[Bf-blender-cvs] [ddd36a2] openvdb: Cleanup.

Kévin Dietrich noreply at git.blender.org
Fri Jun 5 14:07:07 CEST 2015


Commit: ddd36a24a97349cedc5ee93d3f3e310a180b9ed5
Author: Kévin Dietrich
Date:   Mon May 18 22:17:00 2015 +0200
Branches: openvdb
https://developer.blender.org/rBddd36a24a97349cedc5ee93d3f3e310a180b9ed5

Cleanup.

===================================================================

M	intern/cycles/render/openvdb.cpp
M	intern/cycles/render/openvdb.h

===================================================================

diff --git a/intern/cycles/render/openvdb.cpp b/intern/cycles/render/openvdb.cpp
index d2972f6..5281d78 100644
--- a/intern/cycles/render/openvdb.cpp
+++ b/intern/cycles/render/openvdb.cpp
@@ -271,44 +271,17 @@ OpenVDBManager::~OpenVDBManager()
 {
 }
 
-int OpenVDBManager::find_existing_slot(const string &filename, const string &name, int sampling, int grid_type)
+int OpenVDBManager::add_volume(const string &/*filename*/, const string &/*name*/, int /*sampling*/, int /*grid_type*/)
 {
-	(void)filename;
-	(void)name;
-	(void)sampling;
-
 	return -1;
 }
 
-int OpenVDBManager::add_volume(const string &filename, const string &name, int sampling, int grid_type)
+void OpenVDBManager::device_update(Device */*device*/, DeviceScene */*dscene*/, Scene */*scene*/, Progress &/*progress*/)
 {
-	(void)filename;
-	(void)name;
-	(void)sampling;
-	(void)grid_type;
-
-	return -1;
 }
 
-void OpenVDBManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress)
-{
-	(void)device;
-	(void)dscene;
-	(void)scene;
-	(void)progress;
-}
-
-void OpenVDBManager::device_free(Device *device, DeviceScene *dscene)
-{
-	(void)device;
-	(void)dscene;
-}
-
-void OpenVDBManager::delete_sampler(int grid_type, int sampling, size_t slot)
+void OpenVDBManager::device_free(Device */*device*/, DeviceScene */*dscene*/)
 {
-	(void)grid_type;
-	(void)sampling;
-	(void)slot;
 }
 
 #endif
diff --git a/intern/cycles/render/openvdb.h b/intern/cycles/render/openvdb.h
index 946fc46..8494ba1 100644
--- a/intern/cycles/render/openvdb.h
+++ b/intern/cycles/render/openvdb.h
@@ -36,18 +36,24 @@ class OpenVDBManager {
 		int slot;
 	};
 
+#ifdef WITH_OPENVDB
+	vector<GridDescription> current_grids;
+	vector<openvdb::FloatGrid::Ptr> scalar_grids;
+	vector<openvdb::Vec3SGrid::Ptr> vector_grids;
+
 	size_t add_scalar_grid(openvdb::FloatGrid::Ptr grid, int sampling);
 	size_t add_vector_grid(openvdb::Vec3SGrid::Ptr grid, int sampling);
+	void delete_sampler(int grid_type, int sampling, size_t slot);
 
 	void add_grid_description(const string &filename, const string &name, int sampling, int slot);
+	int find_existing_slot(const string &filename, const string &name, int sampling, int grid_type);
+#endif
 
 public:
 	OpenVDBManager();
 	~OpenVDBManager();
 
 	int add_volume(const string &filename, const string &name, int sampling, int grid_type);
-	int find_existing_slot(const string &filename, const string &name, int sampling, int grid_type);
-	void delete_sampler(int grid_type, int sampling, size_t slot);
 
 	void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
 	void device_free(Device *device, DeviceScene *dscene);
@@ -55,10 +61,6 @@ public:
 	bool need_update;
 
 #ifdef WITH_OPENVDB
-	vector<GridDescription> current_grids;
-	vector<openvdb::FloatGrid::Ptr> scalar_grids;
-	vector<openvdb::Vec3SGrid::Ptr> vector_grids;
-
 	vector<vdb_fsampler_p*> float_samplers_p;
 	vector<vdb_fsampler_b*> float_samplers_b;
 	vector<vdb_vsampler_p*> vec3s_samplers_p;




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