[Bf-blender-cvs] [dc3b869] master: Missed those last commit
Antony Riakiotakis
noreply at git.blender.org
Thu Mar 26 11:40:49 CET 2015
Commit: dc3b869c9aed56bf75955436bdb527df0be933f3
Author: Antony Riakiotakis
Date: Thu Mar 26 11:39:08 2015 +0100
Branches: master
https://developer.blender.org/rBdc3b869c9aed56bf75955436bdb527df0be933f3
Missed those last commit
===================================================================
M source/blender/blenkernel/BKE_sound.h
M source/blender/blenkernel/intern/sound.c
M source/blender/blenkernel/intern/writeffmpeg.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 3570751..d3919a3 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -62,9 +62,9 @@ struct bSound *BKE_sound_new_file(struct Main *main, const char *filename);
// XXX unused currently
#if 0
-struct bSound *sound_new_buffer(struct Main *bmain, struct bSound *source);
+struct bSound *BKE_sound_new_buffer(struct Main *bmain, struct bSound *source);
-struct bSound *sound_new_limiter(struct Main *bmain, struct bSound *source, float start, float end);
+struct bSound *BKE_sound_new_limiter(struct Main *bmain, struct bSound *source, float start, float end);
#endif
void BKE_sound_delete(struct Main *bmain, struct bSound *sound);
@@ -78,7 +78,7 @@ void BKE_sound_load(struct Main *main, struct bSound *sound);
void BKE_sound_free(struct bSound *sound);
#ifdef __AUD_C_API_H__
-AUD_Device *sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume);
+AUD_Device *BKE_sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume);
#endif
void BKE_sound_create_scene(struct Scene *scene);
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index cc0d0bd..89be80e 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -231,7 +231,7 @@ void BKE_sound_exit_once(void)
/* XXX unused currently */
#if 0
-bSound *sound_new_buffer(struct Main *bmain, bSound *source)
+bSound *BKE_sound_new_buffer(struct Main *bmain, bSound *source)
{
bSound *sound = NULL;
@@ -255,7 +255,7 @@ bSound *sound_new_buffer(struct Main *bmain, bSound *source)
return sound;
}
-bSound *sound_new_limiter(struct Main *bmain, bSound *source, float start, float end)
+bSound *BKE_sound_new_limiter(struct Main *bmain, bSound *source, float start, float end)
{
bSound *sound = NULL;
@@ -386,7 +386,7 @@ void BKE_sound_load(struct Main *bmain, bSound *sound)
}
}
-AUD_Device *sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume)
+AUD_Device *BKE_sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume)
{
return AUD_openMixdownDevice(specs, scene->sound_scene, volume, start / FPS);
}
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index 128a5da..57a4927 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -1111,7 +1111,7 @@ int BKE_ffmpeg_start(struct Scene *scene, RenderData *rd, int rectx, int recty,
}
specs.rate = rd->ffcodecdata.audio_mixrate;
- audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, rd->ffcodecdata.audio_volume);
+ audio_mixdown_device = BKE_sound_mixdown(scene, specs, rd->sfra, rd->ffcodecdata.audio_volume);
#ifdef FFMPEG_CODEC_TIME_BASE
c->time_base.den = specs.rate;
c->time_base.num = 1;
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