[Bf-blender-cvs] [944e0bd] master: Cleanup: rename clear_skin & clear_mask operators to skin_clear and mask_clear.

Bastien Montagne noreply at git.blender.org
Sun May 3 15:19:50 CEST 2015


Commit: 944e0bd7b5e1d94f8206b4e516c8ff59e8a4899a
Author: Bastien Montagne
Date:   Sun May 3 15:18:27 2015 +0200
Branches: master
https://developer.blender.org/rB944e0bd7b5e1d94f8206b4e516c8ff59e8a4899a

Cleanup: rename clear_skin & clear_mask operators to skin_clear and mask_clear.

So that they match all other op names around - and sensible logic as well.

===================================================================

M	release/scripts/startup/bl_ui/properties_data_mesh.py
M	source/blender/editors/mesh/mesh_data.c
M	source/blender/editors/mesh/mesh_intern.h
M	source/blender/editors/mesh/mesh_ops.c

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index e2b0121..5416735 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -369,8 +369,8 @@ class DATA_PT_customdata(MeshButtonsPanel, Panel):
         me = context.mesh
         col = layout.column()
 
-        col.operator("mesh.customdata_clear_mask", icon='X')
-        col.operator("mesh.customdata_clear_skin", icon='X')
+        col.operator("mesh.customdata_mask_clear", icon='X')
+        col.operator("mesh.customdata_skin_clear", icon='X')
 
         if me.has_custom_normals:
             col.operator("mesh.customdata_custom_splitnormals_clear", icon='X')
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 1d0cd6a..f497cd7 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -748,7 +748,7 @@ static int mesh_customdata_clear_exec__internal(bContext *C,
 }
 
 /* Clear Mask */
-static int mesh_customdata_clear_mask_poll(bContext *C)
+static int mesh_customdata_mask_clear_poll(bContext *C)
 {
 	Object *ob = ED_object_context(C);
 	if (ob && ob->type == OB_MESH) {
@@ -772,7 +772,7 @@ static int mesh_customdata_clear_mask_poll(bContext *C)
 	}
 	return false;
 }
-static int mesh_customdata_clear_mask_exec(bContext *C, wmOperator *UNUSED(op))
+static int mesh_customdata_mask_clear_exec(bContext *C, wmOperator *UNUSED(op))
 {
 	int ret_a = mesh_customdata_clear_exec__internal(C, BM_VERT, CD_PAINT_MASK);
 	int ret_b = mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_GRID_PAINT_MASK);
@@ -787,17 +787,17 @@ static int mesh_customdata_clear_mask_exec(bContext *C, wmOperator *UNUSED(op))
 	}
 }
 
-void MESH_OT_customdata_clear_mask(wmOperatorType *ot)
+void MESH_OT_customdata_mask_clear(wmOperatorType *ot)
 {
 
 	/* identifiers */
 	ot->name = "Clear Sculpt-Mask Data";
-	ot->idname = "MESH_OT_customdata_clear_mask";
+	ot->idname = "MESH_OT_customdata_mask_clear";
 	ot->description = "Clear vertex sculpt masking data from the mesh";
 
 	/* api callbacks */
-	ot->exec = mesh_customdata_clear_mask_exec;
-	ot->poll = mesh_customdata_clear_mask_poll;
+	ot->exec = mesh_customdata_mask_clear_exec;
+	ot->poll = mesh_customdata_mask_clear_poll;
 
 	/* flags */
 	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -853,26 +853,26 @@ void MESH_OT_customdata_skin_add(wmOperatorType *ot)
 	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 }
 
-static int mesh_customdata_clear_skin_poll(bContext *C)
+static int mesh_customdata_skin_clear_poll(bContext *C)
 {
 	return mesh_customdata_skin_has(C);
 }
 
-static int mesh_customdata_clear_skin_exec(bContext *C, wmOperator *UNUSED(op))
+static int mesh_customdata_skin_clear_exec(bContext *C, wmOperator *UNUSED(op))
 {
 	return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_MVERT_SKIN);
 }
 
-void MESH_OT_customdata_clear_skin(wmOperatorType *ot)
+void MESH_OT_customdata_skin_clear(wmOperatorType *ot)
 {
 	/* identifiers */
 	ot->name = "Clear Skin Data";
-	ot->idname = "MESH_OT_customdata_clear_skin";
+	ot->idname = "MESH_OT_customdata_skin_clear";
 	ot->description = "Clear vertex skin layer";
 
 	/* api callbacks */
-	ot->exec = mesh_customdata_clear_skin_exec;
-	ot->poll = mesh_customdata_clear_skin_poll;
+	ot->exec = mesh_customdata_skin_clear_exec;
+	ot->poll = mesh_customdata_skin_clear_poll;
 
 	/* flags */
 	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index de7d0f3..9226146 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -232,9 +232,9 @@ void MESH_OT_uv_texture_remove(struct wmOperatorType *ot);
 void MESH_OT_vertex_color_add(struct wmOperatorType *ot);
 void MESH_OT_vertex_color_remove(struct wmOperatorType *ot);
 /* no create_mask yet */
-void MESH_OT_customdata_clear_mask(struct wmOperatorType *ot);
+void MESH_OT_customdata_mask_clear(struct wmOperatorType *ot);
 void MESH_OT_customdata_skin_add(struct wmOperatorType *ot);
-void MESH_OT_customdata_clear_skin(struct wmOperatorType *ot);
+void MESH_OT_customdata_skin_clear(struct wmOperatorType *ot);
 void MESH_OT_customdata_custom_splitnormals_add(struct wmOperatorType *ot);
 void MESH_OT_customdata_custom_splitnormals_clear(struct wmOperatorType *ot);
 void MESH_OT_drop_named_image(struct wmOperatorType *ot);
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 31d3f01..197df48 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -151,9 +151,9 @@ void ED_operatortypes_mesh(void)
 	WM_operatortype_append(MESH_OT_uv_texture_remove);
 	WM_operatortype_append(MESH_OT_vertex_color_add);
 	WM_operatortype_append(MESH_OT_vertex_color_remove);
-	WM_operatortype_append(MESH_OT_customdata_clear_mask);
+	WM_operatortype_append(MESH_OT_customdata_mask_clear);
 	WM_operatortype_append(MESH_OT_customdata_skin_add);
-	WM_operatortype_append(MESH_OT_customdata_clear_skin);
+	WM_operatortype_append(MESH_OT_customdata_skin_clear);
 	WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_add);
 	WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_clear);
 	WM_operatortype_append(MESH_OT_drop_named_image);




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