[Bf-blender-cvs] [e7afba4] master: Compositor: Cleanup, don't pollute namepace with all symbols from std

Sergey Sharybin noreply at git.blender.org
Fri Mar 27 10:41:46 CET 2015


Commit: e7afba4b293a4e83b62b652f6dc3c16e11c15b06
Author: Sergey Sharybin
Date:   Fri Mar 27 14:41:20 2015 +0500
Branches: master
https://developer.blender.org/rBe7afba4b293a4e83b62b652f6dc3c16e11c15b06

Compositor: Cleanup, don't pollute namepace with all symbols from std

===================================================================

M	source/blender/compositor/intern/COM_ExecutionGroup.cpp
M	source/blender/compositor/intern/COM_ExecutionSystem.h

===================================================================

diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cpp b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
index a122d5d..4676f68 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
@@ -238,7 +238,7 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
 				chunkOrders[index].determineDistance(hotspots, 1);
 			}
 
-			sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks - 1]);
+			std::sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks - 1]);
 			for (index = 0; index < this->m_numberOfChunks; index++) {
 				chunkOrder[index] = chunkOrders[index].getChunkNumber();
 			}
@@ -277,7 +277,7 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
 				chunkOrders[index].determineDistance(hotspots, 9);
 			}
 
-			sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks]);
+			std::sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks]);
 
 			for (index = 0; index < this->m_numberOfChunks; index++) {
 				chunkOrder[index] = chunkOrders[index].getChunkNumber();
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index ab90320..555964f 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -27,14 +27,11 @@ class ExecutionGroup;
 
 #include "DNA_color_types.h"
 #include "DNA_node_types.h"
-#include <vector>
 #include "COM_Node.h"
 #include "BKE_text.h"
 #include "COM_ExecutionGroup.h"
 #include "COM_NodeOperation.h"
 
-using namespace std;
-
 /**
  * @page execution Execution model
  * In order to get to an efficient model for execution, several steps are being done. these steps are explained below.




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