[Bf-blender-cvs] [75e387d] master: error reordering args
Campbell Barton
noreply at git.blender.org
Thu Jul 30 02:03:13 CEST 2015
Commit: 75e387d6c568f48e085553547b0cb2f2c9cada99
Author: Campbell Barton
Date: Thu Jul 30 09:49:12 2015 +1000
Branches: master
https://developer.blender.org/rB75e387d6c568f48e085553547b0cb2f2c9cada99
error reordering args
===================================================================
M source/blender/render/intern/source/render_texture.c
===================================================================
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index fc95cf8..b282ec0 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -3527,8 +3527,9 @@ void render_realtime_texture(ShadeInput *shi, Image *ima)
/* A modified part of shadeinput.c -> shade_input_set_uv()
* Used for sampling UV mapped texture color */
static void textured_face_generate_uv(
- float r_uv[2], const float normal[3], const float hit[3],
- const float v1[3], const float v2[3], const float v3[3])
+ const float normal[3], const float hit[3],
+ const float v1[3], const float v2[3], const float v3[3],
+ float r_uv[2])
{
float detsh, t00, t10, t01, t11;
@@ -3733,7 +3734,7 @@ void RE_sample_material_color(
const float *uv1, *uv2, *uv3;
const CustomData *data = &orcoDm->loopData;
const MLoopUV *mloopuv = data->layers[layer_index + i].data;
- const float uv[2];
+ float uv[2];
float l;
/* point layer name from actual layer data */
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