[Bf-blender-cvs] [c5748f3] master: View3D: avoid jumping placing cursor /w lock on

Campbell Barton noreply at git.blender.org
Sat Jun 6 18:51:07 CEST 2015


Commit: c5748f3cc7551c0ded385a782312bd8171818839
Author: Campbell Barton
Date:   Sun Jun 7 02:45:26 2015 +1000
Branches: master
https://developer.blender.org/rBc5748f3cc7551c0ded385a782312bd8171818839

View3D: avoid jumping placing cursor /w lock on

The view would jump each time, now compensate by adjusting the cursor panning.
Less jarring and helps avoid problems when the cursor gets outside the view, see: T40353

===================================================================

M	source/blender/editors/space_view3d/view3d_edit.c

===================================================================

diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 2ae638b..d2f53a2 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -4607,7 +4607,7 @@ void ED_view3d_cursor3d_position(bContext *C, float fp[3], const int mval[2])
 	Scene *scene = CTX_data_scene(C);
 	ARegion *ar = CTX_wm_region(C);
 	View3D *v3d = CTX_wm_view3d(C);
-	RegionView3D *rv3d = CTX_wm_region_view3d(C);
+	RegionView3D *rv3d = ar->regiondata;
 	bool flip;
 	bool depth_used = false;
 	
@@ -4642,9 +4642,28 @@ void ED_view3d_cursor3d_update(bContext *C, const int mval[2])
 {
 	Scene *scene = CTX_data_scene(C);
 	View3D *v3d = CTX_wm_view3d(C);
-	float *fp = ED_view3d_cursor3d_get(scene, v3d);
 
-	ED_view3d_cursor3d_position(C, fp, mval);
+	float *fp_curr = ED_view3d_cursor3d_get(scene, v3d);
+	float  fp_prev[3];
+
+	copy_v3_v3(fp_prev, fp_curr);
+
+	ED_view3d_cursor3d_position(C, fp_curr, mval);
+
+	/* offset the cursor lock to avoid jumping to new offset */
+	if (v3d->ob_centre_cursor) {
+		ARegion *ar = CTX_wm_region(C);
+		RegionView3D *rv3d = ar->regiondata;
+
+		float co_curr[2], co_prev[2];
+
+		if ((ED_view3d_project_float_global(ar, fp_prev, co_prev, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
+		    (ED_view3d_project_float_global(ar, fp_curr, co_curr, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
+		{
+			rv3d->ofs_lock[0] += (co_curr[0] - co_prev[0]) / (ar->winx * 0.5f);
+			rv3d->ofs_lock[1] += (co_curr[1] - co_prev[1]) / (ar->winy * 0.5f);
+		}
+	}
 
 	if (v3d && v3d->localvd)
 		WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
@@ -4670,7 +4689,7 @@ void VIEW3D_OT_cursor3d(wmOperatorType *ot)
 	/* api callbacks */
 	ot->invoke = view3d_cursor3d_invoke;
 
-	ot->poll = ED_operator_view3d_active;
+	ot->poll = ED_operator_region_view3d_active;
 
 	/* flags */
 //	ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;




More information about the Bf-blender-cvs mailing list