[Bf-blender-cvs] [38ed5b8] GPU_data_request: remove unused test pattern
Mike Erwin
noreply at git.blender.org
Mon Mar 30 02:51:12 CEST 2015
Commit: 38ed5b82b3769f57c51fcdd2092ac32256ef26a5
Author: Mike Erwin
Date: Sun Mar 29 00:22:44 2015 -0400
Branches: GPU_data_request
https://developer.blender.org/rB38ed5b82b3769f57c51fcdd2092ac32256ef26a5
remove unused test pattern
Helped for orientation before objects were drawn, no longer needed.
===================================================================
M source/blender/editors/space_view3d/view3d_draw.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 0836692..faba067 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -3559,7 +3559,6 @@ static void view3d_main_area_draw_viewport_new(const bContext *C, Scene *scene,
drawfloor(scene, v3d, grid_unit);
-#if 1
/* yanked verbatim from view3d_draw_objects
* not perfect but it does let us see objects positioned in space
* TODO: draw objects prettier/better/faster/stronger
@@ -3625,17 +3624,6 @@ static void view3d_main_area_draw_viewport_new(const bContext *C, Scene *scene,
if (base_edit && (v3d->lay & base_edit->lay)) {
draw_object(scene, ar, v3d, base_edit, 0);
}
-#else
- glLineWidth(3.0f);
- glColor3f(1.0f, 1.0f, 0.0f);
- glBegin(GL_LINES);
- glVertex2f(-1.0f, -1.0f);
- glVertex2f(1.0f, 1.0f);
- glVertex2f(1.0f, -1.0f);
- glVertex2f(-1.0f, 1.0f);
- glEnd();
- glLineWidth(1.0f);
-#endif
#if MCE_TRACE
printf("< %s\n\n", __FUNCTION__);
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