[Bf-blender-cvs] [ab9d903] master: Cleanup: single quotes for enums

Campbell Barton noreply at git.blender.org
Mon Mar 30 01:49:01 CEST 2015


Commit: ab9d903b992680d6eefb5cfddb61bc24d47f0f63
Author: Campbell Barton
Date:   Mon Mar 30 10:44:57 2015 +1100
Branches: master
https://developer.blender.org/rBab9d903b992680d6eefb5cfddb61bc24d47f0f63

Cleanup: single quotes for enums

===================================================================

M	release/scripts/startup/bl_operators/object.py
M	release/scripts/startup/bl_ui/properties_data_mesh.py
M	release/scripts/startup/bl_ui/properties_physics_smoke.py
M	release/scripts/startup/bl_ui/space_clip.py
M	release/scripts/startup/bl_ui/space_filebrowser.py

===================================================================

diff --git a/release/scripts/startup/bl_operators/object.py b/release/scripts/startup/bl_operators/object.py
index e3ceeca..3d092e3 100644
--- a/release/scripts/startup/bl_operators/object.py
+++ b/release/scripts/startup/bl_operators/object.py
@@ -924,7 +924,7 @@ class LodGenerate(Operator):
             lod.location.y = ob.location.y + 3.0 * i
 
             if i == 1:
-                modifier = lod.modifiers.new("lod_decimate", "DECIMATE")
+                modifier = lod.modifiers.new("lod_decimate", 'DECIMATE')
             else:
                 modifier = lod.modifiers[-1]
 
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index 8efd14a..058f628 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -29,8 +29,8 @@ class MESH_MT_vertex_group_specials(Menu):
     def draw(self, context):
         layout = self.layout
 
-        layout.operator("object.vertex_group_sort", icon='SORTALPHA', text="Sort by Name").sort_type = "NAME"
-        layout.operator("object.vertex_group_sort", icon='ARMATURE_DATA', text="Sort by Bone Hierarchy").sort_type = "BONE_HIERARCHY"
+        layout.operator("object.vertex_group_sort", icon='SORTALPHA', text="Sort by Name").sort_type = 'NAME'
+        layout.operator("object.vertex_group_sort", icon='ARMATURE_DATA', text="Sort by Bone Hierarchy").sort_type = 'BONE_HIERARCHY'
         layout.operator("object.vertex_group_copy", icon='COPY_ID')
         layout.operator("object.vertex_group_copy_to_linked", icon='LINK_AREA')
         layout.operator("object.vertex_group_copy_to_selected", icon='LINK_AREA')
diff --git a/release/scripts/startup/bl_ui/properties_physics_smoke.py b/release/scripts/startup/bl_ui/properties_physics_smoke.py
index 63268bc..85d3c1d 100644
--- a/release/scripts/startup/bl_ui/properties_physics_smoke.py
+++ b/release/scripts/startup/bl_ui/properties_physics_smoke.py
@@ -81,12 +81,12 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel, Panel):
 
             layout.prop(flow, "smoke_flow_type", expand=False)
 
-            if flow.smoke_flow_type != "OUTFLOW":
+            if flow.smoke_flow_type != 'OUTFLOW':
                 split = layout.split()
                 col = split.column()
                 col.label(text="Flow Source:")
                 col.prop(flow, "smoke_flow_source", expand=False, text="")
-                if flow.smoke_flow_source == "PARTICLES":
+                if flow.smoke_flow_source == 'PARTICLES':
                     col.label(text="Particle System:")
                     col.prop_search(flow, "particle_system", ob, "particle_systems", text="")
                     col.prop(flow, "use_particle_size", text="Set Size")
@@ -103,7 +103,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel, Panel):
                 sub = sub.column()
                 sub.active = flow.use_initial_velocity
                 sub.prop(flow, "velocity_factor")
-                if flow.smoke_flow_source == "MESH":
+                if flow.smoke_flow_source == 'MESH':
                     sub.prop(flow, "velocity_normal")
                     #sub.prop(flow, "velocity_random")
 
@@ -135,7 +135,7 @@ class PHYSICS_PT_smoke_flow_advanced(PhysicButtonsPanel, Panel):
     @classmethod
     def poll(cls, context):
         md = context.smoke
-        return md and (md.smoke_type == 'FLOW') and (md.flow_settings.smoke_flow_source == "MESH")
+        return md and (md.smoke_type == 'FLOW') and (md.flow_settings.smoke_flow_source == 'MESH')
 
     def draw(self, context):
         layout = self.layout
@@ -151,9 +151,9 @@ class PHYSICS_PT_smoke_flow_advanced(PhysicButtonsPanel, Panel):
         sub.prop(flow, "noise_texture", text="")
         sub.label(text="Mapping:")
         sub.prop(flow, "texture_map_type", expand=False, text="")
-        if flow.texture_map_type == "UV":
+        if flow.texture_map_type == 'UV':
             sub.prop_search(flow, "uv_layer", ob.data, "uv_textures", text="")
-        if flow.texture_map_type == "AUTO":
+        if flow.texture_map_type == 'AUTO':
             sub.prop(flow, "texture_size")
         sub.prop(flow, "texture_offset")
 
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index a9fcdea..a7a352f 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -1277,8 +1277,8 @@ class CLIP_MT_reconstruction(Menu):
         layout.operator("clip.set_plane", text="Set Floor").plane = 'FLOOR'
         layout.operator("clip.set_plane", text="Set Wall").plane = 'WALL'
 
-        layout.operator("clip.set_axis", text="Set X Axis").axis = "X"
-        layout.operator("clip.set_axis", text="Set Y Axis").axis = "Y"
+        layout.operator("clip.set_axis", text="Set X Axis").axis = 'X'
+        layout.operator("clip.set_axis", text="Set Y Axis").axis = 'Y'
 
         layout.operator("clip.set_scale")
 
diff --git a/release/scripts/startup/bl_ui/space_filebrowser.py b/release/scripts/startup/bl_ui/space_filebrowser.py
index 841e169..cf7669e 100644
--- a/release/scripts/startup/bl_ui/space_filebrowser.py
+++ b/release/scripts/startup/bl_ui/space_filebrowser.py
@@ -44,10 +44,10 @@ class FILEBROWSER_HT_header(Header):
         row.separator()
 
         row = layout.row(align=True)
-        layout.operator_context = "EXEC_DEFAULT"
+        layout.operator_context = 'EXEC_DEFAULT'
         row.operator("file.directory_new", icon='NEWFOLDER')
 
-        layout.operator_context = "INVOKE_DEFAULT"
+        layout.operator_context = 'INVOKE_DEFAULT'
         params = st.params
 
         # can be None when save/reload with a file selector open




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