[Bf-blender-cvs] [e39ec27] master: Fix crash when rendering opengl from sequencer.

Antony Riakiotakis noreply at git.blender.org
Thu May 7 14:09:40 CEST 2015


Commit: e39ec27bbaebcb85b2541e9756b408c554f602cb
Author: Antony Riakiotakis
Date:   Thu May 7 14:08:28 2015 +0200
Branches: master
https://developer.blender.org/rBe39ec27bbaebcb85b2541e9756b408c554f602cb

Fix crash when rendering opengl from sequencer.

===================================================================

M	source/blender/editors/render/render_opengl.c

===================================================================

diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index fbe6316..5c69748 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -238,8 +238,13 @@ static void screen_opengl_views_setup(OGLRender *oglrender)
 	BLI_unlock_thread(LOCK_DRAW_IMAGE);
 
 	/* will only work for non multiview correctly */
-	camera = BKE_camera_multiview_render(oglrender->scene, v3d->camera, "new opengl render view");
-	BKE_render_result_stamp_info(oglrender->scene, camera, rr);
+	if (v3d) {
+		camera = BKE_camera_multiview_render(oglrender->scene, v3d->camera, "new opengl render view");
+		BKE_render_result_stamp_info(oglrender->scene, camera, rr);
+	}
+	else {
+		BKE_render_result_stamp_info(oglrender->scene, oglrender->scene->camera, rr);
+	}
 
 	RE_ReleaseResult(oglrender->re);
 }




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