[Bf-blender-cvs] [ea8926b] opensubdiv-modifier: OpenSubdiv: Make sure tabs are used for indentation
Sergey Sharybin
noreply at git.blender.org
Fri Jul 17 11:51:41 CEST 2015
Commit: ea8926bba47e47a14ac13a740f0a5336d7b52f19
Author: Sergey Sharybin
Date: Fri Jul 17 11:50:54 2015 +0200
Branches: opensubdiv-modifier
https://developer.blender.org/rBea8926bba47e47a14ac13a740f0a5336d7b52f19
OpenSubdiv: Make sure tabs are used for indentation
===================================================================
M intern/opensubdiv/opensubdiv_gpu_capi.cc
===================================================================
diff --git a/intern/opensubdiv/opensubdiv_gpu_capi.cc b/intern/opensubdiv/opensubdiv_gpu_capi.cc
index cce4672..12e0a67 100644
--- a/intern/opensubdiv/opensubdiv_gpu_capi.cc
+++ b/intern/opensubdiv/opensubdiv_gpu_capi.cc
@@ -607,20 +607,20 @@ static void draw_partition_patches_range(PartitionedGLMeshInterface *mesh,
static void draw_all_patches(PartitionedGLMeshInterface *mesh,
GLuint program)
{
- OpenSubdiv::Osd::PatchArrayVector const & patches =
- mesh->GetPatchTable()->GetPatchArrays();
+ OpenSubdiv::Osd::PatchArrayVector const & patches =
+ mesh->GetPatchTable()->GetPatchArrays();
- for (int i = 0; i < (int)patches.size(); ++i) {
- OpenSubdiv::Osd::PatchArray const &patch = patches[i];
- OpenSubdiv::Far::PatchDescriptor desc = patch.GetDescriptor();
- OpenSubdiv::Far::PatchDescriptor::Type patchType = desc.GetType();
+ for (int i = 0; i < (int)patches.size(); ++i) {
+ OpenSubdiv::Osd::PatchArray const &patch = patches[i];
+ OpenSubdiv::Far::PatchDescriptor desc = patch.GetDescriptor();
+ OpenSubdiv::Far::PatchDescriptor::Type patchType = desc.GetType();
- if (patchType == OpenSubdiv::Far::PatchDescriptor::QUADS) {
+ if (patchType == OpenSubdiv::Far::PatchDescriptor::QUADS) {
perform_drawElements(program,
i,
patch.GetNumPatches() * desc.GetNumControlVertices(),
patch.GetIndexBase());
- }
+ }
}
}
More information about the Bf-blender-cvs
mailing list