[Bf-blender-cvs] [6b61050] master: Cleanup: indentation

Campbell Barton noreply at git.blender.org
Wed Mar 11 03:17:09 CET 2015


Commit: 6b610500b99d8e6ac2950d7702f669b9fa1192fe
Author: Campbell Barton
Date:   Wed Mar 11 13:14:24 2015 +1100
Branches: master
https://developer.blender.org/rB6b610500b99d8e6ac2950d7702f669b9fa1192fe

Cleanup: indentation

===================================================================

M	source/blender/blenkernel/intern/DerivedMesh.c
M	source/blender/blenkernel/intern/cloth.c
M	source/blender/blenkernel/intern/effect.c
M	source/blender/blenkernel/intern/softbody.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/bmesh/operators/bmo_normals.c
M	source/blender/editors/object/object_edit.c
M	source/blender/editors/space_clip/tracking_select.c
M	source/blender/editors/space_view3d/space_view3d.c
M	source/blender/windowmanager/intern/wm_operators.c
M	source/blender/windowmanager/intern/wm_window.c

===================================================================

diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 51f17f7..870b020 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -3206,7 +3206,8 @@ static void navmesh_drawColored(DerivedMesh *dm)
 #endif
 
 	glDisable(GL_LIGHTING);
-	/* if (GPU_buffer_legacy(dm) ) */ { /* TODO - VBO draw code, not high priority - campbell */
+	/* if (GPU_buffer_legacy(dm) ) */ /* TODO - VBO draw code, not high priority - campbell */
+	{
 		DEBUG_VBO("Using legacy code. drawNavMeshColored\n");
 		//glShadeModel(GL_SMOOTH);
 		glBegin(glmode = GL_QUADS);
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 3173489..3b3fe32 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -780,17 +780,15 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
 							}
 						}
 
-					if (clmd->sim_parms->vgroup_shrink > 0 )
-					{
-						if ( dvert->dw[j].def_nr == (clmd->sim_parms->vgroup_shrink-1))
-						{
-							verts->shrink_factor = clmd->sim_parms->shrink_min*(1.0f-dvert->dw[j].weight)+clmd->sim_parms->shrink_max*dvert->dw [j].weight; // linear interpolation between min and max shrink factor based on weight
+						if (clmd->sim_parms->vgroup_shrink > 0) {
+							if (dvert->dw[j].def_nr == (clmd->sim_parms->vgroup_shrink - 1)) {
+								/* linear interpolation between min and max shrink factor based on weight */
+								verts->shrink_factor = clmd->sim_parms->shrink_min * (1.0f - dvert->dw[j].weight) + clmd->sim_parms->shrink_max * dvert->dw [j].weight;
+							}
+						}
+						else {
+							verts->shrink_factor = clmd->sim_parms->shrink_min;
 						}
-					}
-					else {
-						verts->shrink_factor = clmd->sim_parms->shrink_min;
-					}
-
 					}
 				}
 			}
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 76a39fe..296a56a 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -231,7 +231,7 @@ ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src
 		for (base = scene->base.first; base; base= base->next) {
 			if ( (base->lay & layer) ) {
 				if ( base->object->pd && base->object->pd->forcefield )
-				add_object_to_effectors(&effectors, scene, weights, base->object, ob_src);
+					add_object_to_effectors(&effectors, scene, weights, base->object, ob_src);
 
 				if ( base->object->particlesystem.first ) {
 					ParticleSystem *psys= base->object->particlesystem.first;
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 06d0627..3cc2337 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -522,10 +522,8 @@ static void ccd_mesh_update(Object *ob, ccd_Mesh *pccd_M)
 			mima->maxz = max_ff(mima->maxz, v[2] + hull);
 		}
 
-
-	mima++;
-	mface++;
-
+		mima++;
+		mface++;
 	}
 	return;
 }
@@ -707,7 +705,7 @@ static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *count
 						}
 					}
 					if ((bs2->v2 !=notthis)&&(bs2->v2 > v0)) {
-					(*counter)++;/*hit */
+						(*counter)++;  /* hit */
 						if (addsprings) {
 							bs3->v1= v0;
 							bs3->v2= bs2->v2;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 45d1c20..b46658f 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3767,25 +3767,26 @@ static void lib_link_particlesettings(FileData *fd, Main *main)
 				BoidRule *rule;
 				for (; state; state=state->next) {
 					rule = state->rules.first;
-				for (; rule; rule=rule->next)
-					switch (rule->type) {
-						case eBoidRuleType_Goal:
-						case eBoidRuleType_Avoid:
-						{
-							BoidRuleGoalAvoid *brga = (BoidRuleGoalAvoid*)rule;
-							brga->ob = newlibadr(fd, part->id.lib, brga->ob);
-							break;
-						}
-						case eBoidRuleType_FollowLeader:
-						{
-							BoidRuleFollowLeader *brfl = (BoidRuleFollowLeader*)rule;
-							brfl->ob = newlibadr(fd, part->id.lib, brfl->ob);
-							break;
+					for (; rule; rule=rule->next) {
+						switch (rule->type) {
+							case eBoidRuleType_Goal:
+							case eBoidRuleType_Avoid:
+							{
+								BoidRuleGoalAvoid *brga = (BoidRuleGoalAvoid*)rule;
+								brga->ob = newlibadr(fd, part->id.lib, brga->ob);
+								break;
+							}
+							case eBoidRuleType_FollowLeader:
+							{
+								BoidRuleFollowLeader *brfl = (BoidRuleFollowLeader*)rule;
+								brfl->ob = newlibadr(fd, part->id.lib, brfl->ob);
+								break;
+							}
 						}
 					}
 				}
 			}
-			
+
 			for (a = 0; a < MAX_MTEX; a++) {
 				mtex= part->mtex[a];
 				if (mtex) {
diff --git a/source/blender/bmesh/operators/bmo_normals.c b/source/blender/bmesh/operators/bmo_normals.c
index 0ef9655..f62e445 100644
--- a/source/blender/bmesh/operators/bmo_normals.c
+++ b/source/blender/bmesh/operators/bmo_normals.c
@@ -71,7 +71,7 @@ static bool bmo_recalc_normal_edge_filter_cb(BMElem *ele, void *UNUSED(user_data
  *
  * To take these spikes into account, use the normals of the faces edges.
  */
- #define USE_FACE_EDGE_NORMAL_TEST
+#define USE_FACE_EDGE_NORMAL_TEST
 
 /**
  * The center of the entire island is't necessarily well placed,
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 458feeb..e14b303 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -2063,4 +2063,4 @@ bool ED_object_editmode_calc_active_center(Object *obedit, const bool select_onl
 	}
 
 	return false;
-}
\ No newline at end of file
+}
diff --git a/source/blender/editors/space_clip/tracking_select.c b/source/blender/editors/space_clip/tracking_select.c
index bc6ac50..0b29c25 100644
--- a/source/blender/editors/space_clip/tracking_select.c
+++ b/source/blender/editors/space_clip/tracking_select.c
@@ -62,7 +62,6 @@ static float dist_to_crns(float co[2], float pos[2], float crns[4][2]);
 static int mouse_on_side(float co[2], float x1, float y1, float x2, float y2, float epsx, float epsy)
 {
 	if (x1 > x2)
-
 		SWAP(float, x1, x2);
 
 	if (y1 > y2)
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 1112f2e..35fb2bc 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -420,10 +420,10 @@ static void view3d_free(SpaceLink *sl)
 		MEM_freeN(vd->defmaterial);
 	}
 
-		if (vd->fx_settings.ssao)
-			MEM_freeN(vd->fx_settings.ssao);
-		if (vd->fx_settings.dof)
-			MEM_freeN(vd->fx_settings.dof);
+	if (vd->fx_settings.ssao)
+		MEM_freeN(vd->fx_settings.ssao);
+	if (vd->fx_settings.dof)
+		MEM_freeN(vd->fx_settings.dof);
 }
 
 
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 1dc719d..5d0c5d4 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -4326,9 +4326,9 @@ static int radial_control_modal(bContext *C, wmOperator *op, const wmEvent *even
 	float delta[2], ret = OPERATOR_RUNNING_MODAL;
 	bool snap;
 	float angle_precision = 0.0f;
-    const bool has_numInput = hasNumInput(&rc->num_input);
-    bool handled = false;
-    float numValue;
+	const bool has_numInput = hasNumInput(&rc->num_input);
+	bool handled = false;
+	float numValue;
 	/* TODO: fix hardcoded events */
 
 	snap = event->ctrl != 0;
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index e341e49..4f7e5ab 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -364,7 +364,8 @@ static void wm_window_add_ghostwindow(wmWindowManager *wm, const char *title, wm
 	 * mix it, either all windows have it, or none (tested in OSX opengl) */
 	if (multisamples == -1)
 		multisamples = U.ogl_multisamples;
-		glSettings.numOfAASamples = multisamples;
+
+	glSettings.numOfAASamples = multisamples;
 
 	if (!(U.uiflag2 & USER_OPENGL_NO_WARN_SUPPORT))
 		glSettings.flags |= GHOST_glWarnSupport;




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