[Bf-blender-cvs] [f751e34] asset-experiments: Revert "Merge branch 'asset-engine' into asset-experiments"
Bastien Montagne
noreply at git.blender.org
Fri Mar 13 15:20:46 CET 2015
Commit: f751e34f91f63b97ffd31821beacfae79335777e
Author: Bastien Montagne
Date: Fri Mar 13 15:18:24 2015 +0100
Branches: asset-experiments
https://developer.blender.org/rBf751e34f91f63b97ffd31821beacfae79335777e
Revert "Merge branch 'asset-engine' into asset-experiments"
This reverts commit ccd14792005083e4da5fdca2e82dfa6093082f35, reversing
changes made to 8da3bb3885e803c67f1d06e4fc2f11d98d9011b9.
Conflicts:
release/scripts/startup/bl_operators/__init__.py
release/scripts/startup/bl_operators/amber.py
source/blender/blenkernel/BKE_asset.h
source/blender/blenkernel/intern/asset.c
source/blender/editors/space_file/file_ops.c
source/blender/makesrna/intern/rna_asset.c
===================================================================
M release/scripts/modules/bpy_types.py
M release/scripts/startup/bl_operators/__init__.py
D release/scripts/startup/bl_operators/amber.py
M release/scripts/startup/bl_ui/space_filebrowser.py
D source/blender/blenkernel/BKE_asset.h
M source/blender/blenkernel/CMakeLists.txt
D source/blender/blenkernel/intern/asset.c
M source/blender/editors/space_file/file_intern.h
M source/blender/editors/space_file/file_ops.c
M source/blender/editors/space_file/filelist.c
M source/blender/editors/space_file/filelist.h
M source/blender/editors/space_file/space_file.c
M source/blender/makesdna/DNA_space_types.h
M source/blender/makesrna/RNA_access.h
M source/blender/makesrna/intern/CMakeLists.txt
M source/blender/makesrna/intern/makesrna.c
D source/blender/makesrna/intern/rna_asset.c
M source/blender/makesrna/intern/rna_internal.h
M source/blender/makesrna/intern/rna_space.c
M source/blender/python/intern/bpy_rna.c
M source/blender/windowmanager/intern/wm_init_exit.c
M source/blenderplayer/bad_level_call_stubs/stubs.c
M source/creator/creator.c
===================================================================
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 38b3c8c..c7ec7e1 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -634,10 +634,6 @@ class RenderEngine(StructRNA, metaclass=RNAMeta):
__slots__ = ()
-class AssetEngine(StructRNA, metaclass=RNAMeta):
- __slots__ = ()
-
-
class KeyingSetInfo(StructRNA, metaclass=RNAMeta):
__slots__ = ()
diff --git a/release/scripts/startup/bl_operators/__init__.py b/release/scripts/startup/bl_operators/__init__.py
index 0854f85..65f7bde 100644
--- a/release/scripts/startup/bl_operators/__init__.py
+++ b/release/scripts/startup/bl_operators/__init__.py
@@ -48,8 +48,6 @@ _modules = [
"wm",
]
-_modules.append("amber")
-
import bpy
if bpy.app.build_options.freestyle:
diff --git a/release/scripts/startup/bl_operators/amber.py b/release/scripts/startup/bl_operators/amber.py
deleted file mode 100644
index c42c01d..0000000
--- a/release/scripts/startup/bl_operators/amber.py
+++ /dev/null
@@ -1,83 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-# Note: This will be a simple addon later, but until it gets to master, it's simpler to have it
-# as a startup module!
-
-import bpy
-from bpy.types import AssetEngine
-from bpy.props import (
- StringProperty,
- BoolProperty,
- IntProperty,
- FloatProperty,
- EnumProperty,
- CollectionProperty,
- )
-
-class AssetEngineAmber(AssetEngine):
- bl_label = "Amber"
-
- def __init__(self):
- self.jobs = {}
- self.uuids = {}
-
- def status(self, job_id):
- if job_id:
- job = self.jobs.get(job_id, None)
- #~ if job is not None:
- #~ return {'VALID'}
- return set()
- else:
- return {'VALID'}
-
- def progress(self, job_id):
- return 0.5
-
- def kill(self, job_id):
- pass
-
- def list_dir(self, job_id, entries):
- if len(entries.entries) == 0:
- entry = entries.entries.add()
- entry.type = {'BLENDER'}
- entry.relpath = "foobar.blend"
- entry.name = "MyLittleTest"
- entry.uuid = entry.relpath.encode()[:8] + b"|0000000001"
- self.uuids[entry.uuid] = "/home/i74700deb64/Téléchargements/wall_UE_D_01.blend"
- variant = entry.variants.add()
- entry.variants.active = variant
- rev = variant.revisions.add()
- variant.revisions.active = rev
- return 1
-
- def load_pre(self, uuids, entries):
- # Not quite sure this engine will need it in the end, but for sake of testing...
- entries.root_path = "/"
- for uuid in uuids.uuids[:1]:
- entry = entries.entries.add()
- entry.type = {'BLENDER'}
- entry.relpath = self.uuids[uuid.uuid_asset]
- return True
-
-
-if __name__ == "__main__": # only for live edit.
- bpy.utils.register_module(__name__)
- bpy.utils.register_class(AssetEngineFlame)
diff --git a/release/scripts/startup/bl_ui/space_filebrowser.py b/release/scripts/startup/bl_ui/space_filebrowser.py
index 2cf2e8e..a99f915 100644
--- a/release/scripts/startup/bl_ui/space_filebrowser.py
+++ b/release/scripts/startup/bl_ui/space_filebrowser.py
@@ -34,7 +34,6 @@ class FILEBROWSER_HT_header(Header):
layout.template_header()
row = layout.row()
- row.prop(st, "asset_engine", text="")
row.separator()
row = layout.row(align=True)
diff --git a/source/blender/blenkernel/BKE_asset.h b/source/blender/blenkernel/BKE_asset.h
deleted file mode 100644
index c26797d..0000000
--- a/source/blender/blenkernel/BKE_asset.h
+++ /dev/null
@@ -1,168 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2015 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file BKE_asset.h
- * \ingroup bke
- */
-
-#ifndef __BKE_ASSET_H__
-#define __BKE_ASSET_H__
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "DNA_space_types.h"
-
-struct AssetEngine;
-struct AssetEngineType;
-struct AssetUUIDList;
-struct FileDirEntryArr;
-struct FileDirEntry;
-struct FileDirEntryVariant;
-struct FileDirEntryRevision;
-struct ExtensionRNA;
-struct ID;
-struct ListBase;
-struct uiLayout;
-
-enum {
- AE_STATUS_VALID = 1 << 0,
- AE_STATUS_RUNNING = 1 << 1, /* Asset engine is performing some background tasks... */
-};
-
-#define AE_FAKE_ENGINE_ID "none"
-
-extern ListBase asset_engines;
-
-/* AE instance/job is valid, is running, is idle, etc. */
-typedef int (*ae_status)(struct AssetEngine *engine, const int job_id);
-typedef float (*ae_progress)(struct AssetEngine *engine, const int job_id);
-
-/* To force end of given job (e.g. because it was cancelled by user...). */
-typedef void (*ae_kill)(struct AssetEngine *engine, const int job_id);
-
-/* ***** All callbacks below shall be non-blocking (i.e. return immediately). ***** */
-/* Those callbacks will be called from a 'fake-job' start *and* update functions (i.e. main thread, working one will
- * just sleep).
- * If given id is not null, engine should update from a running job if available, otherwise it should start a new one.
- * It is the responsability of the engine to start/stop background processes to actually perform tasks as/if needed.
- */
-
-/* Return (list) everything available at given root path. */
-typedef int (*ae_list_dir)(struct AssetEngine *engine, const int job_id, struct FileDirEntryArr *entries_r);
-/* Ensure given direntries are really available for append/link (some kind of 'anticipated loading'...). */
-typedef int (*ae_ensure_entries)(struct AssetEngine *engine, const int job_id, struct AssetUUIDList *uuids);
-
-/* ***** All callbacks below are blocking. They shall be completed upon return. ***** */
-
-/* 'pre-loading' hook, called before opening/appending/linking given entries.
- * Note first given uuid is the one of 'active' entry, and first entry in returned list will be considered as such too.
- * E.g. allows the engine to ensure entries' paths are actually valid by downloading requested data, etc.
- * If is_virtual is True, then there is no requirement that returned paths actually exist.
- * Note that the generated list shall be simpler than the one generated by ae_list_dir, since only the path from
- * active revision is used, no need to bother with variants, previews, etc.
- * This allows to present 'fake' entries to user, and then import actual data.
- */
-typedef bool (*ae_load_pre)(struct AssetEngine *engine, struct AssetUUIDList *uuids,
- struct FileDirEntryArr *entries_r);
-
-/* 'post-loading' hook, called after opening/appending/linking given entries.
- * E.g. allows an advanced engine to make fancy scripted operations over loaded items. */
-typedef bool (*ae_load_post)(struct AssetEngine *engine, struct ID *items, const int *num_items);
-
-typedef struct AssetEngineType {
- struct AssetEngineType *next, *prev;
-
- /* type info */
- char idname[64]; /* best keep the same size as BKE_ST_MAXNAME */
- char name[64];
- int flag;
-
- /* API */
- ae_status status;
- ae_progress progress;
-
- ae_kill kill;
-
- ae_list_dir list_dir;
- ae_ensure_entries ensure_entries;
-
- ae_load_pre load_pre;
- ae_load_post load_post;
-
- /* RNA integration */
- struct ExtensionRNA ext;
-} AssetEngineType;
-
-typedef struct AssetEngine {
- AssetEngineType *type;
- void *py_instance;
-
- int flag;
- int refcount;
-
- struct ReportList *reports;
-} AssetEngine;
-
-/* Engine Types */
-void BKE_asset_engines_init(void);
-void BKE_asset_engines_exit(void);
-
-AssetEngineType *BKE_asset_engines_find(const char *idname);
-
-/* Engine Instances */
-AssetEngine *BKE_asset_engine_create(AssetEngineType *type);
-AssetEngine *BKE_asset_engine_copy(AssetEngine *engine);
-void BKE_asset_engine_free(AssetEngine *engine);
-
-void BKE_asset_engine_load_pre(AssetEngine *engine, struct FileDirEntryArr *r_entries);
-
-/* File listing utils... */
-
-typedef enum FileCheckType {
- CHECK_NONE = 0,
- CHECK_DIRS = 1 << 0,
- CHECK_FILES = 1 << 1,
- CHECK_ALL = CHECK_DIRS | CHECK_FILES,
-} FileCheckType;
-
-void BKE_filedir_variant_free(struct FileDirEntryVariant *var);
-
-void BKE_filedir_entry_free(struct FileDirEntry *entry);
-void BKE_filedir_entry_clear(struct FileDirEntry *entry);
-struct FileDirEntry *BKE_filedir_entry_copy(struct FileDirEntry *entry);
-
-void BKE_filedir_entryarr_clear(struct FileDirEntryArr *array);
-
-bool BKE_filedir_entry_is_selected(struct FileDirEntry *entr
@@ Diff output truncated at 10240 characters. @@
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