: f45e2beeba1f8b48cc3b39ca2996ea66bd9a12c4
Author: Martijn Berger
Date: Sat May 9 12:08:05 2015 +0200
Branches: cycles_kernel_split
https://developer.blender.org/rBf45e2beeba1f8b48cc3b39ca2996ea66bd9a12c4
use ccl_fetch in kernel_path_surdace
===================================================================
M intern/cycles/kernel/kernel_path_surface.h
===================================================================
diff --git a/intern/cycles/kernel/kernel_path_surface.h b/intern/cycles/kernel/kernel_path_surface.h
index 95721a5..fe85a6b 100644
--- a/intern/cycles/kernel/kernel_path_surface.h
+++ b/intern/cycles/kernel/kernel_path_surface.h
@@ -24,7 +24,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN
{
#ifdef __EMISSION__
/* sample illumination from lights to find path contribution */
- if(!(sd->flag & SD_BSDF_HAS_EVAL))
+ if(!(ccl_fetch(sd, flag) & SD_BSDF_HAS_EVAL))
return;
Ray light_ray;
@@ -32,7 +32,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN
bool is_lamp;
#ifdef __OBJECT_MOTION__
- light_ray.time = sd->time;
+ light_ray.time = ccl_fetch(sd, time);
#endif
if(sample_all_lights) {
@@ -53,7 +53,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN
path_branched_rng_2D(kg, &lamp_rng, state, j, num_samples, PRNG_LIGHT_U, &light_u, &light_v);
LightSample ls;
- lamp_light_sample(kg, i, light_u, light_v, sd->P, &ls);
+ lamp_light_sample(kg, i, light_u, light_v, ccl_fetch(sd, P), &ls);
if(direct_emission(kg, sd, &ls, &light_ray, &L_light, &is_lamp, state->bounce, state->transparent_bounce)) {
/* trace shadow ray */
@@ -85,7 +85,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN
light_t = 0.5f*light_t;
LightSample ls;
- light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, state->bounce, &ls);
+ light_sample(kg, light_t, light_u, light_v, ccl_fetch(sd, time), ccl_fetch(sd, P), state->bounce, &ls);
if(direct_emission(kg, sd, &ls, &light_ray, &L_light, &is_lamp, state->bounce, state->transparent_bounce)) {
/* trace shadow ray */
@@ -106,7 +106,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN
path_state_rng_2D(kg, rng, state, PRNG_LIGHT_U, &light_u, &light_v);
LightSample ls;
- light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, state->bounce, &ls);
+ light_sample(kg, light_t, light_u, light_v, ccl_fetch(sd, time), ccl_fetch(sd, P), state->bounce, &ls);
/* sample random light */
if(direct_emission(kg, sd, &ls, &light_ray, &L_light, &is_lamp, state->bounce, state->transparent_bounce)) {
@@ -149,15 +149,15 @@ ccl_device bool kernel_branched_path_surface_bounce(KernelGlobals *kg, RNG *rng,
path_state_next(kg, state, label);
/* setup ray */
- ray->P = ray_offset(sd->P, (label & LABEL_TRANSMIT)? -sd->Ng: sd->Ng);
+ ray->P = ray_offset(ccl_fetch(sd, P), (label & LABEL_TRANSMIT)? -ccl_fetch(sd, Ng): ccl_fetch(sd, Ng));
ray->D = bsdf_omega_in;
ray->t = FLT_MAX;
#ifdef __RAY_DIFFERENTIALS__
- ray->dP = sd->dP;
+ ray->dP = ccl_fetch(sd, dP);
ray->dD = bsdf_domega_in;
#endif
#ifdef __OBJECT_MOTION__
- ray->time = sd->time;
+ ray->time = ccl_fetch(sd, time);
#endif
#ifdef __VOLUME__
@@ -200,7 +200,7 @@ ccl_device_inline void kernel_path_surface_connect_light(KernelGlobals *kg, ccl_
bool is_lamp;
#ifdef __OBJECT_MOTION__
- light_ray.time = sd->time;
+ light_ray.time = ccl_fetch(sd, time);
#endif
LightSample ls;
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