[Bf-blender-cvs] [58956f3] master: Audaspace: fix the new wm_playanim.c (from gooseberry branch) to use the new API.

Jörg Müller noreply at git.blender.org
Tue Jul 28 14:10:26 CEST 2015


Commit: 58956f3b91e581ef7040371dda3e3595902c18d9
Author: Jörg Müller
Date:   Mon Jun 15 12:18:14 2015 +0200
Branches: master
https://developer.blender.org/rB58956f3b91e581ef7040371dda3e3595902c18d9

Audaspace: fix the new wm_playanim.c (from gooseberry branch) to use the new API.

===================================================================

M	source/blender/windowmanager/intern/wm_playanim.c

===================================================================

diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index cd97dea..3173e01 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -77,6 +77,7 @@
 AUD_Sound *source = NULL;
 AUD_Handle *playback_handle = NULL;
 AUD_Handle *scrub_handle = NULL;
+AUD_Device *audio_device = NULL;
 #endif
 
 /* simple limiter to avoid flooding memory */
@@ -532,7 +533,7 @@ static void update_sound_fps(void)
 		/* swaptime stores the 1.0/fps ratio */
 		double speed = 1.0 / (swaptime * fps_movie);
 
-		AUD_setSoundPitch(playback_handle, speed);
+		AUD_Handle_setPitch(playback_handle, speed);
 	}
 #endif
 }
@@ -554,30 +555,30 @@ static void change_frame(PlayState *ps, int cx)
 
 #ifdef WITH_AUDASPACE
 	if (scrub_handle) {
-		AUD_stop(scrub_handle);
+		AUD_Handle_stop(scrub_handle);
 		scrub_handle = NULL;
 	}
 
 	if (playback_handle) {
-		AUD_Status status = AUD_getStatus(playback_handle);
+		AUD_Status status = AUD_Handle_getStatus(playback_handle);
 		if (status != AUD_STATUS_PLAYING) {
-			AUD_stop(playback_handle);
-			playback_handle = AUD_play(source, 1);
+			AUD_Handle_stop(playback_handle);
+			playback_handle = AUD_Device_play(audio_device, source, 1);
 			if (playback_handle) {
-				AUD_seek(playback_handle, i / fps_movie);
+				AUD_Handle_setPosition(playback_handle, i / fps_movie);
 				scrub_handle = AUD_pauseAfter(playback_handle, 1 / fps_movie);
 			}
 			update_sound_fps();
 		}
 		else {
-			AUD_seek(playback_handle, i / fps_movie);
+			AUD_Handle_setPosition(playback_handle, i / fps_movie);
 			scrub_handle = AUD_pauseAfter(playback_handle, 1 / fps_movie);
 		}
 	}
 	else if (source) {
-		playback_handle = AUD_play(source, 1);
+		playback_handle = AUD_Device_play(audio_device, source, 1);
 		if (playback_handle) {
-			AUD_seek(playback_handle, i / fps_movie);
+			AUD_Handle_setPosition(playback_handle, i / fps_movie);
 			scrub_handle = AUD_pauseAfter(playback_handle, 1 / fps_movie);
 		}
 		update_sound_fps();
@@ -828,10 +829,10 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
 									picture = picture->next;
 								}
 								if (playback_handle)
-									AUD_stop(playback_handle);
-								playback_handle = AUD_play(source, 1);
+									AUD_Handle_stop(playback_handle);
+								playback_handle = AUD_Device_play(audio_device, source, 1);
 								if (playback_handle)
-									AUD_seek(playback_handle, i / fps_movie);
+									AUD_Handle_setPosition(playback_handle, i / fps_movie);
 								update_sound_fps();
 							}
 #endif
@@ -841,7 +842,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
 							ps->wait2 = true;
 #ifdef WITH_AUDASPACE
 							if (playback_handle) {
-								AUD_stop(playback_handle);
+								AUD_Handle_stop(playback_handle);
 								playback_handle = NULL;
 							}
 #endif
@@ -862,10 +863,10 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
 								picture = picture->next;
 							}
 							if (playback_handle)
-								AUD_stop(playback_handle);
-							playback_handle = AUD_play(source, 1);
+								AUD_Handle_stop(playback_handle);
+							playback_handle = AUD_Device_play(audio_device, source, 1);
 							if (playback_handle)
-								AUD_seek(playback_handle, i / fps_movie);
+								AUD_Handle_setPosition(playback_handle, i / fps_movie);
 							update_sound_fps();
 						}
 #endif
@@ -882,7 +883,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
 							ps->wait2 = !ps->wait2;
 #ifdef WITH_AUDASPACE
 							if (playback_handle) {
-								AUD_stop(playback_handle);
+								AUD_Handle_stop(playback_handle);
 								playback_handle = NULL;
 							}
 #endif
@@ -1104,8 +1105,10 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
 	specs.format = AUD_FORMAT_S16;
 	specs.channels = AUD_CHANNELS_STEREO;
 
-	if (!AUD_init(AUD_OPENAL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE))
-		AUD_init(AUD_NULL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE);
+	AUD_initOnce();
+
+	if (!(audio_device = AUD_init("OpenAL", specs, AUD_DEFAULT_BUFFER_SIZE, "Blender")))
+		audio_device = AUD_init("Null", specs, AUD_DEFAULT_BUFFER_SIZE, "Blender");
 
 #endif
 
@@ -1281,7 +1284,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
 	build_pict_list(&ps, filepath, (efra - sfra) + 1, ps.fstep, ps.fontid);
 
 #ifdef WITH_AUDASPACE
-	source = AUD_load(filepath);
+	source = AUD_Sound_file(filepath);
 	{
 		struct anim *anim_movie = ((struct PlayAnimPict *)picsbase.first)->anim;
 		if (anim_movie) {
@@ -1338,8 +1341,8 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
 
 #ifdef WITH_AUDASPACE
 		if (playback_handle)
-			AUD_stop(playback_handle);
-		playback_handle = AUD_play(source, 1);
+			AUD_Handle_stop(playback_handle);
+		playback_handle = AUD_Device_play(audio_device, source, 1);
 		update_sound_fps();
 #endif
 
@@ -1509,11 +1512,11 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
 
 #ifdef WITH_AUDASPACE
 	if (playback_handle)
-		AUD_stop(playback_handle);
+		AUD_Handle_stop(playback_handle);
 	if (scrub_handle)
-		AUD_stop(scrub_handle);
-	AUD_unload(source);
-	AUD_exit();
+		AUD_Handle_stop(scrub_handle);
+	AUD_Sound_free(source);
+	AUD_exit(audio_device);
 #endif
 
 #if 0 // XXX25




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