[Bf-blender-cvs] [009bb9e] master: Audaspace: adapt internal C-API naming to external audaspace library.
Jörg Müller
noreply at git.blender.org
Tue Jul 28 14:10:21 CEST 2015
Commit: 009bb9e5c9fb6542193e6a4250643420a7016726
Author: Jörg Müller
Date: Sat Nov 15 22:15:06 2014 +1300
Branches: master
https://developer.blender.org/rB009bb9e5c9fb6542193e6a4250643420a7016726
Audaspace: adapt internal C-API naming to external audaspace library.
===================================================================
M intern/audaspace/intern/AUD_C-API.cpp
M intern/audaspace/intern/AUD_C-API.h
===================================================================
diff --git a/intern/audaspace/intern/AUD_C-API.cpp b/intern/audaspace/intern/AUD_C-API.cpp
index 2ee141a..48a3c7b 100644
--- a/intern/audaspace/intern/AUD_C-API.cpp
+++ b/intern/audaspace/intern/AUD_C-API.cpp
@@ -99,7 +99,7 @@ extern "C" {
#include <cassert>
typedef boost::shared_ptr<AUD_IFactory> AUD_Sound;
-typedef boost::shared_ptr<AUD_ReadDevice> AUD_Device;
+typedef boost::shared_ptr<AUD_IDevice> AUD_Device;
typedef boost::shared_ptr<AUD_IHandle> AUD_Handle;
typedef boost::shared_ptr<AUD_SequencerEntry> AUD_SEntry;
@@ -130,12 +130,12 @@ void AUD_exitOnce()
#endif
}
-int AUD_init(const char* device, const char* name, AUD_DeviceSpecs specs, int buffersize)
+AUD_Device* AUD_init(const char* device, AUD_DeviceSpecs specs, int buffersize, const char* name)
{
boost::shared_ptr<AUD_IDevice> dev;
if (AUD_device.get()) {
- AUD_exit();
+ AUD_exit(NULL);
}
std::string dname = device;
@@ -163,13 +163,13 @@ int AUD_init(const char* device, const char* name, AUD_DeviceSpecs specs, int bu
struct stat st;
if (stat("/Library/Frameworks/Jackmp.framework", &st) != 0) {
printf("Warning: Jack Framework not installed\n");
- return false;
+ return NULL;
}
else
#endif
if (!AUD_jack_supported()) {
printf("Warning: Jack cllient not installed\n");
- return false;
+ return NULL;
}
else {
dev = boost::shared_ptr<AUD_IDevice>(new AUD_JackDevice(name, specs, buffersize));
@@ -178,21 +178,21 @@ int AUD_init(const char* device, const char* name, AUD_DeviceSpecs specs, int bu
#endif
else
{
- return false;
+ return NULL;
}
AUD_device = dev;
AUD_3ddevice = dynamic_cast<AUD_I3DDevice *>(AUD_device.get());
- return true;
+ return (AUD_Device*)1;
}
catch(AUD_Exception&)
{
- return false;
+ return NULL;
}
}
-void AUD_exit()
+void AUD_exit(AUD_Device* device)
{
AUD_device = boost::shared_ptr<AUD_IDevice>();
AUD_3ddevice = NULL;
@@ -290,16 +290,26 @@ AUD_Sound *AUD_getSoundFromPython(void *sound)
#endif
-void AUD_lock()
+void AUD_Device_lock(AUD_Device* device)
{
AUD_device->lock();
}
-void AUD_unlock()
+void AUD_Device_unlock(AUD_Device* device)
{
AUD_device->unlock();
}
+AUD_Channels AUD_Device_getChannels(AUD_Device* device)
+{
+ return AUD_device->getSpecs().channels;
+}
+
+AUD_SampleRate AUD_Device_getRate(AUD_Device* device)
+{
+ return AUD_device->getSpecs().rate;
+}
+
AUD_SoundInfo AUD_getInfo(AUD_Sound *sound)
{
assert(sound);
@@ -325,19 +335,19 @@ AUD_SoundInfo AUD_getInfo(AUD_Sound *sound)
return info;
}
-AUD_Sound *AUD_load(const char *filename)
+AUD_Sound *AUD_Sound_file(const char *filename)
{
assert(filename);
return new AUD_Sound(new AUD_FileFactory(filename));
}
-AUD_Sound *AUD_loadBuffer(unsigned char *buffer, int size)
+AUD_Sound *AUD_Sound_bufferFile(unsigned char *buffer, int size)
{
assert(buffer);
return new AUD_Sound(new AUD_FileFactory(buffer, size));
}
-AUD_Sound *AUD_bufferSound(AUD_Sound *sound)
+AUD_Sound *AUD_Sound_cache(AUD_Sound *sound)
{
assert(sound);
@@ -350,13 +360,13 @@ AUD_Sound *AUD_bufferSound(AUD_Sound *sound)
}
}
-AUD_Sound *AUD_monoSound(AUD_Sound *sound)
+AUD_Sound *AUD_Sound_rechannel(AUD_Sound *sound, AUD_Channels channels)
{
assert(sound);
try {
AUD_DeviceSpecs specs;
- specs.channels = AUD_CHANNELS_MONO;
+ specs.channels = channels;
specs.rate = AUD_RATE_INVALID;
specs.format = AUD_FORMAT_INVALID;
return new AUD_Sound(new AUD_ChannelMapperFactory(*sound, specs));
@@ -367,7 +377,7 @@ AUD_Sound *AUD_monoSound(AUD_Sound *sound)
}
}
-AUD_Sound *AUD_delaySound(AUD_Sound *sound, float delay)
+AUD_Sound *AUD_Sound_delay(AUD_Sound *sound, float delay)
{
assert(sound);
@@ -380,7 +390,7 @@ AUD_Sound *AUD_delaySound(AUD_Sound *sound, float delay)
}
}
-AUD_Sound *AUD_limitSound(AUD_Sound *sound, float start, float end)
+AUD_Sound *AUD_Sound_limit(AUD_Sound *sound, float start, float end)
{
assert(sound);
@@ -393,7 +403,7 @@ AUD_Sound *AUD_limitSound(AUD_Sound *sound, float start, float end)
}
}
-AUD_Sound *AUD_pingpongSound(AUD_Sound *sound)
+AUD_Sound *AUD_Sound_pingpong(AUD_Sound *sound)
{
assert(sound);
@@ -406,7 +416,7 @@ AUD_Sound *AUD_pingpongSound(AUD_Sound *sound)
}
}
-AUD_Sound *AUD_loopSound(AUD_Sound *sound)
+AUD_Sound *AUD_Sound_loop(AUD_Sound *sound)
{
assert(sound);
@@ -419,7 +429,7 @@ AUD_Sound *AUD_loopSound(AUD_Sound *sound)
}
}
-int AUD_setLoop(AUD_Handle *handle, int loops)
+int AUD_Handle_setLoopCount(AUD_Handle *handle, int loops)
{
assert(handle);
@@ -446,13 +456,13 @@ AUD_Sound *AUD_rectifySound(AUD_Sound *sound)
}
}
-void AUD_unload(AUD_Sound *sound)
+void AUD_Sound_free(AUD_Sound *sound)
{
assert(sound);
delete sound;
}
-AUD_Handle *AUD_play(AUD_Sound *sound, int keep)
+AUD_Handle *AUD_Device_play(AUD_Device* device, AUD_Sound *sound, int keep)
{
assert(sound);
try {
@@ -467,19 +477,19 @@ AUD_Handle *AUD_play(AUD_Sound *sound, int keep)
return NULL;
}
-int AUD_pause(AUD_Handle *handle)
+int AUD_Handle_pause(AUD_Handle *handle)
{
assert(handle);
return (*handle)->pause();
}
-int AUD_resume(AUD_Handle *handle)
+int AUD_Handle_resume(AUD_Handle *handle)
{
assert(handle);
return (*handle)->resume();
}
-int AUD_stop(AUD_Handle *handle)
+int AUD_Handle_stop(AUD_Handle *handle)
{
assert(handle);
int result = (*handle)->stop();
@@ -487,36 +497,36 @@ int AUD_stop(AUD_Handle *handle)
return result;
}
-void AUD_stopAll(void)
+void AUD_Device_stopAll(void* device)
{
AUD_device->stopAll();
}
-int AUD_setKeep(AUD_Handle *handle, int keep)
+int AUD_Handle_setKeep(AUD_Handle *handle, int keep)
{
assert(handle);
return (*handle)->setKeep(keep);
}
-int AUD_seek(AUD_Handle *handle, float seekTo)
+int AUD_Handle_setPosition(AUD_Handle *handle, float seekTo)
{
assert(handle);
return (*handle)->seek(seekTo);
}
-float AUD_getPosition(AUD_Handle *handle)
+float AUD_Handle_getPosition(AUD_Handle *handle)
{
assert(handle);
return (*handle)->getPosition();
}
-AUD_Status AUD_getStatus(AUD_Handle *handle)
+AUD_Status AUD_Handle_getStatus(AUD_Handle *handle)
{
assert(handle);
return (*handle)->getStatus();
}
-int AUD_setListenerLocation(const float location[3])
+int AUD_Device_setListenerLocation(const float location[3])
{
if (AUD_3ddevice) {
AUD_Vector3 v(location[0], location[1], location[2]);
@@ -527,7 +537,7 @@ int AUD_setListenerLocation(const float location[3])
return false;
}
-int AUD_setListenerVelocity(const float velocity[3])
+int AUD_Device_setListenerVelocity(const float velocity[3])
{
if (AUD_3ddevice) {
AUD_Vector3 v(velocity[0], velocity[1], velocity[2]);
@@ -538,7 +548,7 @@ int AUD_setListenerVelocity(const float velocity[3])
return false;
}
-int AUD_setListenerOrientation(const float orientation[4])
+int AUD_Device_setListenerOrientation(const float orientation[4])
{
if (AUD_3ddevice) {
AUD_Quaternion q(orientation[3], orientation[0], orientation[1], orientation[2]);
@@ -549,7 +559,7 @@ int AUD_setListenerOrientation(const float orientation[4])
return false;
}
-int AUD_setSpeedOfSound(float speed)
+int AUD_Device_setSpeedOfSound(void* device, float speed)
{
if (AUD_3ddevice) {
AUD_3ddevice->setSpeedOfSound(speed);
@@ -559,7 +569,7 @@ int AUD_setSpeedOfSound(float speed)
return false;
}
-int AUD_setDopplerFactor(float factor)
+int AUD_Device_setDopplerFactor(void* device, float factor)
{
if (AUD_3ddevice) {
AUD_3ddevice->setDopplerFactor(factor);
@@ -569,7 +579,7 @@ int AUD_setDopplerFactor(float factor)
return false;
}
-int AUD_setDistanceModel(AUD_DistanceModel model)
+int AUD_Device_setDistanceModel(void* device, AUD_DistanceModel model)
{
if (AUD_3ddevice) {
AUD_3ddevice->setDistanceModel(model);
@@ -579,7 +589,7 @@ int AUD_setDistanceModel(AUD_DistanceModel model)
return false;
}
-int AUD_setSourceLocation(AUD_Handle *handle, const float location[3])
+int AUD_Handle_setLocation(AUD_Handle *handle, const float location[3])
{
assert(handle);
boost::shared_ptr<AUD_I3DHandle> h = boost::dynamic_pointer_cast<AUD_I3DHandle>(*handle);
@@ -592,7 +602,7 @@ int AUD_setSourceLocation(AUD_Handle *handle, const float location[3])
return false;
}
-int AUD_setSourceVelocity(AUD_Handle *handle, const float velocity[3])
+int AUD_Handle_setVelocity(AUD_Handle *handle, const float velocity[3])
{
assert(handle);
boost::shared_ptr<AUD_I3DHandle> h = boost::dynamic_pointer_cast<AUD_I3DHandle>(*handle);
@@ -605,7 +615,7 @@ int AUD_setSourceVelocity(AUD_Handle *handle, const float velocity[3])
return false;
}
-int AUD_setSourceOrientation(AUD_Handle *handle, const float orientation[4])
+int AUD_Handle_setOrientation(AUD_Handle *handle, const float orientation[4])
{
assert(handle);
boost::shared_ptr<AUD_I3DHandle> h = boost::dynamic_pointer_cast<AUD_I3DHandle>(*handle);
@@ -618,7 +628,7 @@ int AUD_setSourceOrientation(AUD_Handle *handle, const float orientation[4])
return false;
}
-int AUD_setRelative(AUD_Handle *handle, int relative)
+int AUD_Handle_setRelative(AUD_Handle *handle, int relative)
{
assert(handle);
boost::shared_ptr<AUD_I3DHandle> h = boost::dynamic_pointer_cast<AUD_I3DHandle>(*handle);
@@ -630,7 +640,7 @@ int AUD_setRelative(AUD_Handle *handle, int relative)
return false;
}
-int AUD_setVolumeMaximum(AUD_Handle *handle, float volume)
+int AUD_Handle_setVolumeMaximum(AUD_Handle *handle, float volume)
{
assert(handle);
boost::shared_ptr<AUD_I3DHandle> h = boost::dynamic_pointer_cast<AUD_I3DHandle>(*handle);
@@ -642,7 +652,7 @@ int AUD_setVolumeMaximum(AUD_Handle *handle, float volume)
return false;
}
-int AUD_setVolumeMinimum(AUD_Handle *handle, float volume)
+int AUD_Handle_setVolumeMinimum(AUD_Handle *handle, float volume)
{
assert(handle);
boost::shared_ptr<AUD_I3DHandle> h = boost::dynamic_pointer_cast<AUD_I3DHandle>(*handle);
@@ -654,7 +664,7 @@ int AUD_setVolumeMinimum(AUD_Handle *handle, float volume)
return false;
}
-int AUD_setDistanceMaximum(AUD_Handle *handle, float distance)
+int AUD_Handle_setDistanceMaximum(AUD_Handle *handle, float distance)
{
assert(handle);
boost::s
@@ Diff output truncated at 10240 characters. @@
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