[Bf-blender-cvs] [23d0af5] gooseberry: Particles: Avoid bad memory access when calculating child weight
Sergey Sharybin
noreply at git.blender.org
Tue Jun 9 14:50:44 CEST 2015
Commit: 23d0af50319a0c658853beaf7e19f7fda302136a
Author: Sergey Sharybin
Date: Tue Jun 9 14:48:50 2015 +0200
Branches: gooseberry
https://developer.blender.org/rB23d0af50319a0c658853beaf7e19f7fda302136a
Particles: Avoid bad memory access when calculating child weight
Not sure it's totally correct solution, but it's better than giving
unpredictable results.
===================================================================
M source/blender/blenkernel/intern/particle.c
===================================================================
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index c22eb16..a928ed6 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -1768,9 +1768,9 @@ static void psys_calc_child_parent_weights(ParticleTask *task, struct ChildParti
}
/* modify weights to create parting */
- if (p_fac > 0.f) {
+ if (p_fac > 0.f && key[0]->segments != -1) {
for (w = 0; w < 4; w++) {
- if (w && weight[w] > 0.f) {
+ if (w && weight[w] > 0.f && key[w]->segments != -1) {
float d;
if (part->flag & PART_CHILD_LONG_HAIR) {
/* For long hair use tip distance/root distance as parting factor instead of root to tip angle. */
More information about the Bf-blender-cvs
mailing list