[Bf-blender-cvs] [2560e49] openvdb: Merge branch 'master' into openvdb
Kévin Dietrich
noreply at git.blender.org
Tue Jun 9 02:03:01 CEST 2015
Commit: 2560e49c4ee7f4fb8a8606d0bf50df5ec9c39775
Author: Kévin Dietrich
Date: Tue Jun 9 02:02:41 2015 +0200
Branches: openvdb
https://developer.blender.org/rB2560e49c4ee7f4fb8a8606d0bf50df5ec9c39775
Merge branch 'master' into openvdb
===================================================================
===================================================================
diff --cc source/blender/editors/space_view3d/drawobject.c
index cffdfa1,5272019..66bde44
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@@ -8021,21 -8022,10 +8022,23 @@@ void draw_object(Scene *scene, ARegion
#endif
}
+ /* draw a single voxel to hint the user about the resolution of the fluid */
+ copy_v3_v3(p0, sds->p0);
+
+ if (sds->flags & MOD_SMOKE_HIGHRES) {
+ madd_v3_v3v3fl(p1, p0, sds->cell_size, 1.0f / (sds->amplify + 1));
+ }
+ else {
+ add_v3_v3v3(p1, p0, sds->cell_size);
+ }
+
+ BKE_boundbox_init_from_minmax(&bb, p0, p1);
+ draw_box(bb.vec, false);
+
/* don't show smoke before simulation starts, this could be made an option in the future */
if (smd->domain->fluid && CFRA >= smd->domain->point_cache[0]->startframe) {
+ float p0[3], p1[3];
+
/* get view vector */
invert_m4_m4(ob->imat, ob->obmat);
mul_v3_mat3_m4v3(viewnormal, ob->imat, rv3d->viewinv[2]);
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