[Bf-blender-cvs] [0d95b41] master: Revert "UI: move sharp/smooth out of vertex menu"
Campbell Barton
noreply at git.blender.org
Fri Jun 12 16:34:50 CEST 2015
Commit: 0d95b41f9e40b30956510146e63c365c5f3b38ab
Author: Campbell Barton
Date: Sat Jun 13 00:30:39 2015 +1000
Branches: master
https://developer.blender.org/rB0d95b41f9e40b30956510146e63c365c5f3b38ab
Revert "UI: move sharp/smooth out of vertex menu"
This reverts commit d6b57436efad545347b4403610dd3af642d4378d.
===================================================================
M release/scripts/startup/bl_ui/space_view3d.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index eb681b7..1bfed4e 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2279,6 +2279,13 @@ class VIEW3D_MT_edit_mesh_vertices(Menu):
layout.separator()
+ op = layout.operator("mesh.mark_sharp", text="Shade Smooth")
+ op.use_verts = True
+ op.clear = True
+ layout.operator("mesh.mark_sharp", text="Shade Sharp").use_verts = True
+
+ layout.separator()
+
layout.operator("mesh.bevel").vertex_only = True
layout.operator("mesh.convex_hull")
layout.operator("mesh.vertices_smooth")
@@ -2301,8 +2308,6 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
def draw(self, context):
layout = self.layout
- toolsettings = context.tool_settings
-
with_freestyle = bpy.app.build_options.freestyle
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -2323,16 +2328,8 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
layout.separator()
- if not toolsettings.mesh_select_mode[0]:
- # edge mode
- layout.operator("mesh.mark_sharp")
- layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
- else:
- # vert mode
- layout.operator("mesh.mark_sharp").use_verts = True
- props = layout.operator("mesh.mark_sharp", text="Clear Sharp")
- props.use_verts = True
- props.clear = True
+ layout.operator("mesh.mark_sharp")
+ layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
layout.separator()
More information about the Bf-blender-cvs
mailing list