[Bf-blender-cvs] [03cfb64] arcpatch-D156: This patch will remove the BlenderWorldInfo and move the source into KX_WorldInfo.

Thomas Szepe noreply at git.blender.org
Tue Mar 24 00:06:02 CET 2015


Commit: 03cfb64030c226ff86328181ad40885c7760dc4c
Author: Thomas Szepe
Date:   Tue Mar 24 00:05:54 2015 +0100
Branches: arcpatch-D156
https://developer.blender.org/rB03cfb64030c226ff86328181ad40885c7760dc4c

This patch will remove the BlenderWorldInfo and move the source into KX_WorldInfo.

===================================================================

M	source/gameengine/Converter/BL_BlenderDataConversion.cpp
D	source/gameengine/Converter/BlenderWorldInfo.cpp
D	source/gameengine/Converter/BlenderWorldInfo.h
M	source/gameengine/Converter/CMakeLists.txt
M	source/gameengine/Converter/KX_BlenderSceneConverter.cpp
M	source/gameengine/Ketsji/KX_WorldInfo.cpp
M	source/gameengine/Ketsji/KX_WorldInfo.h

===================================================================

diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 3e7e104..de5e27b 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -98,7 +98,7 @@
 #include "BLI_utildefines.h"
 #include "BLI_listbase.h"
 
-#include "BlenderWorldInfo.h"
+#include "KX_WorldInfo.h"
 
 #include "KX_KetsjiEngine.h"
 #include "KX_BlenderSceneConverter.h"
@@ -2342,7 +2342,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
 	sumolist->Release();
 
 	// convert world
-	KX_WorldInfo* worldinfo = new BlenderWorldInfo(blenderscene, blenderscene->world);
+	KX_WorldInfo* worldinfo = new KX_WorldInfo(blenderscene, blenderscene->world);
 	converter->RegisterWorldInfo(worldinfo);
 	kxscene->SetWorldInfo(worldinfo);
 
diff --git a/source/gameengine/Converter/BlenderWorldInfo.cpp b/source/gameengine/Converter/BlenderWorldInfo.cpp
deleted file mode 100644
index 6daeccc..0000000
--- a/source/gameengine/Converter/BlenderWorldInfo.cpp
+++ /dev/null
@@ -1,251 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can [0]istribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Converter/BlenderWorldInfo.cpp
- *  \ingroup bgeconv
- */
-
-
-#include <stdio.h>  // printf()
-
-#include "BlenderWorldInfo.h"
-#include "KX_PythonInit.h"
-#include "GPU_material.h"
-
-/* This little block needed for linking to Blender... */
-#ifdef WIN32
-#include "BLI_winstuff.h"
-#endif
-
-/* This list includes only data type definitions */
-#include "DNA_world_types.h"
-
-#include "BLI_math.h"
-
-#include "BKE_global.h"
-#include "BKE_scene.h"
-/* end of blender include block */
-
-
-BlenderWorldInfo::BlenderWorldInfo(Scene *blenderscene, World *blenderworld)
-{
-	if (blenderworld) {
-		m_do_color_management = BKE_scene_check_color_management_enabled(blenderscene);
-		m_hasworld = true;
-		m_hasmist = ((blenderworld->mode) & WO_MIST ? true : false);
-		m_misttype = blenderworld->mistype;
-		m_miststart = blenderworld->miststa;
-		m_mistdistance = blenderworld->mistdist;
-		m_mistintensity = blenderworld->misi;
-		setMistColor(blenderworld->horr, blenderworld->horg, blenderworld->horb);
-		setBackColor(blenderworld->horr, blenderworld->horg, blenderworld->horb);
-		setAmbientColor(blenderworld->ambr, blenderworld->ambg, blenderworld->ambb);
-	}
-	else {
-		m_hasworld = false;
-	}
-}
-
-BlenderWorldInfo::~BlenderWorldInfo()
-{
-}
-
-bool BlenderWorldInfo::hasWorld()
-{
-	return m_hasworld;
-}
-
-bool BlenderWorldInfo::hasMist()
-{
-	return m_hasmist;
-}
-
-float BlenderWorldInfo::getBackColorRed()
-{
-	return m_backgroundcolor[0];
-}
-
-float BlenderWorldInfo::getBackColorGreen()
-{
-	return m_backgroundcolor[1];
-}
-
-float BlenderWorldInfo::getBackColorBlue()
-{
-	return m_backgroundcolor[2];
-}
-
-float BlenderWorldInfo::getAmbientColorRed()
-{
-	return m_ambientcolor[0];
-}
-
-float BlenderWorldInfo::getAmbientColorGreen()
-{
-	return m_ambientcolor[1];
-}
-
-float BlenderWorldInfo::getAmbientColorBlue()
-{
-	return m_ambientcolor[2];
-}
-
-short BlenderWorldInfo::getMistType()
-{
-	return m_misttype;
-}
-
-float BlenderWorldInfo::getMistStart()
-{
-	return m_miststart;
-}
-
-float BlenderWorldInfo::getMistDistance()
-{
-	return m_mistdistance;
-}
-
-float BlenderWorldInfo::getMistIntensity()
-{
-	return m_mistintensity;
-}
-
-float BlenderWorldInfo::getMistColorRed()
-{
-	return m_mistcolor[0];
-}
-
-float BlenderWorldInfo::getMistColorGreen()
-{
-	return m_mistcolor[1];
-}
-
-float BlenderWorldInfo::getMistColorBlue()
-{
-	return m_mistcolor[2];
-}
-
-void BlenderWorldInfo::setBackColor(float r, float g, float b)
-{
-	m_backgroundcolor[0] = r;
-	m_backgroundcolor[1] = g;
-	m_backgroundcolor[2] = b;
-
-	if (m_do_color_management) {
-		linearrgb_to_srgb_v3_v3(m_con_backgroundcolor, m_backgroundcolor);
-	}
-	else {
-		copy_v3_v3(m_con_backgroundcolor, m_backgroundcolor);
-	}
-}
-
-void BlenderWorldInfo::setMistType(short type)
-{
-	m_misttype = type;
-}
-
-void BlenderWorldInfo::setUseMist(bool enable)
-{
-	m_hasmist = enable;
-}
-
-void BlenderWorldInfo::setMistStart(float d)
-{
-	m_miststart = d;
-}
-
-void BlenderWorldInfo::setMistDistance(float d)
-{
-	m_mistdistance = d;
-}
-
-void BlenderWorldInfo::setMistIntensity(float intensity)
-{
-	m_mistintensity = intensity;
-}
-void BlenderWorldInfo::setMistColor(float r, float g, float b)
-{
-	m_mistcolor[0] = r;
-	m_mistcolor[1] = g;
-	m_mistcolor[2] = b;
-
-	if (m_do_color_management) {
-		linearrgb_to_srgb_v3_v3(m_con_mistcolor, m_mistcolor);
-	}
-	else {
-		copy_v3_v3(m_con_mistcolor, m_mistcolor);
-	}
-}
-
-void BlenderWorldInfo::setAmbientColor(float r, float g, float b)
-{
-	m_ambientcolor[0] = r;
-	m_ambientcolor[1] = g;
-	m_ambientcolor[2] = b;
-
-	if (m_do_color_management) {
-		linearrgb_to_srgb_v3_v3(m_con_ambientcolor, m_ambientcolor);
-	}
-	else {
-		copy_v3_v3(m_con_ambientcolor, m_ambientcolor);
-	}
-}
-
-void BlenderWorldInfo::UpdateBackGround()
-{
-	if (m_hasworld) {
-		RAS_IRasterizer *m_rasterizer = KX_GetActiveEngine()->GetRasterizer();
-
-		if (m_rasterizer->GetDrawingMode() >= RAS_IRasterizer::KX_SOLID) {
-			m_rasterizer->SetBackColor(m_con_backgroundcolor);
-			GPU_horizon_update_color(m_backgroundcolor);
-		}
-	}
-}
-
-void BlenderWorldInfo::UpdateWorldSettings()
-{
-	if (m_hasworld) {
-		RAS_IRasterizer *m_rasterizer = KX_GetActiveEngine()->GetRasterizer();
-
-		if (m_rasterizer->GetDrawingMode() >= RAS_IRasterizer::KX_SOLID) {
-			m_rasterizer->SetAmbientColor(m_con_ambientcolor);
-			GPU_ambient_update_color(m_ambientcolor);
-
-			if (m_hasmist) {
-				m_rasterizer->SetFog(m_misttype, m_miststart, m_mistdistance, m_mistintensity, m_con_mistcolor);
-				GPU_mist_update_values(m_misttype, m_miststart, m_mistdistance, m_mistintensity, m_mistcolor);
-				m_rasterizer->EnableFog(true);
-				GPU_mist_update_enable(true);
-			}
-			else {
-				m_rasterizer->EnableFog(false);
-				GPU_mist_update_enable(false);
-			}
-		}
-	}
-}
diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h
deleted file mode 100644
index 5c1cbd2..0000000
--- a/source/gameengine/Converter/BlenderWorldInfo.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file BlenderWorldInfo.h
- *  \ingroup bgeconv
- */
-
-#ifndef __BLENDERWORLDINFO_H__
-#define __BLENDERWORLDINFO_H__
-#include "KX_WorldInfo.h"
-#include "KX_KetsjiEngine.h"
-#include "RAS_IRasterizer.h"
-
-struct Scene;
-struct World;
-const class KX_KetsjiEngine;
-const class RAS_IRasterizer;
-
-class BlenderWorldInfo : public KX_WorldInfo
-{
-	bool m_hasworld;
-	bool m_hasmist;
-	short m_misttype;
-	float m_miststart;
-	float m_mistdistance;
-	float m_mistintensity;
-	float m_mistcolor[3];
-	float m_backgroundcolor[3];
-	float m_ambientcolor[3];
-	float m_con_mistcolor[3];
-	float m_con_backgroundcolor[3];
-	float m_con_ambientcolor[3];
-
-public:
-	BlenderWorldInfo(Scene *blenderscene, World *blenderworld);
-	~BlenderWorldInfo();
-
-	bool m_do_color_management;
-	bool hasWorld();
-	bool hasMist();
-	short getMistType();
-	float getMistStart();
-	float getMistDistance();
-	float getMistIntensity();
-	float getMistColorRed();
-	float getMistColorGreen();
-	float getMistColorBlue();
-	float getBackColorRed();
-	float getBackColorGreen();
-	float getBackColorBlue();
-	float getAmbientColorRed();
-	float getAmbientColorGreen();
-	float getAmbientColorBlue();
-	void setBackColor(float r, float g, float b);
-	void setUseMist(bool enable);
-	void setMistType(short type);
-	void setMistStart(float d);
-	void setMistDistance(float d);
-	void setMistIntensity(float intensity);
-	void setMistColor(float r, float g, float b);
-	void setAmbientColor(float r, float g, float b);
-	void UpdateBackGround();
-	void UpdateWorldSettings();
-
-#ifdef WITH_CXX_GUARDEDALLOC
-	MEM_CXX_CLASS_ALLOC_FUNCS("GE:BlenderWorldInfo")
-#endif
-};
-
-#endif  /* __BLENDERWORLDINFO_H__ */
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt
index 9721149..6d681dd 100644
--- a/source/gameengine/Converter/CMakeLists.txt
+++ b/source/gameengine/Converter/CMakeLists.txt
@@ -74,7 +74,6 @@ set(SRC
 	BL_ShapeActionActuator.cpp
 	BL_ShapeDeformer.cpp
 	BL_SkinDeformer.cpp
-	BlenderWorldInfo.cpp
 	KX_BlenderScalarInterpo

@@ Diff output truncated at 10240 characters. @@




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